Chapter 15 Transferring Knights
Players can make their first transfer at level 10. The profession settings in the game "King" are as follows:
Soldiers can be transferred to warriors, knights, archers and assassins at level 10.
The difference between a warrior and a knight:
The warrior's main attack, and his strength and physique are generally added at 3:2 or 4:1.
The knight's main defense, and its strength and physique are generally added at 2:3 or 1:4.
Of course, there are also full-strength attack warriors and all defensive knights.
Archers mainly have strength 1, physique 1, agility 3 plus points, or strength 3, agility 2 plus points, and are characterized by ranged attacks.
Assassin's points are mainly agility, relying on speed and agility to win, especially assassination, traps and stealth, etc., which require good skills to exert its powerful offensive.
Mage level 10 can be transferred to magicians, priests and wizards.
The mage professions are mainly added to meditation, and the biggest difference is the skills of each profession.
The magician is mainly composed of the five elements mages, divided into fire system, water system, thunder system, earth system and wind system. The attack effects vary greatly according to the characteristics of each system, but they are mainly attacks.
Priests are auxiliary professions, and can be divided into enhanced teammates according to their skills and are an indispensable member of team formation.
Wizards mainly summon mages, such as necromancers summon skeletons, and beast trainers summon pets.
Players can make a second transfer at level 50 and continue to grow on the basis of various professions.
The second transfer of the soldier profession is as follows:
Warriors can be transferred to berthwarriors and warriors, knights can be transferred to light knights and dark knights, archers can be transferred to snipers and hunters, and assassins can be transferred to thieves and killers.
The second transfer of the mage profession is the advancement of the name and the increase in skills learned.
The magician was transferred to a magician, the priest was transferred to a priest, and the second transfer of the wizard was named after the first transfer, such as the necromancer's transfer to a necromancer, and the beast trainer was transferred to a beast-driver.
Players can make a third transfer when they reach level 80. There are no prompts for the specific transfer form and professional official website, and they can only rely on players to discover it themselves.
Of course I wanted to turn to the knight, and when I entered the martial arts hall, I ran towards the Knight Captain.
Looking at the captain of the Knight in armor, long sword and heroic posture, this kind of spirit is really enviable and has strengthened my determination.
"Hello, I'm going to change my position to Knight."
"Hello, Stone City, I am the Cavaliers Captain Marco, welcome you to the great Cavaliers."
"Dingdong, Stone City, the Knight Captain Marco is about to transfer you to Knight. Do you accept it?" The system prompted.
"accept."
"Dingdong, Stone City has been transferred to a knight, and its ability has increased significantly, attack has increased by 50, defense has increased by 100, and life has increased by 100."
The player's ability to change his job will be greatly improved, and according to the characteristics of his profession, the added attributes are also different. If the player is transferred to a warrior, the attack will be increased by 100, the defense will be increased by 50, the life of the life of the archer, the attack will be increased by 100, the defense will be increased by 50, the dodge will be increased by 50, the life of the archer, the attack will be increased by 100, the defense will be increased by 50, the magic will be increased by 50, the defense will be increased by 50, the magic will be increased by 50.
Of course, this is just a change in the basic attributes of each profession. The main difference between each profession is the way of adding points in the future and the skills unique to the profession. Therefore, the characteristics and advantages and disadvantages of the profession in "King" are particularly significant, and the balance is very high.
There is no strongest profession, only the strongest player. Of course, hidden professions are not within this range. The hidden professions are inherently advantageous and have great development potential.
A burst of light shrouded in the system's prompts, we transferred to the knights, defending against a huge energy flowing in our body, giving people an uplifting mood.
"Dingdong, congratulations to Stone City for changing its position to Knight, and learning the Knight basic skills, one-handed mastery and shield mastery. Other skills must be learned from the Knight Captain."
Hahaha, I finally became a knight, my years of dreams have finally come true, let’s be happy for a while.
In reality, we just like knights and have always dreamed about whether we could return to the ancient empire era and become a hero knight. I didn't expect that "King" would give us this opportunity. Due to the perfect virtual technology, the feeling is very real, completely different from the feeling of other games before.
"Dingdong, congratulations to Stone City for being the first player to change jobs in "King". It rewards 300 reputation, 50 gold coins, gets the Explorer Medal, and a detailed map of Tianmeng Continent."
Good luck, there are indeed rewards. We work so hard just for the first place reward.
Take a look at the rewards:
Explorer Medal: It was originally a powerful magical artifact, which was obtained by a thief Dongfangxing. Dongfangxing loved traveling all his life, and relying on this medal, he almost traveled all over the Tianmeng Continent. Unfortunately, Dongfangxing later explored the four legendary mysterious areas of the Cloud Waterfall, the Hidden King Temple, the Phoenix Canyon, and the Five Elements Land. Because of the ignorance, the resentment was soaring to the sky and trapped by the inner demons, and even became possessed by the demons of the fire and died of sudden illness. Most of the abilities of the Explorer Medal were sealed by this resentment.
It’s not that it’s so big, this Dongfangxing is so persistent, and I admire it.
I admire you because I can’t learn from him. I will inevitably encounter unsatisfactory things in life. I have to be cheerful, raise up and let go.
Check out the remaining attributes of the Explorer Medal:
Explorer Medal: Requirements: None, Lucky plus 2, Basic attribute plus 5, Movement speed plus 2, Attack speed plus 1, Unable to trade, and Unable to drop. If the wearer can inherit the wishes of Dongfangxing, find the legendary four mysterious areas, break through this resentment, the ability of the Explorer Medal will reappear.
The attributes are average, and you can't tell whether it's good or bad. This is not a good or bad reward. This is what we feel.
No matter what, it is better to have it than not. Besides, things like medals are only worn directly on the chest and do not occupy the items and equipment bar, so we just hang them on the chest.
The Explorer Medal is ordinary, just a piece of brand embroidered with patterns, not eye-catching at all.
Let’s take a look at the detailed map of the rewarded Tianmeng Continent.
Tianmeng Continent Map: The map depicted by Dongfangxing’s lifetime walking in Tianmeng Continent is the only item, cannot be traded, cannot be dropped, and cannot be used together.
Haha, good stuff, very useful.
The map of Tianmeng Continent closely shows the place names, characteristics of the places, the things produced, and the monsters that often move. It is really good. It will be much more convenient for us to travel in the future.
We looked at the two things in the System Award for a while and looked back at the skills learned after the transfer of the Knights.
One-handed mastery, level 1 0/2000, basic knight skills, passive skills, improve the application ability of knight one-handed weapons, and increase the attack by 20.
Shield mastery, level 1 0/2000, basic skills of knights, passive skills, improve knight's defense ability, and increase defense by 20.
Adding attack and defense is a very good skill, but unfortunately it is just a basic skill, and the effect is not very big.
"Captain, I have to learn other skills, and I don't know how to learn."
"There is a skill list here, you can take a look."
Provocation: Level 1 0/2000, active skill, requirements: Level 10 knight, spending 30 magic, attracting monsters within 5 meters to attack him, and learning this skill requires 100 gold coins.
Heavy strike: Level 1 0/2000, active skill, requirements: Level 10 knight, spending 10 magic, and increasing attack by 30. It takes 100 gold coins to learn this skill.
Double attack: Level 1 0/3000, active skill, requirements: Level 20 knight, spend 20 magic, attack the enemy twice in a row, attack increases by 50, and it takes 500 gold coins to learn this skill.
Shield defense: Level 1 0/3000, active skill, requirements: Level 20 knight, spend 50 magic, increase defense by 10%, lasting 3 minutes, and learning this skill requires 500 gold coins.
Life: Level 1 0/3000, Active skill, Requirements: Level 30 Knight, spending 50 magic, increase life by 10%, lasting 3 minutes, and learning this skill requires 3,000 gold coins.
Strong attack: Level 1 0/3000, active skill, requirements: Level 30 knight, spend 80 magic, attack twice quickly, attack 10%, and learn this skill requires 3,000 gold coins.
Sword Qi: The ultimate skill of the knight, sending out powerful sword Qi to attack monsters at 45 degrees in front of him, level 1 0/4000, active skill, requirements: level 40 knight, spending 100 magic, and increasing the attack by 10%. Learning this skill requires 8,000 gold coins.
Knight's Defense: The ultimate skill of the knight, the biggest feature of the knight, level 1 0/5000, passive skill, requirements: Level 40 knight, defense and life increase by 10%, health recovery speed increases by 1, and 10,000 gold coins are required to learn this skill.
It’s so pitiful that the knight can only learn 2 skills every 10 levels. Besides killing monsters, there are no skills. The mage profession is a large number of skills. Different skills can be selected according to their own development. This is really enviable.
But looking at the gold coins needed to learn skills, my head suddenly became bigger, and the consumption was too high, and it was so difficult to deal with gold coins.
Chapter completed!