Chapter 449 New Financial Instruments(1/2)
Edward cursed a lot, but he knew that after playing this game, letting him play those monotonous two-dimensional games would only turn him off.
There is no way, who allows the infinite companies in this world to develop such a highly realistic virtual game?
If I don’t play this game, what other games can I replace it with?
Although Edward was very angry because of the discrimination against Infinite Company, he also admitted that when the closed beta is over, he will definitely never be able to leave this virtual game again.
He sighed and used his last six gold coins to rent a magic writing pen and ink from the owner of magic supplies.
To make a magic scroll, it can only be written by a magician, otherwise it will be invalid.
What was written was the incantation he recited.
This also needs to be judged by a computer, which compares the spell handwriting he wrote with the fonts provided by the game, and determines the production effect of the scroll based on the similarity.
In addition, when the writing on the scroll is completed and the scroll is still surrounded by magic and emitting light, the magician must repeat the spell.
After the same comparison, the computer will add the font similarity and the spell recitation compatibility, and take the middle value as the final magic effect of the completed scroll.
The scroll Edward made is a magic shield.
Magic shield, as the name suggests, extracts one's own magic power to form a magic barrier, providing continuous protection until the caster's magic power is exhausted.
When attacked, the magic shield's magic power consumption will increase.
Therefore, the magic shield relies on the magician's own magic reserve.
Based on Edward's magic level, he can maintain the magic shield for twenty seconds. If he also uses small fireballs to attack at the same time, the time will be shortened to about ten seconds, and he can also fire seven or eight small fireballs.
Invincibility is out of the question; single-on-one combat is almost a sure win.
This is one of the reasons why magicians are called the most powerful beings in the world.
Even a magic apprentice like Edward can eliminate a team of five people without taking any damage.
The magician has many restrictions and is powerful, but the magician's weaknesses are also obvious. He has little physical strength and runs slowly. Once the magic power is consumed by the magic shield, he has no power to fight back and cannot even escape.
Originally, magicians were most suitable for teaming up with other people to level up, using the magician's powerful long-range attacks to defeat monsters beyond levels.
It's a pity that no one is willing to team up with Edward.
Edward issued the Nth curse today. Of the three magic scrolls he made, only two were successful. The other one emitted a puff of smoke and turned into a pile of powder after he finished chanting the spell!
One hundred gold coins were swallowed up by Infinite Company without mercy!
Damn Infinity Corporation! Damn Game Design!
....
Chen Weidong couldn't hear Edward's curse. He and Lin Zeju were busy discussing how to make money from the virtual world with the management of the Eurasian Computer Alliance, so they had no time to pay attention to his anger.
Virtual games represent not only the level of technology, but also a money printing machine for capital.
Making money is the driving force behind human technological progress.
But how to make money from the virtual world? The European management who attended the meeting had quite a disagreement with Chen Weidong and others.
They are basically CEOs hired from outside the board of directors and can manage the normal operations of companies in Britain, France, Germany, and Italy. However, they do not know that the owner behind the company is actually Infinite Corporation.
Therefore, in order to get more year-end rewards, they put all their energy into arguing with Chen Weidong and fought hard for even a percentage point of benefits.
Chen Weidong likes this very much. Even if these companies are actually controlled by them, the competition for interests within the alliance is still necessary.
Only in this way can each company be encouraged to strive to improve its operating standards.
Besides, the management of the Computer Alliance are not his direct confidants. Who knows whether they will leak the contents of the meeting.
Properly letting the outside world know about the fierce disputes within the alliance can also hide the fact that they are the de facto owners. Isn't this killing two birds with one stone?
By taking up the banner of the Eurasian Computer Alliance, Infinite Company can gain a firm foothold in Europe and compete with the United States.
At the same time, focusing on Europe, radiating to the world, using a solid hub of interests to tie Europe to the chariot of an infinite company, and uniting Europe to defeat the United States, this has become his only magic weapon to expand his business scope and defeat his enemies.
Finally, half a month after the start of the internal beta, after a series of fierce arguments, the profit sharing ratio of each company was finally determined.
The core is of course the Infinity Company.
Only the supercomputer group of Infinite Corporation can build a virtual world.
All virtual game devices are designed and developed by Infinity Company, which naturally occupies the largest piece of the cake: 45% share.
The French company is just an equipment assembly plant, and its technical content is not high.
However, when Infinite Company's personal computers first entered Europe, they relied on the support of France to quickly open up sales and seize the market.
Therefore, he also received a 15% profit share as he wished.
As for the virtual equipment, in addition to chips, some refined components and subsequent related after-sales services will be carried out by German and Italian companies.
As a result, the German and Italian companies each received a 14% share.
The remaining 12% belongs to British companies.
At the spoils-sharing meeting, everyone was happy except the British company, who was a little resentful.
Next, everyone started to discuss the real business: how to charge after entering official operation.
The common practice in European and American online games is to charge users a fixed monthly fee, which is usually more than ten dollars per user per month.
In Asia, online game charges are more diverse. In addition to monthly charges, there are also free games.
Anyone with a little bit of savvy will know that the so-called free is just Jiang Taigong fishing, and his intention is beyond the mountains and rivers.
When players play games, they will find that there are too few ways to make money in free games.
The equipment and consumables are extremely expensive.
In other words, when game operators open free games, they encourage players to spend money to buy gold coins and equipment from them, using a curved approach to take money from players' pockets.
This is where the dispute between European management and Chen Weidong lies.
They are used to seeing definite and relatively stable profit income, but when it comes to free games, they have no idea how many players are willing to pay.
Moreover, a large number of free players entering the game will force game operators to purchase more servers and increase operating costs.
Chen Weidong's original intention is to use this game to attract the largest number of game players to enter this game, and to maximize the influence of Infinite Company in the online game industry and even beyond games.
Of course, he is unwilling to adopt the form of monthly fees, which will exclude the expected majority of players.
The reason he proposed is also very high-sounding: Infinite Company virtualizes an entire world, the size of which is the same as the real world. Such a huge virtual world will appear extremely empty if there are only a few hundred or hundreds of thousands of players.
The reason why online games are so charming and can far exceed the stickiness of stand-alone games lies in the interaction between people. There are not a large number of players filling them. Players can stay there for several weeks without seeing a few players.
Online games, what else does it mean?
It's not that others don't understand his reasons.
However, this involves a problem, the vitality of online games.
By 2007, global online games were already in the ascendant, with a large number of operators and thousands of operators. The competition in online games was unprecedentedly fierce.
Early online games, even with rough graphics and monotonous game content, could easily attract hundreds of thousands of players.
However, after a series of competition and shuffling, games with slightly worse playability, slightly rougher graphics, and slightly insufficient plots will lose a large number of game players after a period of time.
The time from public beta to closure for an online game is probably no more than five years!
Under such circumstances, game manufacturers naturally hope to obtain the maximum amount of returns in the shortest possible time.
This is understandable.
In order to convince his allies, Chen Weidong handed over all negotiation matters to Lin Zeju.
After that, I argued with them for several days before reluctantly submitting a report to the European management.
The report is about Infinity Corporation's supercomputer.
According to the above data, the peak calculation speed of Infinity Company's supercomputer is one quadrillion times per second.
Due to the adoption of more advanced data processing procedures, the speed does not drop much under normal operation, and it can usually run stably at about eight quadrillion times per second.
"One quadrillion times! Stable operation for eight quadrillion times!"
The European management personnel participating in the meeting exclaimed.
There are whispers in the global computer community that Infinity Corporation has built a very advanced supercomputer that may reach the petaflop level.
Some people believe it, some people don't believe it. In order to confirm whether this rumor is correct or not, the computer industry once launched a fierce debate.
Computer practitioners in Europe and the United States, due to white supremacy, are unwilling to believe that a Chinese company can produce such an advanced supercomputer.
But intellectually, they partially accepted the conclusion that Infinity Company's supercomputer "may" be the fastest in the world.
But this is just speculation after all and there is no definite evidence.
After the launch of the virtual online game this time, there is basically no need to doubt that the computer technology of Infinity Company has indeed reached a height that others cannot reach.
Everyone is fed by computers. You can eat randomly, but you can't talk nonsense.
No matter how much faster Infinity Company's supercomputers are than those of other countries, just looking at their ability to use a large number of supercomputers to build a virtual world with a very large scene, no one else can do it.
Ultra-large-scale operations decompose massive amounts of data, send them to different processors for calculation, and then summarize the data when the results are available.
In this step, there will be an unavoidable delay.
To be continued...