Chapter 125 Media Score 5.9?(1/2)
Chapter 125 Media rating 5.9?
Game review media, as the name suggests, rates games.
However, this scoring is not simple.
Different from the ratings among players, the ratings from the media will more or less affect the sales and reputation of the game.
Once a certain game is given a high score, in addition to its excellent quality, in the following days, you will be preparing for winning awards, because sales will definitely be high!
And if a game is given a low score, apart from being ignored by everyone because of poor quality, the sales volume will probably not meet the publisher's expectations.
Therefore, when this kind of rating behavior gradually affects the market and sales, money transactions will arise from this.
Do you want to rate your game if it sucks?
It doesn't matter, if the money is in place, I will give you high marks, black and red are also red.
Do you want to rate your game well?
Do you understand what I mean? (Rubbing fingertips)
What? You don’t understand?
Sorry, you are not good at this game.
Your game is average and you want to rate it?
Do you understand the rules? (Crazy hint)
What? Not enough money?
I'll give you a low score first, and when the money comes back, we'll make up a reason to change it to a high score.
Don't worry, don't worry about no one buying it. There are many players and many injustices.
As a result, in the history of games, there have been many cases where good games were given low scores, or low scores were changed to high scores during the game.
As for high scores on bad games, they are rare.
Obviously, the media like them want to save face.
In other words, act it out and don't be so obvious.
Then, when this industry was born, media organizations began to appear one by one.
Make money, don't be embarrassed.
Therefore, the number of evaluation institutions is overwhelming worldwide.
But if we classify them in terms of ‘professional’ and ‘authoritative’, then there are so many things that they become nothing.
And this part is almost all from foreign evaluation institutions.
There is only one in China, and it is in the form of self-media. Its status is in the category of "too many".
Therefore, no matter how objective and professional this self-media evaluation agency is.
It's not enough for players to have a reference.
However, CA, the world's largest and most trafficked America evaluation agency, is the primary reference for the player community.
Of course, that was once.
Today's CAs no longer seem so professional.
Because they have repeatedly overturned in recent years.
There were even two industry jokes about "interns being wrongly graded".
In fact, everyone knows that the so-called intern grading is just an excuse.
The real situation is that the money was not available and the score was low.
However, even if it is a joke, CA still relies on its own qualifications and connections to firmly occupy the world's number one authoritative position, and its position has not been shaken to this day.
Even if players gradually stop using their ratings as a reference, it doesn't matter to them.
For business, as long as you have money.
Players don’t care, can they give me money?
Therefore, with the increasing number of CA overturning incidents (not giving enough money), the saying "CA is a joke" has been widely circulated among domestic gamers.
But now, players are still looking forward to what the major media will think of the game "Control Failure".
After all, they are very concerned about this domestically produced game that has gone global.
After all, the previous "Sky Mountain" had achieved double success in word-of-mouth and sales.
So compared to the previous game, "Control Failure", who has a higher rating?
Therefore, the Fourth Natural Disaster Club, as a pioneer in game information, posted the reviews of major media organizations that night so that players could see them at a glance.
The first is CA, who will never be absent. They gave "Control Failure" a score of 5.9?
Al?
How come you are so fat!?
Not even 6 points?
Previously, "Sky Mountain" scored a high score of 9.8!
Why does "Control Failure" only have a score of 5.9 this time?
The players were stunned and quickly looked at the specific review content.
advantage:
+The picture quality is very cutting-edge
+A tense and unsettling atmosphere at all times
+Super high and incredible freedom
+The performance of the characters is wonderful
shortcoming:
-
Monster AI is a headache -
The map is too wide and not very explorable
-
The existence of the weapon does not demonstrate its importance
-
Random events are frequent and tiresome
-
The element of stealth is greater than the element of survival-
Get lost easily
Rating:5.9 (average)
Ah this
No way?
The only game that crashed?
The game crashed?
NO!
Players who did not believe in evil scrolled their mouse and looked down at CA's comments.
Sure enough, below the ratings, there are also long-word comments.
Simply put, it means:
The game is well done, but I am very tired from playing it.
The monster AI is too high and the whole game is tiring.
The atmosphere is well rendered and the entertainment experience is boring.
The roads extend in all directions, and exploration is stomach-churning.
There are many types of firearms, but all have the same effect.
It was originally a survival gameplay, but in the end, only body skills were left.
The plot is dull and obscure, and the experience is too despairing.
The essence of the game deviates, and you should pay attention to feelings!
Wow——!
I didn’t expect CA to comment like this. Is the game really a failure?
Or did Infinite Entertainment, the only publisher of the game, not pay enough?
Wait a moment!
Will the game really crash?
Because this time the production team’s trailer is a CG trailer instead of a real-life trailer, is it really too bad to release it?
But this shouldn't be the case
They were the development team that dominated the horror market with "Sky Mountain", so how could they fail in "Control Failure"?
Could it be that the management is in disarray?
To be continued...