Chapter 202 Are you responsible for the dead space?(1/2)
Chapter 202 Are you responsible for Dead Space?
Be the protagonist of the game?
Operation Officer Liu smiled.
Director Jin also laughed.
For Operation Officer Liu, whether it is an important role or a major role, it is actually the same. This is not a difficult task, and there are many conditions for appreciation that can be discussed.
As long as the price is right, the substitution is just a 'high-level request', and the development team has to comply no matter what.
In the same way, if you have enough money, even the plot can be modified for you.
This is what Operation Officer Liu thinks.
After all, a product that makes money only needs to satisfy Party A.
Director Jin felt it was normal.
As someone who has made his mark in the film and television industry, it is common to change the protagonist temporarily.
Especially in the film and television industry, it is completely normal for the original protagonist to be replaced.
After all, there is business to be done and favors to be sold.
If the audience doesn't buy it and makes a fuss, then just find any reason, such as a scandal, to fool most of the audience and expose the change of protagonist.
Then the scenes were filmed and the stills aired, and there were always people who bought into it.
That game should be no exception.
It's just a role change, what's the big deal?
In order to be politically correct, foreign film and television circles even changed the characters to black people.
Is there a problem?
After Operation Officer Liu confirmed that Director Jin had chosen "Death Time", the exchange came to an end.
Because the next conversation involves cooperation, we have to choose an elegant place to start the conversation.
Director Jin did not listen to the long speech that followed the online press conference of Jiyou. He had achieved his purpose of coming here, and he would not understand it if he stayed. It would be better to go back and rest early.
So he said hello to Operation Officer Liu, got up and left.
Now that the conditions have been put forward, we have to wait and see what happens on the Infinite Entertainment side.
They agreed that they would provide some money, win the film and television adaptation rights and the starring role, and start building momentum for the newcomer's debut.
If you don't agree, that's okay. Anyway, there is a "Bloody Scientist" here at Techgame that hasn't been released yet. You can talk to them then.
In short, Director Jin’s meaning is very simple.
Things like games are just a tool to promote newcomers.
Since it is a tool, you can choose from multiple options. Whichever one is better should be used.
No matter how popular this tool is and how popular it is, it's just a matter of spending more money.
In the long run, the income that a popular artist can bring can completely ignore this initial investment.
In business, no one has trouble with money.
After Director Jin left, Operation Officer Liu began to ask his secretary to look up relevant information about the game "Death Time".
After listening to the entire press conference, I went back to the hotel to rest without stopping.
Early the next morning, the secretary sent a message.
Her first sentence was that the company did not have the game "Death Time", and there was not even any relevant information, including the name.
But there is a game with a very similar name called "Dead Space".
So the secretary asked Mr. Liu if he remembered the wrong name?
After seeing the reply, Operation Officer Liu was a little surprised.
Oh...it turns out to be called "Dead Space"...
That's okay, it doesn't matter what your name is.
The important thing is that Infinite Entertainment only has this game.
Then, Operation Officer Liu learned from his secretary that the game "Dead Space" was just a pre-promotion project.
This is one of the promotions that the company will implement in the future, and the main person in charge is Lian, the director of Product Operations Department 2.
Since the game currently does not have any operation and promotion plans, it is almost a "registered placeholder" in the company.
After getting to know it, Operation Officer Liu understood that the game was still in the early development stage, so there was not much information on all aspects and it was not comprehensive enough.
But this is not important. He believes that as soon as the time comes, the game will be sent to him in the form of a report via internal email for approval.
But these are all things for later.
Now, while the game is in the development stage, we need to quickly contact the person in charge and the development team and tell them that they are ready to change the starring role.
As for film and television adaptation rights…
As long as you negotiate with Director Jin, the price is right, the contract is complete, and he can read it over and sign and seal it himself, that's it.
After all, he is the COO.
He can directly make the decision on many projects that do not affect the company's operations. He only needs to report the results to the CEO afterwards.
He does not need to personally approve it, let alone Chairman Liang.
But accordingly, he needs to take responsibility for the consequences.
This is the disadvantage of the COO position.
After confirming the existence of the game project "Dead Space", Operation Officer Liu contacted Director Jin and made an appointment with him.
At this time, Meng Shu, who was in the deep city, could not think of it.
The copyright of "Dead Space", which I haven't even started production yet, is already being targeted by others.
He is very busy now.
Due to the expansion of the company and the increase in personnel, the work that originally took several days to complete has been greatly shortened.
Looking at the huge amount of art resources made him dizzy, and he began to suffer from aesthetic fatigue with all kinds of weird creature images.
However, the degree of completion is quite high, which makes Meng Shu very satisfied.
There are also scene elements. Under the control of art director Fang Yuancheng, various decayed and old village buildings have taken shape one by one.
Especially in the original design drawings, it shows a sense of desolation and backwardness.
If this were put in a game, it would definitely look good.
Meng Shu even thought that if the concept design book was sold separately, it would be attractive.
But after thinking about it, I decided to forget it and consider it as a free gift.
After reading the art resources submitted by employees, Meng Shu sent back some that needed modification.
The rest was directly thrown into the monkey development tool by him to convert into high-definition textures.
After finishing it, he looked at Chen An's mission design again.
There are a total of 14 tasks submitted this time.
There are 10 random encounter tasks and 4 side tasks.
Before this, Meng Shu had already shown the revised VR version of the game script to Chen An.
So he should be very clear about the plot differences between the VR version and the PC version of "Dark Forest".
I believe there should be no mistakes in the task design.
So, Meng Shu spent more than two hours reading all 14 task processes.
Then he raised his head and rubbed his swollen head.
He picked up the water glass again, took a sip, and breathed a sigh of relief.
interesting.
This was Meng Shu's first thought after reading the task process.
Since there is already a PC version of "Dark Forest", the mission designed by Chen An this time can be described as unconstrained.
Among the 14 missions, none are modified based on the original game.
All are new tasks!
One of them even impressed him deeply, or was extremely unexpected.
That is the side mission numbered New-013, tentatively named [Rereading].
The process inside mainly talks about the ending of the Mole Team's mission in the forest.
After reading this task repeatedly, Meng Shu couldn't help but admire Chen An.
To be continued...