Chapter 231: Coma(1/2)
They chatted for a long time until they were all tired and then went to sleep. When Feng Zhan woke up again, it was already a day later. He felt his growling stomach and it seemed that it was time to cook again. After all, Bones
The food tastes good, but actually it’s not very filling!
But he didn't expect that when he woke up, Skeleton Hardy had already woken up. Instead of waking him up as usual, he sat silently next to him and watched. Although there was only soul fire in his eyes, he appeared strangely.
There was a certain feeling in his eyes that made Feng Zhan feel uncomfortable all over.
On the contrary, it was a system prompt that completely confused Feng Zhan.
System: Skeleton Hardy's favorability is 15, permanently solidified!
Note: Skeleton Hardy appreciates your food taste very much, and his favor with you has increased sharply, and some unexpected situations may occur.
"Unexpected..." Feng Zhan was a little confused and just chewed slowly in his mouth.
However, when Skeleton Hardy put his hand on Feng Zhan's head again, he understood that there was indeed an unexpected situation, and it seemed to be a good thing!
System: Skeleton Hardy teaches you skills [Fire Configuration] [Fire Arrow] [High Speed Movement] [Fire Protection] [Fire Thorns] [Corrosion] [Fire Trap] [Fire Impact]
The light soon lit up in Skeleton Hardy's hand, but the temperature seemed a bit high. Maybe it was because most of them were fire skills, which produced some follow-up characteristics. Even Skeleton Hardy's eye sockets were burning with flames.
I feel like my baby is getting angry, and I feel a little silly and cute.
And countless information began to pour into Feng Zhan's head crazily. The world of Esgaia is like this. Even if someone gives you enlightenment, you can't learn it in an instant. You need to constantly integrate and understand it.
Information is fine, but the burden on the brain is quite heavy.
Skill name: Flame configuration
Level: Junior
Type: Passive skill
Proficiency:0/1000
Cooling time: 0
Range: 0
Damage: 0
Skill description: Flame configuration is the basis of flame magic. When casting flame magic, the shape and structure of the flame can be modified and simulated to conform to the corresponding magic form, energy distribution, structural composition and other elements, so as to adapt it to the use and release of magic.
, this skill gradually improves the speed and accuracy of magic configuration as the level increases.
Note: Flame configuration requires your imagination and good math. Knowledge is the basis of everything. Please carefully recall every word your math teacher said to you. Remember, that is very important!
Skill name: Fire Arrow
Level: Junior
Type:Active skill
Proficiency:0/1000
Cooling time: 3 seconds
Range: 50 meters
Damage: 35-90 (fluctuates according to target resistance and own attack power)
Skill description: It gathers power for 1-5 seconds. The longer it is charged, the greater its power. It will form a 1.5-meter-long flame arrow in front of you, impacting the target at high speed, causing direct damage to the target and at the same time producing a knockback effect, depending on the target.
Depending on factors such as level and strength, the knockback effect ranges from 1 to 5 meters.
Note: Fire is not just as simple as you think. Damage can occur at any time, including impact. Not many people are willing to experience the impact of fire, especially a flame as sharp as an arrow. When it locks on you,
Often there is no chance to escape. It is a very good choice for some unexpected kills. After all, its speed will only give you a deep understanding when you actually use it.
Skill name: High-speed movement
Level: Junior
Type:Active skill
Proficiency:0/1000
Cooling time: 0 seconds
Range: 1 meter
Damage: 0
Skill description: Release a layer of flames on your feet that conform to the shape of your own arches, immediately increase your own speed by 35, and gradually increase your speed by 15% within 5 minutes. The skill duration has no upper limit, but the consumption of your own magic value will be
Rapid increase. In the first 10 minutes, it is a normal consumption. After 10 minutes, every 5 minutes, the magic consumption increases by 10%, with a maximum cap of 50%.
Note: The moment the flames form on your feet, you will understand what coolness is, and you will understand more about speed. It will be faster than you can imagine. The reason why it is fast is because it is based on certain air
It is created by the knowledge of dynamics. Even if you tell me, you won’t understand it, so just wait and see.
Skill Name: Fire Protection
Level: Junior
Type: Passive skill
Proficiency:0/1000
Cooling time: 0 seconds
Range: 0
Damage: 0
Skill description: While fire brings damage to the enemy, it also means danger. Fire protection has become necessary for oneself. When encountering fire type damage, it will automatically take effect. When exposed to fire, 100 points of fire resistance will be generated immediately.
And the continuous damage of the flame will stimulate the potential of the skill, increasing the resistance by 5% in 1 minute, lasting for 5 minutes, and then gradually losing effect in 10 minutes!
Note: No one wants to be burned into a roasted suckling pig. The ability to resist flames is essential, but don’t try to deliberately surround yourself with flames. After all, nothing is absolute. When the power of flames exceeds your own
When resisting, it often means that you will die in pain, so please do not play with fire dangerously, otherwise you may end up miserable!
Skill Name: Flame Thorn
Level: Junior
Type:Active skill
Proficiency:0/1000
Cooling time: 30 seconds
Range: 50 meters
Damage: initial damage is 30-70, subsequent damage is 10-25 (fluctuates according to target resistance and own attack power)
Skill description: Within a range of 50 meters, three 5-meter-long flame thorns are formed on the ground to entangle the enemy, causing damage instantly, and whipping the enemy once every second, causing subsequent damage. The duration is 2 minutes, and will continue as time goes by.
As time goes by, the enemy will be entangled tighter and tighter, but due to the enemy's strength and resistance, there is a certain chance of breaking free.
Note: The entanglement of thorns is always so inescapable, not to mention the thorns made of flames. But when the flame takes shape, you may be attracted by its amazing appearance. Some taboo fantasies are always inevitable.
It appears in the mind of a young man like you, remember, control it!
Skill name: Corrosion
Level: Junior
Type: Passive skill
Proficiency:0/1000
Cooling time: 0
Range: 0
Damage: 10-20 (fluctuates according to target resistance and own attack power)
Skill description: When the fire attack hits the target, it will cause corrosive damage to the target. The corrosion of the fire will always accompany the fire attack and is free of consumption.
Note: Flame corrosion is a very special kind of corrosion, which is often considered to be burning, but in fact, this is not a simple burning, but a kind of damage rooted in flames that is ignored by everyone.
Painful stimulation makes people always ignore the harm that they dare not face, because it is always there and difficult to resist.
Skill Name: Fire Trap
Level: Junior
Type:Active skill
Proficiency:0/1000
Cooling time: 80 seconds
Range: 100 meters
Damage: 100-210 (fluctuates according to target resistance and own attack power)
Skill description: Within a range of 100 meters, use mental power to construct a flame magic circle with a diameter of 7 meters. When the target steps into it, it can be detonated immediately or delayed according to the preset time, or it can be controlled
Within the range, carry out active detonation. Active detonation will consume a lot of your own mental power. The flame detonation range is within the area where the magic circle is and 3 meters above it, and it will cause a certain degree of damage to the ground!
Note: Sometimes trap skills can always play some wonderful uses, it depends on how you use them. If you use them well, it will be a stroke of genius. If you use them poorly, you will hurt others and yourself. It all depends on your technical level!
To be continued...