Chapter 82: This dress is a bit hot.(1/3)
[Player No. 5 please speak]
"You've gone too far. Player No. 4. Once you come out of this wolf trap, I won't be able to pick up the good man card. 3 and 5 may be double wolves. How can I be a wolf teammate with Player 3?"
"
"Police player No. 2 said that one or two wolves appeared among us 3 and 5. 3 thought there was something wrong with the wolf pit at 2 o'clock, and then suspected that there was something wrong with 2's identity."
"But my attitude towards 2 is much gentler. Not only did I not attack player 2, but I said it was understandable. And because 3 had a bigger reaction to 2's speech, I think 3 is probably the wolf."
"It can be seen from this that Player No. 3 and I do not meet each other."
"If I were a wolf, I should follow my wolf teammates to set the pace and beat 2. Anyway, 2 hit us without listening first. In this case, good people will not call us 3 just because we are hostile to 2.
5 pairs of wolves.”
"But I didn't hit player 2. I gave him a lot of tolerance. On the contrary, I felt like a wolf for player 3."
"In this round of police play, player No. 3 directly dealt with the 2 and 5 pairs of wolves, saying that I had an extremely bad attitude when speaking to the police."
"No matter what the logic is, I will never meet player 3. A good person can recognize me and fight 3, or he can recognize 3 and fight me. But we cannot say that we are 3 and 5 wolves."
"Player No. 4 was able to point out 3 and 5 pairs of wolves. Once such a statement came out, how could I not call him a wolf?"
"To put it bluntly, this is just to muddy the waters, confuse the public, and put me and Player 3 together. What is my identity, what is his identity, and why should he be on the same side with me."
"I think player No. 4 just wants to step on his teammates and pull a good person to resist the push. He should be the wolf."
Player No. 5 got up and hammered No. 4 on the ground because there was something wrong with the wolf pit at No. 4.
From 5's point of view, he and Player 3 have absolutely nothing in common, and he can accept the good guy doubting his identity. After all, he has not talked to the point where he is definitely a good guy and can definitely be recognized.
But it doesn’t make sense for player No. 4 to ask him and No. 3 to enter the wolf pit at the same time. How can he and No. 3 be teammates with the wolf after how they fought? Isn’t the logic of No. 4 a spiral explosion?
Player No. 5 thinks that No. 4 wants to put him and his Wolf teammates together to fight, so as to confuse the good guys.
It's a pity that such a speech also exposed 4's identity. If he can still be a good person with such talk, he really deserves to be thrown into the wolf pit.
It's obvious that 3 and 5 can form a 3 and 5 double wolf even if they don't meet each other. You really can't blame anyone for beating him up.
"Player No. 4 is a wolf, so 8 is a good guy. Not to mention that the police can't activate the two wolves, but it can also be seen from player 4's hostility towards 8 that 4 and 8 do not meet each other."
"If player No. 8 is a good person, 12's reputation as a gangster will increase. After all, judging from the speech, 8 and 12 do not know each other. If 8 is a wolf, 12 will naturally recognize him. But now that 8 is a good person, 12 will
Gotta go into the wolf's den."
"Both the policemen and the policemen were talking to each other. He was trying his best to protest. He was a good man. What else could he be if he wasn't a wolf?"
"Although we don't rule out the possibility that both 8 and 12 are good people, this possibility is too small. The Wolf Pit is already very crowded. If 8 and 12 are both good people, I'm afraid the points in the Wolf Pit won't be complete."
"Player No. 12, don't blame me for calling you a wolf. There's nothing you can do about it. The police recognized you because of Player No. 3. At that time, I didn't think you and No. 3 could be wolf teammates. No. 3 has always been guiding you.
Rhythm plate, you are a werewolf who speaks artificially, how can you two be together."
"Looking at it now, I still thought too simply. If the police officer No. 3 beats you, I'm afraid it's to create an enemy for your identity."
"If your identity is exposed, his good side will rise, and vice versa."
"3, 12 pairs of wolves, according to the police's three wolves, there is one wolf that should be among 6, 7."
"Originally, Player No. 1 has a strong reputation as a gangster, but judging from his remarks to the police, 1 and 12 are not on the same side. Player No. 1 has always been very hostile to 12."
"If I remember correctly in this round of speeches, player No. 1 is going to play 12. He feels that 12 is playing tricks. He obviously can't get the magic card, but he secretly uses the magic card to avoid the push. It's a huge shame."
"Judging from the identity definition and comments of 1 vs. 12, it is unlikely that the two of them will become two wolves. Even if they compete against each other for identity, I don't want to do it."
"Since I selected player No. 12 as a wolf, I have to identify No. 1, not to mention that No. 1 also explained clearly why he, the police officer, suspected No. 11's identity."
"To put it bluntly, there are still four words: judge others by yourself. He felt that if he took the Pure White Girl and tested gold water on the first day, he would not jump in any way. Moreover, he had never encountered the first day of testing gold water.
Just dance pure white.”
"So, in his opinion, player No. 11 is most likely to be a wolf, which is why there was a problem with his speech."
"But actually think about it from another perspective, if 1 is a wolf, is it necessary to be tough on the pure white girl and the hunter?"
"From his perspective, one good guy card is a pure white girl and another good guy card is a hunter. How can this not be a pure white girl?"
"You know that the other person is a pure white girl but you still insist on turning the person into a wolf. I don't think this is something a werewolf would do."
"So, player 1 is a good person, and player 2 says that if player 1 doesn't play pure white, he is a wolf. I don't agree with this definition of identity."
"I can't recognize player No. 2 now, but because he made a good speech overall and has a small reputation, I will not consider him a wolf for the time being."
"My suggestion today is to play player No. 4. Ninety-nine percent of the number four is a wolf, and one percent is an accident."
After listening to Player No. 5’s speech, Ren Fan felt that the other player should be a good person.
On the issue of whether 1 is a wolf or a good person, Ren Fan's views are similar to 5's.
Player No. 1, the police officer, is hostile to him and tried a lot of logic to push him into the wolf pit. He is either a pure white girl or a self-righteous good person.
Police Officer 1 denies that he is pure white, so he can only be a self-righteous good person.
It is obviously unreasonable and unreasonable to argue that he is a wolf.
As 5 said, if 1 is a wolf, from his perspective, 9 and 11 are both good cards. Ren Fan swore that he was pure white and tested 9 on the first night as a hunter. In this case, 1 is a wolf unless
Only if you are crazy would you go to the trouble to bring bad luck to Ren Fan.
Unless player No. 9 is a wolf, Ren Fan has recognized the wrong person, but he trusts his own judgment.
Judging from 9 to 10's speech and the identity information reported, it is unlikely that he can afford the wolf card.
How could Ren Chaan force Jiu to wear hunter's clothes without considerable confidence.
Therefore, player No. 1 must be a good person, and player No. 2 must be able to recognize player No. 1 and his identity preference. In this way, player No. 2's gangster appearance will be greater. After all, his identity definition for player No. 1 is either pure white or wolf, which is obviously rhythmic.
mean.
[Player No. 6 please speak]
"After listening to the speeches in this round, many people said that there is a wolf among us 6 and 7. This is really not enough wolf pit, so we 6 and 7 will come together."
"But no one seems to be able to come up with logic to prove that there is anything wrong with what I or the police officer No. 7 said."
"Of course, I am not protecting player No. 7 by saying this. I don't know if he is a wolf. I am just stating a fact. Has anyone figured out the logic of those who beat us 6 and 7 to open wolves? Aren't they all?
Are you talking about there being a wolf among us?"
"This is the most disgusting way of speaking to me. Just say that someone is the culprit without even giving any logic or reason. Isn't this just a false accusation?"
"I have always believed that if a good person wants to beat a certain player to a wolf, he must figure out the logic. It is best to give one, two or three reasons and confirm them from multiple parties. Only in this way can it be reliable."
"It's a pity that some people like Spring and Autumn's tactics. They only say that one of us is a wolf and don't tell the reason, which makes people angry when they hear it."
Player No. 6's tone is very irritable. As he said, his current speech sounds very angry.
It's not that he can't be suspected of being a wolf, the key is that the person who hits him must be logical, not just for him, but for everyone.
What he hates the most is people who just point out the wolf pit and are illogical, but there seem to be a lot of such people in this game.
"The conversation with player No. 7 on the police was actually very good. I think the pure white girl can play as an immortal witcher, but he thinks that the pure white girl must jump out the next day, otherwise, she will never have a chance again.
Jumped."
"Because wolves are not fools. During the day, they listened to the speech and took a closer look at their identity. The wolf witch then checked the person. The pure white girl couldn't hide it at all."
"I thought about it, and I think what player No. 7 said is quite reasonable, but my way of playing is also correct. If I were the pure white girl in this game, I would not be able to come out."
"I'm having a hard time, and the wolf is having a hard time too. We're all fighting against each other to see who can kill the other faster."
"Perhaps this has something to do with my personality. When I get a card that allows me to go under the knife at night, I have always been able to survive as long as I can."
"Werewolves can wear my clothes if they like, but I will never say no to them."
"Player No. 7 asked Pure White to jump out the next day, which is a safer strategy. In addition, he asked the hunter to jump out and take the police badge to lead the team, which is also different from what I thought."
"Although the difference between a witch and a hunter is that one has silver water and the other does not, it doesn't seem to have much impact at first glance. In fact, if you push deep on the first day and line up an extra pit, the probability of a good person coming out of a wolf will decrease."
A huge increase.”
"As for Yin Shui not necessarily being a good person, it's pointless to think so. If the witch jumps out to retaliate against Yin Shui, it will naturally imply that Yin Shui is not a wolf."
"After the good people in the outside position know about last night's knife edge, they will have more perspectives, and it will be easier to find wolves. These are advantages that hunters do not have."
"But it's useless to talk about it now. The hunter didn't jump, the witch didn't jump, but the pure white girl who I didn't want to jump jumped out."
"As for the reason why he jumped out, I can only say that I am speechless. I don't think he should jump even if he is trying to kill him, let alone Jinshui. He is still thinking of exchanging two wolves with one life, or directly resisting the wolf witch. It's really
It’s about thinking too much.”
"But he jumped out. What can we say? We can only pray that we can kill a wolf today, and he will test the death of another wolf tonight."
Player 6's thoughts are indeed different from those of most people.
He didn't ask the pure white girl not to jump on the first day, he wanted the pure white girl to stop jumping all the time and treat her like a hunter in the dark night.
Just like what his police officer said, as long as the pure white girl doesn't jump, the werewolf will be in constant fear.
And starting from the second night, the Pure White Girl will be able to kill all the werewolves by herself.
As long as you find the wolf accurately, the pure white girl can chase a round for the good guy every time you check it.
Although playing this way is very risky, high risks mean high returns. As long as the Wolf Witch can't find Pure White, his role and contribution to the Wolves will be very small.
To be continued...