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Chapter 308 Heavy Chapter 3210A1: The consequences of being beaten(1/2)

Chapter 308 Chapter 3210A1: The Consequences of Being Beaten

Author: Afternoon is a demon

Chapter 308 Chapter 32.10-A1: The Consequences of Being Beaten

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You nodded to Hathaway and left the purchasing to her. Anyway, there is no shortage of money.

"Okay, please meet at the hotel before evening." After Hathaway saluted you, he turned around and left with Fieldine.

You and Lucy Xia get on the carriage and head to the bustling streets of the royal city.

"President, last night was not my fault."

Um?

Lucy Xia explained seriously: "After Miss Hathaway's investigation, it seems that Ms. Saint Cicilan is a powerful magic control sorcerer. She blocked her ears. As long as she does not fall into the trap, she can ensure that everyone in her party is immune to any temptation.

Control influence. Including Duke Swanai."

Well, it can only be said that guys at level 20 are beyond common sense.

After getting off the carriage, you two came to the door of the Arcane Knights Guild. The carriage left. Four terrifying armors made of pure gold were still standing in front of the door. Their helmets turned slightly, as if they recognized you, and then put them back.

The original posture of standing guard. Do they have the IQ to remember other people's faces? Then why don't they recognize His Majesty the King who is running around incognito?

The president of the Arcane Knights Guild explained the mystery: "Because the last batch of terrifying armors was just broken by Swanai's bastard a few days ago, these four are newly bought. The reason? He destroys everything because of the same reason.

The reason──"I don't like it."" It seems that the golden armor is too cool and it dazzled Swanai's eyes.

Anyway, the king has said hello, and the honor seems to still be there. The guild staff made you high-end black tea.

The president is not very fond of you.

If I had to say it, I would treat you as "an acquaintance brought over by the boss, let me entertain you for a while." But when he heard that he was beaten by Swanai last night, he suddenly slapped his thighs and laughed non-stop.

It sprayed onto the table. Is this so funny? Those two punches were very heavy.

"I didn't pay attention yesterday... Your finger was broken by Swanai, right? It looks like an old injury, but your movements are not used to it at all... It was broken and then treated?" The president looked at you and his eyes changed.

Much more cordial, "There are not many people who have the courage to mess with Swanai these days. Hey, call the health doctor."

A beautiful priest stands in front of you and tries to heal your finger.

Of course, it failed.

The people in the guild were lost in thought. Since you didn't want to preach about divine power and curses everywhere, they could only guess: "This finger... is a curse? Is there any prosthetic hand in the guild? Bring me one."

So they made artificial hands made of steel and equipped with magnets, and put them on you, claiming that although you couldn't cast spells, you could still hold the sword tightly.

Something magical happened - the iron fingers of the prosthetic hand also disappeared. They disappeared out of thin air, with a snap.

After taking it off, it suddenly changed back.

The president scratched his head: "This... is a bit awesome. Although I can still find a way to get a pair of magic-driven precision mechanical prosthetic hands, although I can't cast spells, and it is estimated that... they will still disappear." He stood up,

I walked around in front of you, thought for a long time, and finally came to a conclusion: "Well, forget it! It's not my hand anyway. But, I like anyone who dares to challenge Swanai. Come on, take it.

Bring out some magic giant swords and let this young man choose as he pleases."

He wants to give you a magic sword.

Why a giant sword?

"Because you only have three fingers left on both hands, and the long sword is a light weapon, you are no longer suitable for holding the long sword. But now you have six fingers working together to wield the two-handed giant sword without any problem." The president said to you.

Demonstrated the action, "In terms of spell casting, you can use "Spell Fixing" to solve the problem. For the time being, hang the giant sword on the ground and cast the spell with one hand. When the level is high, you can directly wrap the spell around the sword. The problem is,

Bang! Solved."

Soon, there are seven or eight shining magic two-handed giant swords in front of you. He wants to give them to you for free, just because you dared to challenge Swanai yesterday.

You stared at these weapons and were choosing, "President, I heard that this young man was not beaten yesterday. He seemed to have used a strange familiar to chop Swanai to bloody pulp." A staff member ran into the reception room from the back room in a panic.

He whispered in his ear, "Although Swanai didn't take it seriously, his whole body is indeed bruised."

News spreads so fast.

Suddenly, the president of the Arcane Knights Guild's face darkened, and he asked someone to take back all the magic weapons he was going to give you. He pointed at your nose and said word by word:

"I knew there was something wrong with you from the first fucking moment I saw you! A majestic arcane knight without any sword actually dared to fight Duke Destruction when he was only around level 10! I changed my mind, you fucking

He is a talented person! Come here, bring my artifact giant sword and give it to him!"

You dug your ears.

A few minutes later, you are holding an artifact that is a two-handed giant sword. Countless alpacas are running wildly in your heart. No one can trade the artifact, and it is useless if you have money. In this era, only the brainless guys will give it away.

Give a magic weapon to someone you have never met. If your ears are fine and your eyes are fine, that means there is something wrong with this guy's brain.

"In case you secretly scold me for being stupid, let me explain it clearly first." The president patted your shoulder, "All artifacts have their own will. Maybe they don't communicate with you often, but the holder must comply with it.

Act according to the will of the owner, otherwise it will be very unhappy and leave early. Yes - all artifacts will change hands frequently. They will not stay in the hands of the same owner for a long time, if it is happy, it will be a few years, if not, it will be a few days. I...

In the past two years... the artifact has disappointed me. It keeps urging me to find a new owner for it - now! It's you! It seems that the artifact is willing to accept you!"

You looked down at the giant sword, then at the president, and asked how you could tell that the artifact was willing to accept you?

"Because it didn't chop off your hand."



Afterwards, you investigated the matter of the president of the Arcane Knights. He is a level 20 legendary figure. He has an artifact staff in his left hand and a giant sword in his right hand. He once relied on these two artifacts to make the world astonished, but everyone sometimes gets an arrow in the knee.

There is also a time to grow old and start a family.

The basic form of this two-handed greatsword is a +3 two-handed greatsword.

A, "Great Sword of Destruction of Evil"

Whenever evil spellcasters gather together to weave a huge conspiracy that threatens the world, this sword and its holder will create a new legend together.

When the artifact feels happy: Added on the basis of the satisfied state: a forbidden magic field with a radius of five meters will be generated, but it will not be effective on you and your companions. You may break any spell with a sword, regardless of the principle of the spell, it is regarded as a +5 weapon.

;

When satisfied: On a normal basis, you are immune to spells of no more than level 3 but will not hinder those that are beneficial to you. You may use your sword to fight back spells of level 1-7, which is regarded as +4;

Normal: Increases your spell resistance.

Dissatisfaction: On a normal basis, the hit is reduced and regarded as +2;

Anger: Based on dissatisfaction, you will have fear towards the enemy caster, which is regarded as +1.

Synchronization conditions: +2 for non-spellcasters, +1 for killing evil spellcasters (up to once per day), +1 for you or your allies to complete the task of destroying evil spellcasters, -2 for you or your allies to kill or insult good spellcasters, you or

-2 for allies casting evil spells and -2 for you staying near evil spellcasters (every 8 hours).

B, "Bloody Great Sword of the Patriotic Kingdom"

This sword has been held by brave generals in frontier fortresses many times, and has repeatedly blocked the enemy's frenzy from the country's paradise.

Pleasure: On the basis of satisfaction, half of the damage caused by this sword will be converted into your temporary life. The upper limit is four times your life force. You may swing the sword to knock down any attack (including spells) within the cone-shaped range directly in front of you.

, regarded as +5;

Satisfaction: On a normal basis, any attack from 180° directly in front will reduce the damage amount approximately equal to the dagger. Your attack of opportunity radius is up to 5 meters, which means that it is difficult for the enemy to rush past you, which is regarded as +

4;

Normal: Reduce any "long-distance" damage 180° directly in front, and the reduction amount is approximately equal to the damage of a dagger;

Dissatisfaction: On a normal basis, every time you swing the sword, your life force will be reduced by 1 point, which is regarded as +2;

Anger: On the basis of dissatisfaction, your morale is greatly reduced, which is regarded as +1.

Synchronization conditions: +2 for warriors, +1 for killing enemies of the country (maximum once per day), +1 for you or your allies to complete tasks that promote peace, -2 for you or your allies to kill nationals, or -2 for you or your allies to cause the outbreak of war.

-2, away from country borders -2 (per day).

C, "Superpower Hunting Great Sword"

The only purpose of creating this sword is to kill all those mortals who are born with special powers, such as the old Marquis. (Most powers in this worldview are not powerful)

Pleasure: On the basis of satisfaction, the ability taken after killing the target is only available when holding the sword, and is dissipated after changing hands, which is regarded as +5;

Satisfaction: On a normal basis, any ability is invalid for you and is regarded as +4;

Normal: You can accurately determine who has the power;

Dissatisfaction: On a normal basis, the person with superpowers will instinctively identify you as a threat and treat you as +2;

Anger: On the basis of dissatisfaction, any power may cause damage to you, even if it is just for observation, it will be regarded as +1.

Synchronization conditions: +2 if you have no superpowers, +1 for killing superpowers (maximum once per day), +1 for discovering new superpowers, -2 for your allies who have superpowers (each person), and you use superpowers

-2 (each time), -2 (everything) when you interact peacefully with superpowers.

D, "Great Sword of Heaven's Dawn"

This giant sword longs to witness the day when all demons and demons disappear completely.

Pleasure: On the basis of satisfaction, you can target demons and demons to deal 10 times the damage to a single target at mid-range and weaken them (once per day/level 4), which is regarded as +5;
To be continued...
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