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Chapter 549 Light Chapter 528D: Afternoon and Level 7 Soul Martial Arts

Author: Afternoon is a demon

Chapter 549 Light Chapter 52.8-D: Afternoon and Level 7 Soul Martial Arts

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Before you said anything, Elizabeth had already captured your thoughts, wiped her tears, and got up from the ground.

She stared at you, pouted, and snorted: "That's right! With my mind-reading ability, I can always be the first to protect you. Although she wanted to coax me more, she had already laid out the plan.

I’ve been there for several days. It doesn’t matter, it’s not convenient for me these days anyway.”

Elizabeth limped and was helped out of the arena by Erica. One muttered, "The knee has been cured long ago, don't pretend." The other muttered, "It still hurts a little." Looking at the timid brave man and

There is an indescribable sense of contrast between the two back figures of the cautious ghost with a heart like wildfire.

Judging from Elizabeth's reaction, she probably pulled her down after crying. Chindou threw the handkerchief, feeling really bad and remembering what was going on.

Baron Timothy and Zendaya also clenched their fists and shouted to each other: Cheer up and surpass your younger selves! Surpass! Come on! After a few shouts, Moyash also joined happily and walked out of the arena with the same shout. Overall

Generally speaking, only those who are not talented enough will be capped at level 17. If they were really good at fighting and brave, they would have made a name for themselves back then. But now that they are at level 18, the situation should be improved.

Hathaway dismissed most of the people, each doing their own thing, and then flipped through the notebook.

"There are no scheduled itineraries that may interest you this afternoon. This is a rare opportunity. Let's do something serious." Hathaway clicked on the first line with the tip of her pen. "First of all, you need to attend the expansion ceremony of the Market Healing Pharmacy Store and cut the ribbon.

They have made great contributions to adventurers, and even though they are just buying and selling, they still deserve recognition."

So you, accompanied by Hathaway and Annette, expressionlessly cut a piece of red silk with scissors, your head was covered with confetti amidst thunderous applause, and you were given a bottle of one-meter-tall Super

Large healing bottle. This thing is not only a souvenir, but it is actually drinkable. This special large bottle alone costs more than 20 gold.

"Secondly, you need to participate in the audition for a new batch of adventurers. The audition has actually been going on for three days." Hathaway pulled out a list of more than fifty people. "Things are different now. The source of adventurers."

There are more people, but the quality is uneven, and the average level is only one or two levels. You need to observe their training, class status, and smile and wave."

So you stood near the army training ground, smiling and waving, while the boys and girls were sweating profusely and screaming and shouting excitedly. They were mainly from the pioneer village. Unfortunately, most of them had mediocre qualifications and could finally get into Tong'en.

The number of three women with Dharma Eyes probably won't reach ten people. None of them has the qualifications of a mage or a warlock.

"Third, you need to go to the second floor of the guild to inspect Celty's training status to prevent her from disobeying the instructors' instructions."

So you have to touch Celty's belly every ten minutes to show comfort.

Celty's intelligence is not a problem, but her unwillingness to obey discipline is a headache for the three Tongen girls. The beatings are excessive, they refuse to accept punishments, and they use snacks to cultivate conditioned reflexes and they are not greedy. But according to Alyssa, they are

The ancient city has encountered more difficult ones, and they will be able to deal with them sooner or later.

Because Celty is not a ghost bloodline magician at all, it is impossible to transform into a "ghost warrior" strictly according to the literature. According to the current results, it is more appropriate to call it "soul warrior".

Lv3, Soul Pulling (When a critical attack is made with bare hands, the target can be put into a trance, and the soul can leave the body. The next blow will ignore the agility, armor, and physical bonuses. You can also try to crush the head or neck of the soul.

, the target must make a Will save with a +4 advantage every round, and the soul can break free from the grasp by passing it. When holding the soul, it will recover 1 point of ki every round before calculating the saving throw, and it can be counted with both hands)

Lv4, Guided Jump +1 (can perform short-distance teleportation with additional charge effect attack, can pass through walls and cross difficult terrain, but cannot fly. Because it is actually a charge attack that is almost instantaneous, so it is blocked by horses.

Spears and any attack that can block a charge will suffer the negative effects of the charge. The run-up distance is meaningless. The minimum is 3 meters, a total of 9 meters per day, or 1 ki point per 3 meters)

Lv5, Selfless Power (Each time you cast "Guide Jump", you will be immune to mind reading, taking advantage of the situation, experience prediction, etc. for 7 rounds, and the critical range is doubled. The hit of Guiding Jump with collision will ignore the target's agility.

Bonus. Duration does not stack)

Lv6, guided jump +2 (total 18 meters. Selfless power +8 will save advantage)

Lv7, as follows:

A, Soul Expulsion Palm (consumes 1 point of qi. An unarmed attack can knock the target's soul body out of the body, causing a state equivalent to "soul body pulling" but without the need for a critical hit. If you have the skill of cleavage, the target's soul body will enter in sequence.

In the next target's body, only the first target will fall into a trance state, and the last target will have its soul out of the body. The person whose soul is exchanged has a chance of falling into a coma, shock, and confusion state for 1d4 rounds)

B, Soul ball throw (consumes 1 point of qi, throws the soul body in hand like a throwing weapon, the power distance is equivalent to throwing stones at a bare-chested enemy. If the will save fails, the body's soul will be knocked out and replaced by a soul ball.

The target must be visible, but occlusion does not have to be calculated)

C, forced sacrifice (consumes 1 point of qi, and can temporarily absorb the grasped soul in about one minute to strengthen itself. Each soul absorbed will cause Celty 1d4 damage per round. Taking into account factors such as regeneration efficiency, absorption

Three or less can remain stable. If Celty dies in this state, Celty will endure the difficulty of resurrection which is equivalent to being shattered into pieces. After the end, all the absorbed souls will be forcibly returned to the original body, and can even push away the replacement soul, instead of being released.

free roaming)

D, soul blow (consumes 1 point of qi, the next unarmed attack will make the target unprepared, and can cause heavy damage to the target regardless of various bonuses. This damage must be healed by methods targeting negative levels such as restoration.

, Ordinary treatment is ineffective)

E, Deadly Clamp (If you pinch the target's neck or any part of the soul, the target can be put into an incapacitated state. Each round of Will save will cost Selti 1 point of energy. In this state, Selti cannot

If you can recover Qi again, you can use both hands to clamp it. Before the Qi sea is exhausted, the target cannot break free on its own.)

The above-mentioned effects such as soul detachment, soul exchange, and soul annihilation can last for about a week at most. The out-of-body soul that expires will disappear and cause the target's death. The missing soul body will slowly recover, and the replacement soul body will be forced to leave a body that does not belong to you.

Lv8, guided jump +3 (total 36 meters. All attacks in this round have charge effect)

Lv9,(the second most letters)

In addition to the abilities of the monk and martial spirit, her own critical immunity, regeneration, soul absorption and telekinesis are of course also included. Because of your assistance, the efficiency of professional awakening has been significantly improved, and it seems that it will be completed soon.

What do you plan to do next?

1. Then urge Celty to learn the expertise. This cannot be awakened quickly and can only be practiced slowly. You can leave the restless Celty behind and wait until the expertise plan is formulated before leaving.

2. Take Celty to the prison cell, guild and other places to see what position she is suitable for.

3. According to Hathaway's schedule, she needs to go to the Council Hall to inspect the work. After all, she has just reprimanded someone.

4. Go back to the guild and stay in a daze until evening.
Chapter completed!
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