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Chapter 1259(1/2)

Since Qingmei script and Qianli script have not yet launched a national war, the national war of these two scripts can also be launched at any time. [ ] After a game day of painful experience, this time it is not Korean players who are the first to stand up, but Indian players.

Provoked a war. This was again because of a conversation between the three giants of Indian players.

Maurya: "It's frustrating. We failed in two consecutive scripts. Chinese players are just too strong."

Bo Luomen: "It's not that Chinese players are too strong, but that Zhang Haogu is too strong. In the national war with us, Zhang Haogu was almost always fighting alone. We were actually defeated by this person. Other Chinese

Players, don’t worry about it.”

Brahmin: "Because we are the second to start the battle, Zhang Haogu can devote all his troops to deal with us. If it were the first battle, his strength would be limited, and it would not be a concern at all."

Boluomen: "So, if we want to fight a national war, we must be the first to provoke the war. If we are the second, we will have no chance."

Maurya: "Fortunately, the national war between Qingmei Script and Qianli Script has not started yet. Now we will start a war."

Because of this conversation, Indian players provoked a national war between Tianzhu and Dahan in both Qingmei Script and Qianli Script. This move even surprised Korean players. However, Korean players were very pleased with this. After all, the previous national war

, all Korean players rushed to the front, wasting the elite troops of Korean players. This time Korean players can wait for work.

, joined the Indian players in a flanking attack. At the same time, the Korean players learned their lesson and did not rush to advance after the declaration of war. Instead, they kept all their troops in Goryeo, holding on while waiting for their strength to grow. After all, every day that dragged on,

This means that there are 50 million more players. In the end, the strength comparison between the two sides will not be too different.

However, players from Luzon, Champa, Malay and other countries, after experiencing the national wars in the previous two scripts, have learned their lessons and will no longer launch national wars against the Han Dynasty. In the two Beijing scripts, the national wars of the great powers have been learned.

After the Imperial War Zone, although heavy losses were suffered, victory was achieved in the end. This directly led to other

Countries no longer easily launch national wars. But similarly, players from various countries no longer easily join the national war camps of other countries. Each country is actively preparing for war in its own country. Therefore, players from Luzon, Champa, Malay and other countries,

I bet my money on the Goryeo War Zone. The war is fought on other people's land, and I just have to contribute my own strength.

After I launched the national war in Tianzhu, I did not use the artillery dragon soldiers. Because I knew very well that it would be better to use the artillery dragon soldiers in Goryeo. After all, Goryeo's combat effectiveness was stronger. And as expected, Goryeo then started a war, so I also used Goryeo.

All the artillery and dragon soldiers were brought over.

What makes Goryeo players very depressed this time is that I was actually on the border of Youzhou. That is to say, I could lead the army to attack Goryeo immediately. However, in the national war with Tianzhu, I was also on the border of Goryeo.

, this is the blessing of Indian players.

Since the entire force of 400 million players has been brought into the battlefield to fight against Tianzhu, and 300 million players have taken away more than half, the force accumulated by me alone has reached the force equivalent to 600 million players. No

As I said, the army rushed directly into Goryeo. Goryeo players fought two national wars, and never saw Chinese players fight one

Those who took the initiative to attack at the beginning of the war did not mass their troops like Chinese players did. Even if they massed, they would assemble at various points. Suddenly encountering my attack, our army was as passive as it was in Youzhou. After Cao E's training

, the combat effectiveness of our army has more than tripled, and it is an absolutely superior force, double

The enemy's battle loss ratio is only 2:1. This is just an air force call. If we talk about ground troops, our army's casualties are smaller than the opponent's. In the end, I only spent the equivalent of 60 million players on the air force call.

, it eliminated the air force summons of 30 million players in South Korea. The remaining air force summons

They all hid in the nearby city and did not dare to come out to fight. What is even more terrible is that with the current strength, the player's private troops are actually not much different from the air force call. As a result, even these troops of Korean players did not dare to come out.

, all those who came out were directly summoned by the air force to eliminate them. It was a foregone conclusion that the Korean players were divided and surrounded.

So in the next step, I directly drove the Poseidon Dragon Boat to Koryo City. After the artillery dragon soldiers opened the gates of Koryo, the King of Koryo surrendered as usual. The Korean players once again became the thieves army. But this time the thieves camp did not even have a city.

.Our troops will enter immediately

In the city, I wiped out everywhere. Under the fixed-point elimination of superior forces, no matter how strong the combat capabilities of Korean players were, they had lost their meaning. Before the second game day came, all Korean players had been wiped out by me. The national war with Goryeo

Ended successfully.

Such a rapid defeat also allowed Korean players to see my sharpness for the first time. The result of the war was that the Korean players immediately gathered their troops towards Koryo City in the Qianli scenario. The purpose of the Korean players was very simple, to defend Koryo City and at the same time in Koryo.

Please fight me. Although it seems that Korean players still have a hard time following me.

However, as more and more players join in, this gap will gradually narrow. In this scenario, during the national war with Goryeo, I was assigned to the Hanzhong area, which meant that I needed three game days.

It takes more time to reach the battlefield. But in the eyes of Korean players, I can reach the battlefield at any time. So

Korean players have always been trembling and did not dare to leave Goryeo City. Chinese players took advantage of Korean players' psychology and swaggered into Goryeo. On the first game day, they captured the county town. On the second game day, players from Jizhou and Bingzhou were in charge.

Capture the county town, and on the third game day we will start from Liangzhou and Yongzhou

Players from Sizhou, Yanzhou, and Qingzhou began to capture the city. As a result, by the time I arrived at the battlefield, only the Koryo City was left in the Koryo camp. And our army had already concentrated 900 million troops in Koryo.

In the Goryeo camp, including the 150 million new players, there are only 200 million troops.

The Goryeo camp was forced to leave the city to fight in the field. Because they knew very well that once they stayed in the city, my artillery troops would start shelling again. As long as the four city gates were blasted open, not only would the city be gone, but the situation would be even worse.

Passive. In this field battle, our army actually only lost 200 million troops and wiped out all the Goryeo camp. After all, our army's combat effectiveness has increased, and the Goryeo camp 1.

The 500 million players were basically just decorations. During the war, they were even defeated before the Korean players. When our army eliminated these players, it actually only lost 100 million players. The Korean players were also eliminated with a battle loss of 1:2.

The troops of 100 million players in our army are basically my own. After all, the troops of other players are more precious, and I don’t want them to suffer losses.

Next, as the artillery dragon soldiers opened the four city gates, the King of Koryo surrendered again. The national war with Koryo was over.

The situation with Goryeo is the same, and the war with Tianzhu is also the same. In the Qingmei script, my troops are in Youzhou; in the Qianli script, my troops are in Bingzhou, both of which are relatively far away from the battlefield. But in this script, my troops are in Bingzhou.

, my military strength is only 10,000 times that of other players, accounting for only one ten thousandth of the entire war. Other players can fight without me.

The perfect organization and combat capabilities of our army shined brilliantly in the national war with Tianzhu. The Chinese players in Yizhou immediately rushed to the Himalayas and established a rally point. Waiting until the second game day

, our army has recruited one billion players, while the Tianzhu camp has only recruited 500 million players. This is because players from other countries are wary of each other launching a national war, and each of them must preserve their strength, even if they join the Tianzhu camp

, are also ready to withdraw from the war one by one. On the other hand, our army has the support of Australia's roar. They are in a good position and are not easily attacked. Especially the Indonesian players and the Australian players have reached a consensus that there will no longer be a national war between the two sides.

This time everyone came here to gain experience. Atlantis also reached a consensus with Japan and Maya not to have a national war. So the entire Australia roared to the Himalayas to fight.

Chinese players took the lead and led one billion players to launch an attack immediately. Since the summons have become more powerful, the geographical advantage has basically been lost. Our air force summons, which is twice the opponent's, quickly broke through the opponent's defense line, and the ground summons army immediately

After rushing in, seeing our army coming fiercely, 500 million players from all over the world had to surrender and withdraw from the battlefield. As a result, the Indian players who had set foot on the Himalayas were in trouble.

. These Indian players are still stuck in the experience of the national war in the first two scenarios, rushing forward one by one, trying to join the army earlier and have more strength. But they never thought that the army would disappear in an instant. So

Next, they can only accept the fate of being defeated one by one. In just one game day, one-third of the Indian players were wiped out in the Himalayas. The situation in the two scenarios is exactly the same.

On the third game day, the situation of the Indian players did not improve. Although the Indian players immediately changed their strategy and stopped sending troops to the Himalayas, and the strength of the troops in the rear began to shrink, our army relied on summons to open the way, but it came too fast.

All Indian players who have gone up the mountain,

In the end, I did not escape the fate of being eliminated. And at this time, I took action again. As usual, seven countries launched a national war against Tianzhu at the same time. As usual, I was at the forefront. The war on this game day was purely

It is a war between the Han camp and the Han camp to seize the territory of the system.

Fangdu no longer has a large number of players from various countries joining the camp. However, the top players from each country have joined the Han camp. There is only one purpose, to seize the territory of the Tianzhu system. My idea is that whoever is willing to seize it can seize it. After all, this is

It can encourage these players to continue to join us in the future

Combat. Especially for Australian roaring players, this battle must allow them to gain enough benefits, otherwise it will be too worthwhile to come all the way. Anyway, Chinese players have basically suffered no losses so far, and troops from the rear can continue to flow in. When the time comes,

Tianzhu can definitely be taken down.

Of course, I won't be polite. Since everyone is grabbing it, I don't care about taking the players from the seven countries around Tianzhu to grab it. Especially since I have the largest number of troops, my main force is also focused on grabbing the Buddha Kingdom. In almost every game

During the national war, I robbed all the Buddhist kingdoms in Tianzhu, leaving only the Lingshan Buddhist Kingdom. Even

When there was no land left to rob, I also robbed the Lingshan Buddhist Kingdom. All the rich troops of the Indian players were wiped out by me. It was only then that I discovered that the national war launched at the same time would only last as long as the opponent's territory was still there.

In the opponent's hands, it can be captured multiple times. This includes the opponent's capital.

In the end, during the national war between the Han Dynasty and Tianzhu, the Lingshan Buddhist Kingdom was captured by all imperial camp players who had occupied each Buddhist Kingdom. During this period, the Indian players once launched an air battle, trying to seize air supremacy from our army. The result was that both sides were evenly matched.

It died together with Australia's roaring air force call. This was mainly because there were not many Chinese players at that time, and a few Chinese players' air force call

Although the combat effectiveness is strong, it is only enough to tilt the balance of the war in our army's favor. Therefore, although our army finally gained air supremacy, the remaining air force calls have been very rare. It was not until the subsequent addition of Chinese players that they controlled the entire Tianzhu.

Sky. Indian players also tried to break out of the encirclement many times despite losing intelligence, but instead gave our army more experience.

In four consecutive national wars, Chinese players achieved overwhelming victories. In the end, players around the world summed up their experience and lessons and found that the problem still lies in too many Chinese players. The advantage in numbers is difficult for players from other countries to compete with. Although Indian players also

There are many people, but with the roar of Australia, there are not enough Indian players to watch. As a big South Asian country with arrogant teeth, it is simply unable to form a centripetal force for players from other countries. This is the fundamental reason why they cannot defeat Chinese players.

If players can analyze this truth, the system will naturally analyze it as well. So when the Longyou script restarts, the system introduces new national war rules: [1] National war is normalized, and players on both sides do not need to declare war. The script

Restarting means the beginning of the national war. [2] The limitations on the strength of both sides are the same as before, and the military strength is limited.

It should be no more than 10 times the average player strength. [3] The national war is fixed-point, that is, a number of national war zones are opened on the border each time, and both sides invest equal forces in each national war zone. [4] The side with the fewer players

, the system copies the players and their troops and puts them into each country's theater. After the war, the battle damage rate of each country's theater will be used.

Perform an average to determine the player's battle loss rate. [5] Each national war determines the fate of border territories and territories based on the final results of each national war zone. [6] The national war starts with capturing small territories and captures the corresponding number of territories.

Or the territory can get a higher-level territory or territory. The next time the player is in the country's war zone, if

If the player is the commander-in-chief, he can attack territory or territory that is equivalent to his own territory and territory level. [7] For the commander-in-chief of the national theater, first look at the territory and territory level, and the one with the highest ranking will be the commander-in-chief; if multiple players have territories and

If the territory levels are equal, then the current national war ranking will be looked at; if the current national war ranking is also the same, then the strength ranking will be looked at.

This script is a normal restart. So my advantage in other wars is unquestionable. However, the system considers that the players have such a great impact on the system plot in the system plot war that Guan Yunchang has not traveled alone for thousands of miles, so for the system from now on

Plot wars have also been restricted. Players' participation in system wars will no longer affect the plot results, and will only receive corresponding rewards for the player. In addition, bandit wars have also been restricted, and only 10 bandit wars can be participated in each game day.

.This means that it is no longer possible for me to improve my strength to a very good level from the beginning. Of course, this is only relative. In fact, as long as I defeat a gangster, my own general level will be improved anyway.

It will be close to the commander's one million squares. After laying down 10 square units, the general's squares will be raised to the commander's ten million squares. Even if the original troop strength is not increased much, the territory's troop strength should be enough. Of course, after a normal restart,

In the script, this is nothing.

So with the restart of the Longyou script, everything has a new look. However, the ranking competition has not changed, and I can handle it easily as usual. The subsequent player battles and system plot player battles are also scripted, just like before. Next, the system

The plot NPC battle begins. For all players, the system will provide a corresponding battlefield according to their own strength. Of course, you must first choose a camp to join. The opponent is the opponent's camp. After 10 times
To be continued...
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