Chapter 791 Is it up to the sky?(1/3)
More than two days passed quietly, and the Demonic Dragon Realm seemed to be still silent for a thousand years. However, Murong Xiaotian and the others had prepared everything. In the process, Murong Xiaotian carefully tested all his skills.
Read it over again until you have a complete understanding.
There is only one mount:
Mount - Chasing the Wind (the only ultimate horse for ordinary riding): maximum movement speed of 5,000 points, health value of 100,000 points, every 21 points of sudden force value adds 1 point of charge damage, and has a 15% chance of producing a shock knockback effect.
.
Riding status: Consumes 1 point of sudden force every 1 second.
Loyalty:100
Tacit understanding: 100
Physical strength: 100
Needless to say, the immutable skill space occupies a position. Even if Murong Xiaotian reaches level 200, there will not be any changes. There is no doubt that this is what Murong Xiaotian has determined to be released sooner or later.
something.
I have two pets, Sky Eagle and Black Robe.
Pet - Sky Eagle (Level 6 Demon Cultivator Super - Evolvable): Level 61
The skills he currently possesses are: Eagle Claw Crack, Feather Knife, Eagle Sting, and Eagle Guard.
Pet - I am a little thief (Level 5 Yaori Super - can evolve): Level 53
Skills - Thunder Grid, Thunder, Lightning, Shadow Teleport, Thunder Light Shield.
Murong Xiaotian is naturally very satisfied with these two pets. One is the overlord of the sky, and the other is a humanoid pet with high intelligence that can eventually evolve into the ultimate power. Needless to say, these two pets will definitely accompany him forever.
Xiaotian grew up; as long as he, Murong Xiaotian, is still in "The Way of Heaven", they will naturally follow him for a day, and will never be released or transferred.
Of course, if you still encounter such a pet, even if you don't have the ability to control three pets at the same time, even if there is only one extra skill space, Murong Xiaotian will take it without hesitation.
Such pets, not to mention occupying one skill space, even two are absolutely worth it. Now you don't seem to be able to feel their powerful effects, but wait until they are upgraded to the tenth level or above.
, you will find that they will be entities that reflect your strength and cannot be ignored.
Next, there are the unique professional skills.
Bloodthirsty Shield (unique holy blood skill): For every 1 point of combat value, defend 15 points of effective damage, consume 1 point of combat value per second, for every 100 points of effective damage suffered, automatically gain 5 points of bloodthirsty opponent's life force for itself.
use.
Defense range: five meters in radius centered on self
Defense mode: all-round
Cooling time: 10 minutes
Occupational Requirements: Warrior
Rainstorm Pear Blossom (unique holy soul skill): Instantly explodes six attack damage points, producing six waves of effective attack damage. Each point of sudden force value causes 5-7 points of effective damage. It can attack the same target, and it can also attack the same target.
It can attack six targets in different directions around the body. The focus attack has a 20% chance of doubling the attack effect.
Attack range: melee attack
Attack mode: group attack
Conditions of use: Guns, spears and weapons
Cooling time: 180 seconds
Occupation requirements: Knight
Whirlwind Air Wave Slash (unique Holy Fighting Skill): Instantly explodes 360-degree rotating attack damage, causing two superimposed effective attack damage at different positions to each target. Each attack point causes 5- for every 1 point of fighting value.
7 points of effective attack damage; it can be used as a focus attack on the same target. The focus attack can cause random four-point attacks on the same target. Each attack point causes 5-7 points of effective attack damage per 1 point of combat value.
There is a ten percent chance of doubling the attack effect.
Attack range: 1 meter around the body, 360 degrees in all directions
Attack mode: close physical attack
Conditions of use: Sword weapons
Cooling time: 120 seconds
Occupational Requirements: Warrior
Stealth Shadow Technique (unique holy soul skill): You can move in an invisible way instantly, and at the same time, you can transform into a shadow clone. The clone and the main body can be invisible at the same time, or they can move in a way of disappearing and appearing; the clone and the main body can be invisible at the same time.
Make moves in different directions
, the maximum distance between the two is 40 meters, and while the skill is valid, the main body and the clone can perform a teleport exchange; the clone does not have any attack capabilities, and cannot carry out any offensive behavior while the skill is valid, otherwise,
The skill will automatically expire.
Skill effective time: 30 seconds, consuming 1 point of concealment power every second.
Cooling time: 120 minutes.
Occupational Requirements:Assassin
Red Flame Demonic Kill (unique divine consciousness skill): Each point of elemental value causes 5-10 points of effective attack damage, the maximum attack distance is 30 meters, the maximum attack range is 40 meters, and it consumes 60 points of elemental power.
Requirements for use: Staff
Cooling time: 10 minutes
Occupational Requirements: Fire Mage
Divine Illusion Mass Healing (unique Divine Awareness Skill): Recovers 120 health points per second, lasts for 10 seconds, consumes 5 points of perception, the maximum range of the skill is 35 meters, and the maximum range of the skill is 20 meters.
It can be directed to independently replenish blood, and independent blood replenishment can restore 240 health points per second; it can be teamed up, undifferentiated, directional, etc., set the target of skill action, and can hide any status of skill use.
Cooling time: none
Occupational Requirements: Priest
These six skills, to be honest, feel a bit tasteless. They are good now, but after all, they cannot evolve. Just like the mount Chasing the Wind, it will remain what it is now.
But no matter what, these skills are unique skills. Once they are canceled, they will completely disappear in the entire "Tiandao".
Although, there must be many similar skills in "Tiandao".
But no matter what, it is the only one.
Among them, the 'Stealth Shadow Technique' and the 'Bloodthirsty Shield' are naturally impossible for Murong Xiaotian to cancel. It will never be possible. Is it necessary to have too many defensive skills? No matter how many defensive skills there are, it can also have a superimposing effect.
Isn't it a defensive effect?
Therefore, as long as the defensive skills are not bad, Murong Xiaotian will never give up the skill space grid.
Defensive power, the more the better.
As for the 'Stealth Shadow Technique', let alone it. This special assassin profession is actually not directly related to the skill level. It can play an irreplaceable role at any time. This kind of
Skills will never go out of style.
As for the remaining four unique professional skills, this is not the case. Murong Xiaotian's idea is to find ways to integrate and improve them. In "Tiandao", isn't there such a thing as skill fusion?
But then again, in "Tiandao", how should these skills be integrated? What kind of integration method is used? What kind of rules are there? Murong Xiaotian really doesn't know.
Therefore, Murong Xiaotian is really not sure. He can only ignore it for the time being and wait until it can be fused later. If it is really impossible to fuse, then he can only reluctantly cancel it. Although canceling the unique skill makes people
I'm speechless, but there's nothing I can do about it, right?
Next, there are career transfer skills. There are seven skills in one transfer:
Wind Slash (primary skill): Causes 6-8 points of effective damage for every 1 point of combat value.
Attack range: melee attack
Attack mode: single attack
Conditions of use: Sword weapons
Cooling time: 30 seconds
Occupational Requirements: Warrior
Knight's Shield (Elementary Skill): For every 1 point of sudden force, it can defend 3 points of effective damage and consume 1 point of sudden force every second.
Defense range: self and mount defense
Defense mode: 180-degree half arc forward
Cooling time: 5 minutes
Occupation requirements: Knight
Fire Wall (primary skill): For every 1 point of elemental value, it defends 2 points of effective damage and consumes 1 point of elemental value every second.
Defense range: self defense
Defense mode: 180 degree half arc
Cooling time: 5 minutes
To be continued...