Chapter 137 Looking for Hometown(1/2)
Chapter 137 Looking for hometown
The planet that gave birth to life needs to be respected.
But children are born to surpass their parents, and their ambitions should be fulfilled once they are stated.
Even if the cost is a life of ups and downs, we must do our best.
……
The moon in a remote galaxy has raised a series of material demands, which Ian expected.
There is nothing missing there, and he has released his authority.
As long as there is need, you can raise any conditions, of course they are all "moral" conditions.
For example, Ian can bring enough consumables for daily needs at one time.
But things like "minerals" are troublesome.
Most of the ores needed on the technology side are iron, zinc, and tin.
Changmian Town is a mysterious planet. What is born on this planet is not a mine, but a gem.
Elemental gems.
This is a very difficult thing to do.
In order to collect a series of resources that meet the needs of a technological planet, Ian needs to occupy a true technological planet.
At best, the moon should be regarded as a "scientific research station" rather than a "base" for long-term residence.
"Planet on the technological side..."
Exploring the universe at will is a good way. The "Private Universe" isolates most players.
Only when traveling to the "public universe", a sphere of influence similar to the City of Extremes, can players meet each other.
Normally, players can also meet each other while exploring the universe as a team.
The arena set by the sequence system for players is the "sequence copy".
If players want to start a war in the sequence world, they have to think of some fancy methods, and the minimum level requirements for those methods are also very high.
Ian drives the "Time Traveler" and explores the universe through the "flash" state of the time jump engine.
He has already provided the Moon with enough resources for living, and those slaves are developing at a normal speed.
However, the lack of ore has blocked part of the scientific research, and Ian must find the planet as soon as possible.
Ding!
The time ring rang, and Tavel took the initiative to contact him:
"Indigenous civilizations will be born in private universes, but most of them are occupied and have a powerful civilization as a background."
"And the planets that have been colonized and unoccupied are a minority among the minority, so the investigation efficiency will be very slow."
It's right, at least within half a day of Ian's departure, there wasn't a single habitable planet.
Let’s not talk about the technological side and the mysterious side. There is not even a planet that can be moved to?!
Wrong.
It’s not that resources are scarce, but that the investigation efficiency is too low.
Ian recalled Tavel's words.
How to improve the efficiency of exploration? Multiple research ships are carried out at the same time to explore unknown corners of the universe.
Every time an area is explored, it will be displayed on the player's star map in real time. This is a valuable resource.
"Star map?"
Ian considered this prop.
Perhaps, after trading star maps with other civilizations and exchanging information, he can obtain a large part of the information.
Thinking of this, Ian felt that finding an indigenous civilization would not be a bad thing.
As long as they can fly.
If we fight, we will fight. If there is not much difference in strength, Ian will be able to occupy that civilization.
Players occupy territorial civilizations, which is a gameplay method in sequence games.
I've said it since the beginning.
Peace, trade, cooperation, hostility...
Any method is legal and is the inherent gameplay in the sequence game.
The old rule: the one with the big fist is the truth.
"I don't need to survey habitable planets." Ian answered Tavel, "Just survey the traces of indigenous space civilization."
Tavel understood what Ian meant:
"Are you going to start a war?"
"No, at least it's not the best choice." Ian said, "I am a pacifist, and I will exchange star maps first."
"If the enemy shows malicious intent, I will defend myself and unlock all weapon firepower."
"The fight must be won, fought with confidence, and in line with human morality."
We promise not to be the first to use nuclear weapons.
Ian sets the plan.
The spacecraft traveled for a whole day, gaining momentum, then fading, and finally dying.
Finally, a ray of light flashed, and Ian jumped directly to the white hole galaxy.
Almost done!
The universe is too big, and the efficiency of exploration with a small research ship is extremely low.
In this case, it’s better to take the risk...
Exploring the "Public Universe"?
You know, the public universe can be similar to a large area in the game, the number of players will be extremely terrifying, and the gap is huge.
Compared with exploration, the danger from players may be more considerable.
Ian asked Tavel: "If I want to explore the 'public universe', what preparations do I need to make?"
Tavel replied: "You need a lot of friends, a star map that illuminates most of the world, and a spaceship that allows for long-distance jumps."
Ian is satisfied with the long distance jump.
There are very few friends. They can also be compared to "allies".
Illuminating most star maps, this one is even missing.
So, the essence of "Public Universe" is actually similar to that of Brawl?
As long as players enter, they don’t have to think about coming out completely?
It's too scary.
At this moment, Ian thought of the "abnormal signal transmitter" on the moon.
"Besides me, is there any other civilization that can receive the transmitter?"
"Maybe, but it won't be too clear." Tavel replied.
The main reason is that the transmitter is located in the hierarchical universe, and the signal source is a parallel world.
Various buffs are stacked up, turning it into a signal sent to a specific civilization.
Even if other civilizations receive an abnormal signal, they will regard it as cosmic noise.
So...
Ian thought.
If the "abnormal signal" is emitted and the propagation direction of the signal is monitored...
As he thought about it, his expression brightened.
This is a completely feasible solution.
The abnormal signal comes from the Blue Star in the parallel world. As long as you keep investigating, you will definitely find traces of pre-civilization and information about the Blue Star.
These two types of discoveries are real money-making gains for Ian.
At the same time, he also has a direction, instead of drifting aimlessly in the universe.
Even moving out of the galaxy takes nearly a day. How can we explore the universe quickly at this speed?
Ian returns to Eversleep Town.
First make a device to receive signals. This can be given to the craftsmen in Changmian Town.
Just provide the design drawings and design ideas and let the mages assist in the development.
Finally, a portable radar can be designed to "monitor" abnormal signals!
Brandon heard about Ian's idea:
"It's actually a facility of our ancestors?"
The abnormal signal transmitter is a creation of pre-civilization, which makes Brandon very curious:
"What is its function? Is it just to emit signals?"
Ian nodded, confirming Brandon's guess.
The current location signal transmitter is indeed transmitting signals aimlessly.
It has no practical effect, and the signal is just a simple signal. There are no taboos on the mysterious side, nor are they sound waves on the technological side.
To be continued...