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Chapter 58: The Bilge

Duncan has always been curious about the special and dangerous aspects of this Gothic doll that calls herself "Alice" is so special that the sailors escorted her are so nervous that she can occupy the title of Abnormal 099 in this world where dangerous and weird things emerge in endlessly.

It is true that a doll who can move on his own and has a sense is indeed very evil. The scene of her occasionally running around or acting separately is really terrifying. But in Duncan's opinion, this evil thing is far from enough to "get the superior number". The simplest comparison is a piece of information he learned from Nina:

Abnormal 196-Blood, a dangerous abnormality contained in the underground sanctuary of Plande Church, whose body is equivalent to the blood volume of the whole body of an adult male. The abnormality has certain thinking characteristics and will flow and spread on its own. It will actively try to replace the blood in the body of a nearby "host" that meets the conditions and occupy the body to escape. The way to prevent its flow and spread is to store it in twenty-two blood tanks and maintain freezing - but if someone bleeds within ten meters near the storage point, the seal will immediately fail, and the blood in the blood bleeder's body will be replaced by Abnormal 196, and the host's own reason will be taken over together.

This abnormality ignores the countermeasures below the saints and will unconditionally kill the host that meets the requirements.

As one of the most dangerous anomalies managed by the Plander City State, the information about the anomalies 196-blood is always open to the public to ensure that once the anomalies are leaked into the urban area, the authorities can quickly locate and take measures to respond.

Duncan didn't know what the so-called "saint" is, but by listening to the name, you can know that this should correspond to some kind of powerful extraordinary level. Perhaps the judge Vanna, who appeared in the newspaper, is a saint - and how many saints who are like her who are likely to fight against the abnormality 196 in the entire Prand city-state?

This is just an exception 196, with nearly two hundred things ranking outside of 100 - Alice's number is an exception 099.

Within a hundred.

Although according to Nina, there is some uncertainty in the number of abnormalities and visions. Different abnormalities and visions cannot always make obvious contrasts between them, overall, the top-ranked abnormalities and visions usually have higher risks, or more strange and difficult to control "features", or they have caused amazing damage or caused special historical events, and firmly occupy the unique superior number by keeping their names in history.

In any case, numbers within a hundred digits mean extremely difficult and dangerous characteristics and levels of danger to the civilized world, or they have done something amazing in history, but this curse doll named Alice...

Duncan looked back at Alice who was following her honestly. The latter noticed the captain's gaze and immediately raised his head, returning a harmless and a little cowardly smile: "Hehe..."

It is unlikely to expect this guy to understand his own danger - he still has to find the tricks from the historical archives of Plander City--it is still necessary to look for the problems in the historical archives of Plander City--it is still necessary to return.

But how can an antique store manager who is lying in the Lower Town to get in touch with this kind of "confidential information"? The "antique industry connections" left by the cultist Ron are obviously impossible. Most of the things in that store have no history than last week...

Duncan thought quietly, but at the same time he did not stop. The green spirit fire was burning quietly in the lantern in his hand, gradually spreading deeper into the cabin. The ambient light that showed an "inverse" state due to the strange environment at the bottom of the bilge mixed with the light of the lantern, presenting a strange and even dizzy, psychedelic state of light and shadow.???.

To outsiders, this scene is probably an extremely bizarre and terrifying scene.

However, Duncan felt a faint calmness in his heart. His power was soaked in the light of the lantern, and it penetrated little by little like a trickle of water in the depths of the cabin that had been closed for countless years. This bilge structure that had been completely unknown to him was gradually clearing in his mind, and a subtle "touch" came from--

The last area on the Lost Country was back on track, and Duncan could feel more and more clearly that as he explored, the faint "restlessness" presented by various things in the cabin around him was gradually calming down.

It is indeed as the Goat Head said, the bilge of the Lost Country has some "anomical movement" due to long-term soaking in the vast sea, but as long as the captain comes down to comfort him, the order on the ship will gradually calm down.

"You are really afraid of the seabed, even if you just come to the cabin below sea level, you will be afraid of this," Duncan suddenly said to Alice who was following him, "Why do you have to follow me?"

"I...I didn't expect so much!" Alice forced herself to calm down, "I thought no matter how I walked, it was still on the boat... I don't have the concept of "cabin below the waterline"! I'm just a doll!"

"You don't even have a digestive tract and you are still studying cooking - don't use dolls as an excuse," Duncan said casually, "You need to make up for your knowledge on the boat in the future."

Alice said in frustration, and Duncan asked curiously after a little silent, "Why are you so afraid of the deep sea? Or... Why are you so afraid of 'soaking in the sea'? I know that the deep sea is dangerous, and many people are afraid of the deep sea. You have said this reason, but now it seems... your nervousness is more serious than I imagined. It has reached the point where even if you just stand in a cabin below the waterline, just think about the sea water outside. Don't grab the lace on your clothes. Now there is no replacement for you on the Lost Country, and you will have sewed it yourself."

"Oh," Alice quickly relaxed her hand a little, but then she unconsciously pulled the button, "I...I haven't thought about this problem at all. I'm just afraid, isn't it okay?"

Listening to the doll's nervous tone, Duncan ignored it. He looked to the end of the corridor and saw a sloping staircase that had appeared in sight.

That was deeper, and it might go straight to the bottom of the bilge—the deepest part of the ship’s contact with the Endless Sea.

Duncan and Alice stood at the entrance of the stairs and looked down. With the light emitted by the spirit fire lantern, they did not see the cabin structure below, but a door stood in the depths of the darkness.

When Duncan saw the door, he couldn't help but frown.

The structure here is actually not normal. First of all, the road to the bottom of the bilge seems too long. The stairs between several cabins on the upper floor are actually continuous and can quickly reach the cabins on each floor. However, on this floor, the stairs leading to the depths are located at the end of the corridor and need to pass through almost a whole warehouse area to reach, which will undoubtedly affect the traffic efficiency within the ship.

Secondly, there is an extra door under the stairs.

Duncan hesitated for a moment, picked up the lantern and walked slowly down.

Alice was even more hesitant, but in the end she kept up honestly - she would never dare to let her return to the upper level now, and it would be a bit safe to follow the captain.

Soon Duncan came to the door, and he raised the lantern to light up the surroundings, trying to find out if there were any text markings around the door - and then a line of letters on the door frame appeared in his sight as expected:

"The last door at the bottom of the bilge"

"What does this mean?" Alice looked at the letters on the door frame curiously, "The last door at the bottom of the bilge... Under normal circumstances, shouldn't the door sign indicate the function of the room?"

"It's obviously a reminder," Duncan thoughtfully retracted his gaze towards the door frame, put one hand on the door handle, reminding the doll beside him before pushing open the door, "If you find another door exists after entering, don't touch it."

Alice nodded nervously, and then saw Duncan push open the "last door at the bottom of the bilge".

A strange pale glimmer came towards him.

They stepped forward and stepped into a wide open area.

After seeing the situation across the door, Alice instantly widened her eyes: "This...this..."

After she "she" for a long time, she finally said, "The boat... Captain! The bottom of the boat is broken! It is broken!"

She shouted, but Duncan did not respond for a moment - because the latter was also staring at the surroundings in a daze.

The deepest layer of the Thunderland, the bilge structure soaked in the vast sea - fragmented!

The sight of it is the cabin that is completely in a split state, with countless huge cracks and voids emitting glimmers. Hundreds of cabin debris float in the space, maintaining a certain "fragmented order" and maintaining the contour and structure of the bilge.

And through the huge crack between the countless debris, Duncan could clearly see the "scenery" outside the bilge-
Chapter completed!
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