Chapter 111: The Resilient SKT(1/2)
Chapter 111 The extremely resilient SKT
"The problem now is not the blind monk, but Duke's troll!"
The dolls have found the key points in the game very rarely.
The blind monk is dead.
How to die doesn't matter.
What matters is the living trolls.
"The level equipment is too different, Duke can't beat General."
"You can only run back."
Miller explained the situation on the scene: "But General has passive acceleration and red BUFF slowdown, chased and cut a few steps, and then shot Q skill to finish it, Duke's health lost a lot!"
Level 7 and level 5.
Sawtooth dagger and shine a cloth armor shoe.
Even if the Troll's Q skill [Sharp Teeth Bite] can steal attack power, it is not the captain's opponent.
More importantly.
The captain got the cap and earned more than 300 gold coins, and there was also a... fresh red BUFF!
Next.
In addition to the three special effects of the lead bullets emitted, the immortal, and the serrated short dagger, there is also a real damage burn!
Large screen center.
Orange plus flash to unlock the knockout, backhand three buckets, and 0.5 times slow-release screen after the screen.
The director's perspective has been switched around.
Turn back to the road.
It was discovered that the troll's health had fallen to half again.
"Explode!"
"Bengi: Can the trolls slowly hold it back? It's okay, I'll give you another red."
"Hahahahahaha."
"Brother Dao is going to be a human being."
"What do you mean, it's like being a human before."
"Duke's mentality is about to collapse?"
The barrage is full of controversy.
Being single-handedly killed several times has caused the line to explode, but it actually does not affect your mood much.
Most players will work hard to develop, try to join the team, pay attention to resources on the field, and strive to win by holding teammates.
Because the mistakes were made by oneself.
It's easy to forgive.
Like Duke, you obviously did nothing wrong, but being implicated to this point is the most unbearable thing.
"I've put the tower, I've put the tower."
"I can't play without putting the tower."
Duke took a deep breath and made a choice that was beneficial to himself but would transfer the pressure to other teammates.
Faker frowned when he heard this.
Want to say something.
In the end, I didn't say it.
After all, in the game, harmony of the team is the most important.
Unstable factors cannot be added when there is a disadvantage.
"Let's go, pull the thread back, he won't dare to press it like this." Bengi said this and added: "You make up for the level first."
"good!"
Duke received support and nodded in emotion.
No more defense.
He handed over the outer tower of the upper road, which had been consumed for half.
Ten minutes, the two towers are facing each other.
Xing Dao thought about it.
Give up his plan to continue to suppress Duke.
After all, the captain can get 7 extra gold coins each time with a full-level Q.
The speed of making money is almost one-third faster.
Moreover, after the factory manager got the first wind dragon, he saw from the wall of the river bay that the attribute of the next element sub-dragon was still wind.
There is no resource group to fight.
The only collective action that SKT can do is to go to the road to swipe the boss.
Consider returns and risks, as well as growth ability to lead.
Xing Daoan steadily exerted the power of the three phases.
Wired is clear.
When you can't see more than four heroes of SKT, it will definitely be only halftime.
Developed for a while.
Use the ultimate move to help Deft and Meiko force out Jin's flash, and assist the factory manager in getting the second wind dragon and the third attribute...
It's earth!
Very critical!
A earth dragon can add 10% extra real damage to ancient wild monsters and buildings.
For EDG and SKT who cannot hit a fast pace and will definitely drag in the later stage, this extra real damage bonus will be snatched for a few seconds when fighting the dragon and destroying the tower, which is likely to determine the outcome.
Therefore, neither side can let go.
Before the earth dragon was refreshed, it competed for vision around the river channel.
A small-scale team battle started.
Faker's support speed is one step faster than junior Scout, and arrived early, killing Meiko's Nami, helping SKT recover a head and gain a short lead in number.
"Without a support, EDG cannot control enough."
Zeyuan made a comparison: "Although General development is very good, the barrel was blown up half of the blood, but there was no way to kill him."
"The factory director and Bengi competed for punishment... never fought!"
"What a pity." Miller was a little unwilling to accept it: "If you can get this earth dragon, EDG will feel very comfortable next."
"I haven't got it, the fourth item is still water attribute."
"SKT team can slowly develop for more than ten minutes."
When the water dragon first appears, it can provide the effect of resuming based on the percentage of lost health/mana, regardless of whether it is in combat.
It can be called a moving small spring water.
Later, the designer found that the effect was too OP, so he changed it to 5 seconds without damage before it could be triggered.
So much so that the current water dragon is only suitable for early consumption.
In the middle and late stages, two or three have some effect.
One is that it is really useless.
SKT can ignore it at all, and take a good view of Baron Nash's area, and drag it to three or even four major items.
In this way, the captain's advantage can be weakened.
What?
Economically leading?
Yes, economic leadership does exist.
The captain must have taken out six magic gears for the other four pieces.
However, the damage increase of the last piece of equipment is often not particularly obvious.
More inclined to function.
To be continued...