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Chapter 707 Shall we break the record again?(1/2)

Chapter 707 Let’s break the record?

Author: Garbage code has personality

Chapter 707 Let’s break the record?

October 13.

Group B has a day off.

The EDG players got up at noon, washed and ate, and had a BO7 competition with RNG, which started the competition at 8 pm.

Compared with the intercontinental stage, RNG's condition at this time has declined.

Yesterday, he lost to KT without any resistance.

Although the third seed of LPL lost to the No. 1 seed of LCK, it is not a big deal to the outside world and even to the LPL commentary.

But as far as things go, there was no obvious gap between RNG and IG before, and its strength was actually equal. If Letme could regain the state of "equality of all beings", RNG could even gain a certain advantage.

Fight against KT.

RNG loses, no problem.

But you should never lose so ugly.

It's obvious.

Kasha's weakening has a very big impact on RNG.

After Kasha's passive damage was reduced by 5% and his winning rate was wildly lost, RNG with UZI as the core has not yet found a system suitable for their performance.

These seven training matches.

RNG tried all Xia, Kasha, Xiaopao, Lucian, and Shiville, and anyone could tell that he was in a mess.

"Our Lord Ashe, if Ashe is gone, use the Xiwei Kalma two-mother combination."

"If you haven't, go to Xia or Xiao Cannon."

Abu made arrangements during the review: "Kasha's current winning rate is relatively weak - the damage that is not very important when playing against weak teams, and it is easy to get into trouble if playing against strong teams."

"I have counted Kasha's recent games. As long as it is balanced, it will often be less than that, and it will not be able to kill anyone."

5% of magic damage lost health is not much.

To calculate resistance reduction, a big discount is required.

It doesn't seem to be anything.

This is why Kasha Ban/Pick rate has remained high since the finalists.

However.

After observation.

Abu found that Kasha was cut by this 5% just stuck at the critical point.

Just like two slices of bread of the same size and sausage are sandwiched into a hot dog, five percent of them will have an overwhelming spill.

Five percent less... Of course, it's beyond the reach.

The practical experience is very different.

For EDG, excluding Kasha, the bottom lane is most suitable for Ash who can open his vision.

The second is the double mother combination who firmly controls the line power.

Xia and Xiaopao are for the middle and late team battles - these two ADs have a relatively comfortable output environment, and the environment is good, and the damage will naturally be high.

"no problem!"

A Shui nodded and agreed.

It is different from RNG that has to find a perfect AD, let UZI complete the "three-step" rhythm, and produce explosive Carry performance.

As long as the EDG bottom lane is evenly matched and the team plays a normal role, the task will be completed in full.

Resistance towers are something other than demand.

"Kasha is not completely unstoppable."

Xing Dao had a sudden inspiration: "We don't choose Kasha now, and other teams will learn. We choose one in the group stage, and it is easy to get a bargain in the knockout round."

"And Kasha was uncomfortable playing in the front row, and she could still play with the rushing system."

As the strongest team in this year, EDG has reached its unique rating, which is bound to be the focus of other participants' research.

The tactical system and heroes used are likely to be referenced.

therefore.

Xing Dao feels that he cannot show his special understanding in the group stage, and it will be better with the mainstream for the time being.

"Yes, it makes sense!"

"I think so, too."

"First cheat them, and then get the real thing when you reach the critical situation."

Factory director, Xiye, and Meiko all supported it.

"Um...yes." Abu thought about it carefully and agreed: "Then it depends on the lineup to choose Kasha, and try to attack them for a few waves. You can turn off the lights in the jungle area, and create a nightmare + Kasha + Galio

If the system is effective, you can continue to choose later.”

In the first half of the group stage, Nightmare's winning rate reached more than 70%, and the intensity was guaranteed sufficiently.

It also happens to be in the factory director's hero pool.

Discussed these.

Enter daily Rank training.

With the factory director and Xing Dao as examples, the rest of EDG naturally does not have the capital to expand. Even if they have excellent grades, they must do basic exercises honestly and dare not play open-world games like Tiandao.

When he first arrived in South Korea, Riot Company issued a super number with hidden points to professional players.

After fighting for so long.

The players naturally divided the levels.

The strongest group reached 800% of the king, the weaker ones hovered at 500% of the 600% of the 600% of the 600% of the 600% of the 600% of the 700% of the 90s, and the more embarrassing ones remained at the extraordinary master... It was the rightful rank of the 90s who could eat.

Today, there are competitions in groups A, C and D.

This has led to a lot of empty Korean servers.

EDG players always line up for twenty or thirty minutes, and most of them meet passers-by who are not so ethical, and the quality of the game is really not high.

It’s not that the passerby is not strong.

In fact, the passerby kings who are divided into sections are all temporary choices, and it is very common to use unique heroes to suppress professional players.

but.

The passerby king's playing style is very different from that of professional players, and he will not take every game seriously.

It often happens when it gets a little bit against the wind.

After all, Rank's winning rate exceeds 50%, and you don't need to care about the temporary win or loss if you have the strength. Instead of overturning the game with great effort, it's better to devote your energy to the next game.

For professional players, it is very uncomfortable to encounter this.

so.

At six o'clock in the evening, the EDG team members simply took a break.

Open the live channel and watch the fight between IG and the No. 2 seed 100T in North America.

IG scored a 2-0 record in Group D and was in an absolute leading position. The paper data can be said to be the only one.

but.

In the 100T team, Ssumday (Sunday), one of the four top laners in the original LCK, and the world's number one ninja dog that will always be remembered by LOL players... Yue Lun.

This makes this game very interesting.

IG's starting lineup is The shy. After some Ban/Pick, the top laner Sain, jungler Qinggang Shadow, mid laner Lisangrao, bottom lane Kasha + Thresh were selected.

The 100T is the top laner girl, jungler Zhao Xin, mid laner Ryze, and bottom laner Verusbron.

Start.

The two sides fought a 3v3 team battle around the river crabs in the upper half.

100T defeated Ning Wang and The shy in a row with the advantage of heroes, got one or two blood, and obtained 700 (heads) + 350 (assisted), as well as the lead in jungle resources and troop lines. It made the economy worse after just three minutes.

Pull it to one thousand four hundred.

Seeing this, the North American commentator became excited immediately.

I thought the 100T would make a counterattack like the C9.

He confidently said the declaration that ‘this game is half over’.
To be continued...
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