Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 127 Game World

When he wants, he can lie freely in the ocean of games.
Experience all kinds of different lives.
Roach once played the role of a Western witch hunter, taking risks in a free and grand world, able to do all kinds of things, accept and complete various tasks, and experience various game plots.
It was a very grand world view plot.
A thousand five hundred years ago the story happened, a huge disaster occurred, and the worlds between different dimensions collided, and the worlds were directly connected and penetrated into each other.
This disaster is called "Encounter of the Sky", which traps many creatures from various worlds in this world, such as ghouls, blood thorn corpse demons and high-level vampires, which are the remnants of the Encounter of the Sky.
These creatures have their own unique ecology and are the remains of past eras.
According to the legend of the elves, humans came to this world because their previous world was destroyed.
The ancestors of human beings learned how to control the power of chaos. The earliest human wizards were born from this and fought against other creatures from different worlds. However, because monsters were spread everywhere and difficult to defeat, the witch hunters were born when ordinary people did not have the ability to fight against monsters. They were mutant humans specially hired by ordinary people to hunt monsters, and used this to maintain their livelihoods and protect people from threats from monsters.
Under such a background setting, the protagonist Roach operates is such a witch hunter.
Because the people at that time were full of fear of monsters, and even the witch hunter was discriminated against to a certain extent, this kind of game experience was actually not what Roqi wanted, because he actually prefers the development of cool stories, and hopes that the protagonist can gradually grow and finally have everything. Even if he will be discriminated against because of his weakness at the beginning, he will continue to become stronger in the game world.
It will be positively evaluated, admired or admired by others.
Reaping favorable feelings from others by helping others is also a game design that Roach is willing to accept.
In fact, most games are designed like this.
But the witch hunter game that Roach played is a bit different. Under the very mature game world architecture, in terms of concept, the protagonist already has quite strong strength and reputation as soon as he appears.
But as a witch hunter, the ubiquitous discrimination and hostility are always with you.
This makes people feel quite uncomfortable.
Moreover, while the overall worldview is constructed very maturely, it is often intertwined with various tragic stories that question the heart. Although these things are carefully constructed with painstaking efforts, for players like Roach who simply want to spend time through games, such elements will affect the game experience he wants to pursue to a certain extent.
But Roach played the game for a long time in the end.
Have fun thoroughly.
Because in addition to those two factors that made Roach a little uncomfortable, the entire game is actually quite excellent, at least in role-playing games, and only a few peaks in the gaming industry are qualified to be compared together.
Roach still gained all kinds of happiness in that game.
Moreover, although those stories that are intertwined with comedy and tragedy, they also make the whole world more vivid and credible, and it is easy for people to feel an irresistible immersion.
For these role-playing games, it is very important to bring immersive experience to players.
As long as players can feel that the game world in front of them is vivid and credible, they will inevitably plunge into the mysterious and exciting game world in front of them. And as long as they have a sufficient sense of substitution, players can ignore and endure other minor problems in the game, so that they will never leave this game for a long time.
Therefore, for a role-playing game, it can bring players an immersive experience.
It can retain the player's heart.
You will almost certainly achieve commercial success.
But the truth is simple.
There are very few games that can really do this.
This is how people are. Many times, when looking at what others do, they will feel very simple from the perspective of bystanders, and even feel that most of them in this field are far inferior to their mediocre talents, and they can't even think of good ideas that they can think of in the blink of an eye.
But as long as you truly enter the industry, you will find that many things are not that simple.
You will find that you are actually watching the sky from a well.
Because although the game can be full of fantasy fantasies and can completely ignore the laws and logic of reality, the people who develop the game live in the real world after all, some fantasy ideas lack the hardware conditions that can be realized, while some so-called fantasy ideas are nothing more than the self-righteous conceit of the parties involved.
Perhaps he felt that he was putting forward a genius idea, but it might not be worth mentioning in the eyes of others.
Even in many cases.
A person suddenly thought of an excellent idea, thinking that he was standing on the shoulders of everyone in the past, but in fact his idea might have been implemented long ago, but it failed, and then disappeared silently in the fragments of the past.
Then there will be later generations who repeat the same mistakes and think that they are genius-like creations.
Then he hit his head again and it was bleeding.
Real life is like a huge rope, tying everyone in a net that is difficult to break free. It is nothing more than that some people are tied tightly, while some people have relatively loose room for activities.
But people are absolutely unable to obtain absolute freedom.
This is the only thing that is absolute.
Therefore, under the pressure of real life, the charm of the game world is getting bigger and bigger. Although the game world that can attract people is almost rare, as long as it is a fine game that has received certain praise, it is enough to bring people a lot of happiness.
And the most fascinating thing is that after a period of polishing, there will always be one or two games that will suddenly amaze all players.
Roach has played many such games.
Because he was exposed to games relatively late, the game world presented in front of him is a treasure trove that has been accumulated for a long time. He can often search for some games from a few years ago or even ten years ago. Although the pictures are not as realistic and gorgeous as later, they are equally fascinating.
For example, a fantasy adventure role-playing game that Roach once played.
In that wonderful game world.
Chapter completed!
Prev Index    Favorite Next