Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 2 Game Prospects

 "This game is quite fun to be honest!"

"Drifting, big rush, and small rush are indeed quite novel!"

"But I see the shadow of Mario Kart in this game!"

At this time, Yang Peng was sitting in front of the computer host, testing the game brought by Xu Cong.

While typing on the keyboard, I made corresponding comments about this game.

What Xu Cong brings this time is a youth game kart that was once very popular in his own time and space!

Of course, the games we are testing are just corresponding frameworks.

Character modeling, racing modeling and map art have not been completed yet.

After all, Yang Peng didn’t give Xu Cong enough time, so he could only make a rough framework similar to a single-player game with several maps.

However, the corresponding game concepts and features are fully demonstrated in the simple version of the game.

Xu Cong dared to bring out this game, because naturally there are no online games similar to go-karts in this time and space.

However, this time and space has the originator of kart games, Mario Kart.

Even some subsequent prop modes borrowed from racing games such as karts basically adopt the core gameplay of Mario Kart.

Although karting games are based on Mario Kart, they have made corresponding innovations on this basis. The biggest innovation is drifting.

Racing drift, small dash, gas gathering, big dash!

This is a kart game, which has made innovations based on the original racing game, further increasing the competitiveness and operability of the corresponding kart game.

The competitiveness brought by innovation can make the current kart game become an online racing game on the Internet platform.

After all, the fun of corresponding interesting games, whether stand-alone or online, is actually not much different.

But when a game has corresponding competitive gameplay, the game is more suitable for online multiplayer play.

In addition to the taboo brought about by the corresponding innovative gameplay of karts, the Q version of the game style is also one of the reasons for its success.

Of course, subsequent Penguins also began to learn from this game, transforming the corresponding game style into cool fashion music racing gameplay, and with the help of Penguin's extensive user base, it also attracted a large number of users to play on the Internet.<

/p>

Yang Peng is quite satisfied with this game, but he is satisfied, but Yang Peng still hesitates.

"It's just that this game doesn't seem to be suitable for this market at the moment."

What Yang Peng hesitates about is the charging of the game.

After all, the gameplay and corresponding innovations of this game can indeed attract a group of game enthusiasts.

But how to charge for this kart game has become a problem.

Xu Cong didn't have much worry about Yang Peng's question.

Nowadays, the development of this plane is slightly slower than that of our own time and space plane.

At present, most netizens adopt the corresponding charging time model!

Players pay out as much as they play!

As for free games, they are basically still in their infancy.

Racing games similar to karts are themselves niche games. It should be said that the audience for the current mainstream monster-killing and upgrading games is not large.

Although racing games are good to play, who wants to actually spend money to play racing games?

After all, compared to games that involve killing monsters and upgrading, the benefits gained from racing games after spending a lot of time are completely inferior to mainstream monster-fighting and upgrading games.

Fighting monsters and upgrading the game, after playing it for a few hours, you can at least upgrade a few levels, and you can also get some equipment and props.

But what can a racing game have? Even if you upgrade to get props, the value of virtual items is far inferior to mainstream monster-killing and upgrade games.

This is also what Yang Peng is worried about now.

The game is a good game, but in the face of an online game market full of paid games, this type of game is destined to be a niche existence.

Although Yang Peng claims to have founded a game company because he loves games, Yang Peng will not be stupid enough to lose money making games.

After all, Yang Peng himself is not a pure gamer.

"I have an idea, just play the game for free..."

Faced with the other party's questions, Xu Cong directly gave his answer.

Of course, this is not just Xu Cong’s answer, but also the answer of an era after Xu Cong’s death!

Paid games must die, free games are the way to go!

"Free, man, are you kidding me here!"

Yang Peng's eyes widened after hearing Xu Cong's words, and he asked Xu Cong with an expression of disbelief.

There is no charge for games. Is striving to be a game company doing charity?

Xu Cong did not hesitate and explained the concept of "free games" directly to Yang Peng!

"Free games" are not necessarily "free", the so-called free is only superficially free.

During game time, fees will be charged at the beginning of the game, and the corresponding cars and props in the game will be charged.

Earn income through the sales of corresponding props.

Sometimes as long as the operation is good, the income from prop charging can be more powerful than time charging.

Young man, do you want to become stronger in the game? Then top up your money!

Boy, do you want to be cool and awesome in the game? Then top up your money!

Young man, do you want to stop being abused by other bosses in the game? Do you even want to retaliate against these bosses? Then top up your money!

It’s fun to recharge money for a while, and it’s always fun to recharge money!

Of course, prop charging is essentially spending money to buy in-game values ​​and modeling!

If a game wants to develop healthily, it has very high requirements for the numerical balance of the corresponding game.

First, we need to be able to make some unconventional props to attract consumption from some game players.

On the other hand, it is necessary to be able to control the values ​​of these extraordinary props within a certain range to ensure the basic experience of some players.

That's right, it's the basic experience of the corresponding player.

The decline of most games basically starts with the loss of basic players.

Basic players feel that the game has lost the game experience due to imbalance in balance, and will eventually leave the game directly.

These corresponding basic players are the majority of game players.

As for the few remaining players, most of them are krypton gold bosses, who can rely on krypton gold to obtain an unparalleled gaming experience that far exceeds that of some basic players.

It's just that when most basic players leave the game, the number of players in the corresponding game will be significantly less active. Without these reference points, these krypton gold players will not be able to feel the corresponding high numerical value.

A sense of superiority.

In the end, these players who spend a lot of money will gradually disappear, which means that a game is basically in a state of half-death.

Of course, according to Xu Cong's current estimation, as long as Yang Peng is not a particularly useless person and manages it a little better, it won't be a problem for this game to be popular for two to three years.

The concept of free games instantly opened up a new world for Yang Peng.

Yang Peng, who received an elite education, also has a sharp vision. Although there are no truly free games on the market yet, Yang Peng feels that this "free game" concept is very likely to succeed.

We can even use the concept of this free game to really build up the company's name, so that the company and the game can gain corresponding popularity.

At that time, the company will not only be able to charge for the corresponding game props, but also make profits through a series of channels such as advertising based on popularity and traffic.

"This game is good, and the concept of this free game is even better. Let's do this, Lao Xu, I formally invite you to join our company as a product manager, with a monthly salary of 10,000, and at the same time, I will give you the dividend rights of 20% of the company's shares in my personal capacity.

!"

At this time, Yang Peng finally made up his mind to become the first person to eat crabs.

After all, from what Xu Cong said, Yang Peng felt that the cakes painted by Xu Cong were very delicious.

Of course, Yang Peng is also a very smart person. He did not directly hand over the corresponding shares to Xu Cong, but used corresponding dividends to win over Xu Cong.

Of course, this is also where Yang Peng is most astute.

After almost understanding the concept of free games, Yang Peng actually has a certain degree of negotiation initiative. At the same time, Yang Peng is not afraid of the current Xu Cong's rejection.

After all, with such a game concept, Yang Peng can definitely learn from some popular games to apply the concept of "free games".

However, Yang Peng does not want to completely freeze the relationship between the two. At the same time, Yang Peng also sees from the current free game concept and the corresponding kart game that Xu Cong is still somewhat capable.

Although the dividend rights are completely inferior to equity, it is still an offer that Xu Cong cannot refuse.

20% company dividend right! Product manager!

Xu Cong was not dissatisfied with the chips proposed by the other party, and even directly and decisively agreed to Yang Peng.

After all, Xu Cong has no way to get money faster now.

The so-called 20% dividend right is enough for Xu Cong to accumulate wealth in a short period of time.

Of course, after Xu Cong becomes the corresponding product manager, he will no longer consider the so-called long-term development of the game.

Give out props and make money!

Get one set out a month and make a lot of money!

This is what Xu Cong needs to do next.

"Oh, okay, Lao Xu, then this game will be entrusted to you in the future. I hope you can make this game as soon as possible!"

Seeing Xu Cong's cheerful appearance, Yang Peng also showed a slightly surprised expression, but Yang Peng soon returned to his original state.

To be honest, Yang Peng even felt that the 20% dividend right was too much.

However, due to the friendship between the two of them, and Xu Cong's cheerful appearance, Yang Peng put this idea behind him.

After the two parties signed the corresponding contract, Xu Cong also officially joined Yang Peng's game company, Tiancheng Entertainment.
Chapter completed!
Prev Index    Favorite Next