Chapter 28 The Road to Glory
How to describe it? If the previous light-brain games restricted players' "illegal" behavior at the source, then in [Fantasy World], heavy penalties were imposed after players "violated the law."
In the past, Guangyou's setting was that players were not allowed to PK in the novice village. This was reflected in the fact that one player's attack action could not hit another player at all. Naturally, there was no so-called robbery. But now, [Fantasy World]
This is not done, but after the robbery occurs, the NPC will come forward to "enforce the law".
Although both of them expressly stipulate that no pk is allowed in the novice village, it is obvious that the former approach is more practical and more effective.
Xiao Lang had not seen any players take the risk of molesting someone with a different surname (or someone with the same surname). He didn't know how to deal with this, but he seemed to have heard that the punishment was more than just dying once.
But what Xiao Lang was thinking about now was not that. Instead, he discovered a more difficult problem. The soldier who upheld justice just now was obviously just an ordinary soldier, because the soldier badge he wore was the same as his own.
It's just a word for "soldier". Of course, at most he is a veteran.
But if an ordinary soldier has the strength to kill a person instantly with a sword, then to be honest, Xiao Lang has to be prepared to find a quartermaster to change his mission.
According to what the halberd commander said, the final result of Xiao Lang's siege battle, which he had never experienced before, was that both sides suffered losses - one side was defeated and retreated, and the other side was unable to take advantage of the victory and pursue it.
This also shows that the strength of both sides is basically the same. It is impossible for the soldiers of Xin'an City to have the strength to kill players instantly with a sword, while the defeated army can only cause single-digit damage to players.
This is unrealistic. Can it be inferred that for players who start out as recruits, a considerable part of this task cannot be completed.
No wonder, the halberd commander told Xiao Lang that he could change the mission.
However, Xiao Lang is very confident in himself. If he can't complete it, then probably not many people in the entire [Fantasy World] can complete it, and then this novice [main mission] will be meaningless.
Xiao Lang came out of the north gate. Since he had a soldier badge on his belt, he was able to go without any obstruction. The city gate was wide open, but there were only a few soldiers responsible for checking the identities of the players.
As soon as he walked out of the city gate, Xiao Lang took a breath of cold air.
Isn't this a defeated army? When did the defeated army dare to be so arrogant, gather under the city in such large numbers, put up tents, and light bonfires?
Well, in games, sometimes reasonable surnames are not that important. What is important is that players have monsters to kill.
Originally, Xiao Lang subconsciously thought that the words of the halberd leader were exaggerated. After all, this novice city was peaceful and the city walls were very clean. There was no smell of war. It didn't look like it had just experienced a big battle.
But when I went out of the city, I got good news. At least with the number of players now, there would be no problem of grabbing monsters.
In the distance, there are almost tents and bonfires next to each other. The flags flying above are also very easy to identify. The word "enemy" in black on a white background clearly indicates their identity. Nearby, they are in Novice City.
Five hundred meters away, there was an enemy soldier every ten meters or so, some were sitting and some were lying down, but without exception, they all held swords and other weapons in their hands.
Judging from the surnames of ordinary games, shouldn't all low-level tasks for players involve fighting cats, dogs, chickens and ducks? Why does [Fantasy World] require players to fight humanoid monsters from the very beginning?
Xiao Lang curled his lips, stopped thinking about anything, and walked straight towards the nearest enemy soldier.
I have to admit that the art work of the fantasy world is indeed outstanding, not to mention the realistic appearance, and it seems to have a slight sense of oppression. When Xiao Lang walked ten meters in front of the enemy soldier, this
The guy stood up calmly and took the time to pat the dust and grass clippings off his butt.
[Normal enemy soldiers]
Level:2
Qi and blood: 0
This is the information Xiao Lang found out.
[Exploration] is a basic skill given to players by the system. Each player will have it after entering the novice village. There is no CD and no consumption. However, the information that can be viewed is very simple. Of course, it is better than nothing. The simplest
An example is the mud monster Xiao Lang faced. If it had been investigated in advance, well, it might not have had a big impact on the final result.
Turning back, Xiao Lang would not wait for the enemy to clean up before starting to fight, but would directly aim at his neck and stab him.
For Xiao Lang, sword weapons are indeed not very convenient, but there is no way, the NPC does not give swords, only knives.
This seemingly lazy enemy soldier had no time to raise his sword to defend himself, and he didn't even intend to defend himself. He directly slashed at Xiao Lang with his sword, with the intention of exchanging injuries for injuries.
But the problem is that Xiao Lang knows that 80% of the so-called ordinary soldiers have the attack power to kill players instantly, so the idea of dealing damage even if he takes a knife will never come up.
Before the sword arrived, the fierce wind of the sword had already hit Xiao Lang's face.
This is also the reason why Xiao Lang has adjusted the sensitivity of his tactile nerves to a relatively high level. At this level, Xiao Lang can dodge without even looking.
After all, although the knife is heavy and powerful, its speed is "too" slow.
Xiao Lang saw the right moment and took a half-step back. To outsiders, this half-step was extremely reluctant, because if there was even a slight difference, Xiao Lang would have to peel off a layer of flesh.
But Xiao Lang knew that even taking half a step back was enough, so why bother doing more useless work?
While he was retreating, he waved the saber in his hand and slashed diagonally at the wrist of the enemy soldier holding the saber.
-'!
Xiao Lang succeeded with one blow and took two big steps back to distance himself from the opponent. In fact, he had a chance to pursue the victory at this time, but in Xiao Lang's eyes, this enemy soldier still had some effect, and he could not let him just
He died so easily.
"You damn bastard!" This enemy soldier didn't seem to have a bright mind. He was just a simple task monster. He roared angrily, but he couldn't tell the difference between the two of them and continued to attack.
I saw him switching to holding a knife in both hands, swinging it horizontally, and slashed at Xiao Lang.
Xiao Lang raised his sword to block and did not cause any damage, but he was so shocked that his jaw went numb and he almost couldn't hold the handle of the sword.
Lack of dexterity, no martial arts skills, and not fast, but surprisingly strong: Xiao Lang commented on this enemy soldier.
-35! Xiao Lang slashed the enemy soldier on the back.
Xiao Lang was not in a hurry to kill this enemy soldier. Having an injured guy would obviously make him proficient in certain combat modes in this game.
This truth is not difficult to understand. Although Xiao Lang has the level of a professional player, there are always some things that are different after switching to a new game. He needs to slowly become proficient in actual combat, just like a football player with a higher level.
If you are suddenly told to change to a new type of football during a game, even if the two are only slightly different in surface pattern, you will still feel a little uncomfortable.
Now, Xiao Lang is using this unlucky guy to re-familiarize himself with his skills and gain some control over his strength. Although Xiao Lang tried his hands on clay puppets before, it was just a trial, which was far from enough.
-0! Stabbing the enemy soldier in the chest with a knife should logically cause higher damage, but who knew that the enemy soldier actually wore a protective goggle, so the knife had almost no effect.
However, the rhythm is completely in Xiao Lang's hands, and it is impossible for this enemy soldier to cause any waves.
After a while, the enemy soldiers who were so brave just now completely slowed down, and even their strength began to be almost the same as Xiao Lang's. Obviously, this guy's durability was not that outstanding.
"die!"
Since the teaching tool is no longer capable of fighting, there is no need for Xiao Lang to waste time on him anymore and he will cut him off with one knife.
He gained 1 point of combat merit and 10 points of experience. Since there are two books in the skill column, the character Xiao Lang actually gained 8 points of experience.
Although these enemy soldiers look like they are not easy to mess with, Xiao Lang knows that although monsters like this have strong attack power but shortcomings in speed, it is not too difficult for high-end players to deal with them, even for novices.
, as long as you are careful and use up all his physical strength in the early stage, then you can kill him however you want later.
After all, it's just a novice mission, so it's not too difficult.
However, if it is not a mission and you want to rely on killing monsters to level up, then these defeated troops are not a good choice for most players.
Xiao Lang glanced at the corpses of the enemy soldiers that revealed nothing, and walked directly back to the city.
Since Xiao Lang is adjusting the green mode, the corpse will be automatically refreshed after a while, so there will be almost nothing in the place where he fought just now.
If you want to be more "realistic", you can completely adjust it to bloody mode. In that case, every time you slash, there will be patches of blood. This is true whether the player kills the monster or the monster kills the player. And if it is
In green mode, only blood-red wounds will appear and no bleeding will occur.
In bloody mode, all killings will appear very real. The most intuitive thing is the splash of blood. For example, if Xiao Lang had switched to bloody mode just now, there would still be countless blood in this area.
Xiao Lang has no such hobby, so his clothes are still as clean as new.
However, just because Xiao Lang doesn't have it doesn't mean that everyone doesn't have it.
One of the important reasons why light-brain games are supported by the gov is that they can release people's excess hormones, and bloody killings can stimulate people's senses to the greatest extent. This is undoubtedly the most effective and direct method. Although
Many people disagreed and believed that this would only further stimulate some people's desire to kill in reality. In the end, the game company's compromise resulted in the development of two modes.
Xiao Lang didn't care about this and returned to the city. At this time, Lieutenant Fenwu and the Halberd Commander were still standing there, with a few players sparsely surrounding them.
Xiao Lang walked over and was encouraged by Fenwu Lieutenant. To Xiao Lang's ears, they were nothing more than polite words + official talk. However, what he didn't know was that only those who had completed this task without injury were qualified to listen to this.
With a set of polite words, others can only hand over the task to the halberd commander. Although the effect seems to be no different, it always looks better in appearance, right?
I got 5 points of combat merit and a bottle of red medicine to restore qi and blood.
[Hemostatic agent (small)]
Effect: Restore 50 points of player's life within 10 seconds
Note: Used in non-combat state, recovery will be terminated after being attacked. During this period, it cannot be used together with other blood recovery medicines. The upper limit is 0.
The upper limit here means that when a player uses this small hemostatic potion, he can only recover up to 0 points of blood. If a player's full health is 300 points and he uses this potion when he has 190 points of blood left, he can only recover 0 points of blood.
Can be restored to 0 points.
Of course, Xiao Lang's current energy and blood volume is far from reaching the upper limit.
The advantage of this potion is that it has no cooling, but as can be seen from the effects and remarks, the cooling time is equal to 10 seconds.
Putting the potion in his arms and taking on the second main mission, Xiao Lang had no intention of studying it for the time being and went directly to the quartermaster's office. He wanted to know what the purchasing power of these 5 points of combat merit was.
Chapter completed!