Font
Large
Medium
Small
Night
Prev Index    Favorite NextPage

Chapter 168 New Ideas, New Ideas (6K)(1/2)

Chapter 168 New ideas, new ideas (6K))

Author: Crow One

Chapter 168 New ideas, new ideas (6K))

For Zhou Xin, games are just a means, and increasing the download rate of the Riot Games client and finding new payment scenarios for NewPay are the goals.

The bursting of the Nasdaq bubble intensified, and Internet companies of different sizes were severely affected no matter which field they were in. eBay, which was originally negotiating a merger with Yahoo, was suspended, and Amazon's market value fell by 80%.

Both eBay and Amazon need to be responsible to investors and need to find new stories to excite Wall Street. Is there any better story than electronic payments?

Amazon, eBay and other e-commerce companies have made various hints and expressions to NewPay through different channels, hoping to acquire NewPay. If NewPay does not accept the acquisition, they need to reconsider the current partnership.

Zhou Xin needs to prepare. Once Amazon and eBay kick NewPay out of electronic payment channels, and Quora is out of his control, what application scenarios will NewPay have to survive.

Although this has not happened yet, the electronic payment software developed by eBay and Amazon has a small number of users and a poor user experience. They cannot get rid of NewPay for the time being, but the future is hard to say.

Especially recently, Zhou Xin heard from Peter Thiel that eBay is in talks to acquire X.com, the electronic payment website founded by Musk.

This gave Zhou Xin a sense of urgency. He needed an online game to help NewPay find new payment scenarios.

The Riot Online Game Store has always used NewPay as the only payment channel, but this is not enough because for most users, the purchase frequency of stand-alone games is very low.

Taking Steam in the future as an example, the number of simultaneous online users exceeded 30 million, and the number of monthly active users was 132 million, but the total number of purchases for the year was also 137.6 million.

That is to say, the average number of games purchased by users per year is less than 1. The sample data taken here is the number of monthly active users of Steam, excluding users who have registered accounts but do not use them.

Online games will bring more frequent payments. Global online games alone are enough to support an electronic payment software.

Coupled with NewPay's deep involvement in Alibaba's cross-border trade, NewPay can live very well.

Riot Games client and NewPay can be regarded as the infrastructure of online games. What Zhou Xin has to do now is to let game manufacturers see the profit value of online games.

Having just one "Teamfight Tactics" is not enough. More online games are needed to support Riot Games and NewPay.

Therefore, "Team Tactics" is just a horse's bones from the horse's bones.

When choosing a game, there were many options, but considering network latency and computer performance issues, I finally selected "Teamfight Tactics", which is also preparation for the subsequent League of Legends.

The Auto Chess model is time-tested, and Dota Auto Chess quickly became a hit once it was launched.

Later, almost all MOBA games launched their own versions of Auto Chess, Honor of Kings, League of Legends, Battle of Heianjing, 300 Heroes, etc.

Auto Chess seemed to be a trend followed by game manufacturers at that time, just like a large number of two-dimensional mobile games appeared on the market after FGO became popular.

Even the developer of "Black Myth Wukong" launched Crimson Tide Auto Chess based on their mobile game Crimson Tide.

As an evergreen tree in the auto-chess war, "TFT" has been surviving and doing well. Even within Riot, resources are allocated to "TFT" year by year.

The reputation of Zhou Xin and Flamingo Games, as well as the now monopolized online distribution channels like Riot Games, and the Riot Games professional forum, Zhou Xin has too many cards to play, all of which determine the fate of "Genting"

"The Game" cannot fail.

Just a pile of publicity resources can make it popular, not to mention that the auto chess model itself is a market-proven model.

In the future, if Dota Auto Chess is made by a company owned by the founder of Steam, it will definitely be much more popular than one made by an unknown small factory.

At the same time, the two games previously launched by Flamingo Games are both masterpieces of the year.

This is just like MiHoYo, which successively produced two highly acclaimed games, "Honkai Impact" and "Genshin Impact", and then launched "Star Rail". The spontaneous enthusiasm of players was enough to attract the first wave of audiences.

Of course, whether it can continue to be popular in the future depends on the quality of the game itself.

Zhou Xin dares to say that after "TFT" becomes popular, other game manufacturers will also launch their own auto chess.

For example, Nintendo's Pokémon IP and Sega's Romance of the Three Kingdoms series are well-known IPs that come with enough characters, so they are naturally suitable for transitioning into auto chess.

There is no threshold for gameplay, and it is the easiest to plagiarize. After Dota Auto Chess became popular in later generations, Valve officially released an Auto Chess game called Dota Underlords in Chinese, which has a lot of similarities with Dota Auto Chess.

But Zhou Xin doesn’t mind being copied at all, as long as your game is launched through Riot Games.

I wish there were more online games to support NewPay’s payment scenario.

"The server is finally launched. I have been eager for it for more than ten days. As a player who has been a loyal supporter of Riot Games since Angry Birds, do you know how much I long for "Team Tactics"?"

Veteran players, it seems like they haven’t aged much after two years. In short, players who know the history of Flamingo are still used to calling it a Riot game.

In addition, the actual controllers of Riot Games and Flamingo Games are Zhou Xin. Not only players think so, but the outside world also thinks so.

“I download the game of TFT every night before going to bed, and then watch it when I get home from get off work the next day. I am already familiar with its strategies, and no one can stop me from reaching the ladder!”

"As a mahjong lover, I feel that it is very similar to the combination of mahjong and chess. As expected of Newman, it combines the quintessence of China with the mainstream chess sports of the West. It just looks very attractive.

.”

May 15th of the new millennium is Monday. As a loyal fan of Riot Games, Rex took time off on this day to wait for the launch of the Genting server.

As far as he knew, there were many such people.

Before the official launch of the server at ten in the morning, Rex sat in front of the computer and browsed the posts in the Riot Games TFT section.

The game has not yet been officially launched, but this section has quickly reached the top three positions in the Riot Games section popularity rankings. You can see many players like him in this section, who took time off to wait at home to wait for the server to start.

Clothes.

There are a lot of posts discussing the game itself, and there are also some players who have participated in the E3 exhibition and queued up to experience the game to give their own testimonials.

"This is a completely innovative game type, and yes, it is completely different from previous games.

"Teamfight Tactics" combines strategy, card collection and board game elements to form a unique gaming experience. It gave me an extremely fresh feeling when I experienced it for the first time.

It combines strategy and depth, learning curve, competitiveness and game pace.

Its gameplay emphasizes strategy and depth. When I first started playing, I mainly considered the bonds between the chess pieces, trying to create as many bonds as possible. Later I discovered that I also needed to consider the restraint relationship between the lineups and the positioning of the chess pieces.

By the time I played the game for the second time, economic management had become a factor that determined the outcome. After the E3 exhibition, I went home and watched game videos, and found that economic management and when to spend money were more important than bonds.

The game rules and gameplay of Teamfight Tactics are relatively unique, but novices don’t need much time to understand and adapt. It is difficult to master or master this game, which is similar to the strategic depth mentioned above.

There are so many points you need to consider.

There are 7 competitors besides you at the same time. You not only need to consider your own strategy, but also adjust your strategy according to other people's strategies.

The ranking mechanism and each round of battles make the entire game full of competition and give the game extra appeal.

While waiting at the E3 site, I felt that the pace of the game of "Team Tactics" was too slow. Each game took thirty minutes or more to complete. After queuing up and it was my turn to play, I felt that the time was so slow.

It's short, and it ended before I could fully appreciate its subtleties.

Overall this is the most fun game I’ve played this year.”

Compared to clever posts, Rex prefers to read posts with a certain density of information.

While browsing the forum, he glanced at the time in the lower right corner from time to time. At 9:55, he had already opened the Riot game.

As a result, he found that the login button had lit up. "What's going on? Can you log in already?"

After he clicked, he found that he could log in, five minutes earlier than the original time.

Rex quickly became addicted to the game and only took a few bites of bread at noon.

In another game, when he was about to win, his opponent successfully chased the Samsung hardware card, making his efforts in the game go to waste.

Nowadays, everyone is not used to surrendering and not letting the other party feel happy. Rex watched helplessly as his little hero was defeated, and then the words "second place" were printed on the screen.

He found that the most painful thing about playing this game is to be in second place. If you are in eighth place, you will only want to rush to the next one. If you are in second place, you will always be worried about being almost first.

After the second round of this game, Rex calmed down and looked at the time. It was already six o'clock in the afternoon.

"I only ate bread at noon, so no wonder I'm starting to feel hungry." He thought to himself, "I'd better go out to eat something in the evening. What I just did was really unpleasant."

Before leaving, he took a look at the Riot Games forum and found that the "Top Tactics" section had quickly topped the list.

Players have discussed the game itself in it. Thanks to the video, the game itself has fully met their expectations.

"I almost won the game just now. Although I won the game, why are I so unhappy?" Rex smiled knowingly when he saw the posts of players who had the same experience as him.

"Have you bought the communication certificate? I saw that the communication certificate costs 9.9 dollars and you can get a total of 4 chessboards, as well as some small heroes and corresponding attack special effects. I kind of want to buy it.

Buying the chessboard alone costs US$9.9." Rex hadn't noticed yet where the charges were.

In his opinion, it is simply unimaginable that such a good game is free.

After seeing this post, Rex returned to the game interface and discovered the monthly ticket purchase introduction on the homepage.

The monthly pass is similar to the Genting ticket in later generations. After you buy it, you will get corresponding points as you complete the tasks, and the points will unlock rewards.

You can get up to 4 chessboards and some other items.

This mechanism determines, to a certain extent, how long players can play the game.

Rex looked at other pricing. There are three levels of chessboards, ranging from $9.9 to $29.9.

The first three chessboards obtained through monthly tickets are all priced at $9.9 in the store, and the final grand prize is a chessboard priced at $19.9 in the store.

Rex was already excited. He opened the payment interface and wanted to take a look at the replies of other players in the forum.

"Buy it, I have already bought it. Compared with simply buying a chess board, the monthly ticket is much more cost-effective."

"Such a game is released as a paid game, and the price of $9.9 is too cheap. I bought it anyway. If no one buys it, what will happen if Newman stops making games in the future?"

There are not only such irrational voices in the forum, but also rational voices, but the rational voices also call on everyone to buy:

“I carefully read the rules for upgrading the monthly pass points of TFT. According to its rules, you can unlock all the rewards by playing once a day. So I plan to buy it. It’s not a loss at all for so much stuff at US$9.9.”
To be continued...
Prev Index    Favorite NextPage