Chapter 147: Spotted Snake Crocodile
Chapter 147 The crocodile
Let’s not talk about what the special mission of ‘Dream Journey’ was for the moment. It wasn’t long after they successfully eliminated the first White-ringed Night Vulture in ‘Bright and aboveboard’.
The Zerg finally encountered a creature that could be called "Big Trouble".
The swamp lies across the Zerg's path. Due to its huge area, it cannot be passed by taking detours from both sides. Therefore, after a simple judgment, the best way is to find a barely passable road and cross the swamp.
The reason why it is difficult to walk in the swamp is mainly because of two points. One is the lake on the surface. Although the Zerg are not afraid of water and cannot drown in a short time, they do not have the swimming skills to pass through the water... Are there any in the water?
Dangerous organisms have not yet been identified.
Moreover, most of these swampy lakes are exposed to the outside. Once any creature appears, it will be very conspicuous. Many giant birds like the white-ringed night vulture live nearby, and it is easy for them to take them as prey.
The other is the swamp in the dark. Because the water vapor nearby is rich and the ground is very wet and soft, the swamps that can trap creatures are mixed in. It is difficult to distinguish. You may not know which step you step on and you will get trapped. It is really difficult to prevent it.
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For a while, Molan couldn't think of any way to change the terrain here... We can't let the Zerg drink all the water.
Then we can only resort to other methods, or Mo Lan can temporarily research the biological genes of a kind of insect that can pass through the swamp without any hindrance - the white-ringed night vulture. Mo Lan has just started researching it, and there is no result yet.
Fortunately, the lakes and swamps were not all completely connected, and there were some places where normal walking could be done. Molan sent many Zerg to explore the road in order to find a road that could be passed smoothly.
The crocodile is a huge creature that appeared in front of the Zerg at this time. They live in the swamp. Their special body structure allows them to sink into the swamp at will, lurking and waiting for their prey to be swallowed by the swamp, and then pick up ready-made food.
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Of course, they themselves are also a huge threat. The maximum size of crocodiles on earth can reach more than seven meters, and the ones on the planet Tanlon are only larger.
Preliminary judgment shows that these crocodiles should be between 12 and 15 meters tall. They have a thick layer of scales on their bodies, and their gray color is like swamp mud, which is a camouflage color.
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In order to cope with the huge pressure when sinking in the swamp, the scales on the body are very hard and strong. The musketeers' muskets can't even make a hole in it.
It would probably take an interstellar technology gun to break through the defense.
But it is not without natural enemies. Creatures larger than the crocodile, or predators with sharp claws, or birds of prey with sharp beaks, can hunt these crocodiles.
The scales on their bodies are indeed hard, but they are not completely unbreakable. After all, it is just a layer of skin. Although the back is hard, it is still soft after turning over to expose the abdomen.
However, the problem is that the Zerg under Mo Lan's hands don't seem to have anything special against the crocodiles.
The mantis humanoid Zerg, even after upgrading once, is only over two meters in size. The two front legs are indeed quite sharp, but they may not be too hard, and they may be broken when poked.
The tentacle-type Zerg is only over three meters long. The tentacles are limp and can be used to imprison creatures that are similar in size to themselves. At most, multiple people can cooperate to control creatures that are not particularly large in size.
For example, the ten-meter-long crocodile is more famous for its great strength. If the tentacle-type insects want to control the crocodile, it can only be a delusion.
For example, the pangolin-type Zerg is only five or six meters in size, which is half the size of the snake crocodile, and they do not have very sharp claws that can be used for attack. What they are best at is actually similar to the snake crocodile, so
It's for defense. The shell on its body is different from that of the crocodile.
There is also the most powerful water monkey type Zerg that Molan currently has at his disposal. This type of water monkey type Zerg is not larger than the pangolin type Zerg, because their main feature is their flexible body.
Although it should be able to break through the defenses of the crocodile, the problem is that the terrain of the swamp is completely unsuitable for the output of the water monkey type Zerg. The ground is slippery and full of mud, making it difficult to use force and difficult to move, which directly limits the water monkey type Zerg.
The biggest advantage of odd jobs.
Faced with a size difference that is more than double, the water monkey type Zerg can attack the crocodile many times without any effect, but it cannot stand the counterattacks of the crocodile several times, and loses any ability to resist in minutes.
The most important point is that the crocodile is not a solitary creature, but a gregarious creature.
In a swamp, there is a whole group of crocodiles. The number is not fixed, and it depends on the size of the swamp they occupy, but at least there are at least hundreds of crocodiles living in a swamp.
They are social to a certain extent. There are leaders in the group, and they will cooperate in hunting. When faced with creatures that are dangerous to themselves, they will give priority to rescuing their companions and will not easily leave their companions alone.
So Mo Lan is now facing a quite headache situation.
Let's take a detour. The scope of this swamp is quite vast. It's impossible to judge how long it will take to take a detour. Moreover, once you choose a detour, there will definitely be a period of time when you don't have enough energy and can only consume inventory. This is the last thing Mo Lan wants.
See the loss.
But instead of taking a detour, they choose to go through the swamp, because the crocodiles are too annoying - this is not something the Zerg can do without provoking them.
First of all, let’s talk about the geographical location. There are probably patches of swamps appearing in the middle of the normal ground, but they look no different from the normal ground, so it’s easy to be deceived.
Once you accidentally enter the swamp, you will definitely encounter creatures like the crocodile and be eaten as prey.
Even if the whole journey went smoothly without straying into the swamp... Why, the crocodile wouldn't come out of the swamp?
Not to mention coming out of the swamp, the snake crocodile will often go to the swamps and lakes to catch fish to eat, and will only return to the swamp when it is resting.
After all, the prey that falls in a swamp every day is not too much, not enough to feed a whole group of people. The main food is all kinds of fish in the swamps and lakes. Those creatures that accidentally enter the swamp are just takeaways.
Another point is that the water lake is not considered safe. There are also some fish in it that can pose a threat to the crocodile. There are also some giant birds on the lake that are always watching with eager eyes, so that they do not dare to go in.
Settled down and raised a family in a lake.
The swamp was chosen because, apart from them, there are not many other creatures that have the ability to survive in the swamp, which allows them to obtain the safest resting environment. Multiple crocodiles can also stay together more safely.
Good at maintaining body temperature.
It can also avoid accidents in which a snake crocodile suddenly develops a problem and cannot get out of the swamp... People can have cramps and numb hands and feet, and of course a snake crocodile will also have some problems.
Therefore, it is not necessary to avoid the swamp or take a safe route, because you may encounter a crocodile that has just returned from eating in the swamp lake, or has just crawled out of the swamp and is going to eat in the swamp lake.
You may also encounter a crocodile lurking in the swamp, observing the passing creatures. After confirming that the size of the passing creature does not pose any threat, the crocodile will run out directly and drag the prey back to the swamp.
Even if this crocodile is full, it will not let go of any prey passing by, because the crocodile is huge and consumes a lot of energy in its movements. They usually live in swamps, and more are also
Taking a rest similar to hibernation, saving the energy consumed by the body.
After all, it is not easy to eat a full meal for someone with the size of a snake crocodile. If you don't do this, you will be hungry for most of the year.
Mo Lan couldn't let her Zerg fill the belly of the Zerg in vain, hoping to feed them all so that they could pass through this place - she was the queen of the Zerg! If she really did this, wouldn't it mean that the Zerg's
I lost all face.
I've only heard that the Zerg are not picky about their food, but I've never heard of a Zerg feeding themselves as food to other creatures. That's really funny.
However, environmental factors must still be considered. If the Zerg were to hunt down the crocodiles regardless of the cost, they would definitely be able to do it, but the cost would not be small, and Molan always liked to calculate cost-effectiveness.
She doesn't want to do anything that is too embarrassing.
So after thinking for a while, Mo Lan happily sent a temporary mission to the players who had accepted the second main mission, and handed over the problem of how to deal with these snakes and crocodiles to those players.
After all, the reason why Mo Lan asked this group of players to follow him was so that they could be useful at times like this, and now was the time to use them.
[Temporary·Emergency mission: On the great journey of the Zerg, we encountered trouble again. The swampy environment made it difficult for the Zerg. In the swamp, there are creatures such as "Zerg Snake Crocodile" secretly watching. Please
Players find a way to get rid of these "snake crocodiles" and successfully pass through the swamp here.]
[System prompt: Each player will have control authority over 100 ordinary Zerg species and can choose the number of various Zerg-like species.]
[System prompt: Every time one crocodile is successfully killed, you can get an opportunity to replenish the number of Zerg consumed; for every ten crocodiles you successfully kill, you can get an opportunity to increase the number of Zerg you can control. 】
[System prompt: Once this mission is accepted, you need to kill at least one crocodile before you can submit the mission. If all 100 ordinary Zerg are exhausted and fail to complete the requirements, subsequent participation in the second main mission will be cancelled.
Access permission prohibits the player from continuing to participate in the main mission 2. Players are advised to be careful when accepting this mission.】
Chapter completed!