Chapter Fifty-Seven Ten Days
In reality, ten days pass in the blink of an eye. Of course, this period of time is quite long for the players. Even if they can only play the game for eight hours a day, they have spent the equivalent of more than a month in the game.
time.
In reality, many changes have taken place in these ten days. In addition to the emergence of a full-function simulation warehouse, a high-tech product that seems to transcend the times, many products in daily life have also been improved a lot, such as computer chips. Originally, computer chips
The technology of foreign countries is better, and with the technological blockade, China has been trying to catch up for a long time, but there is still a big gap. However, I don’t know why, just recently, a wave of domestic products suddenly broke out in China.
Chip craze.
Most ordinary people don't know the inside story and can only judge from the official data. The performance of domestic chips is many times better than that of foreign chips, which directly puts the other party at a distance.
Achieved overtake.
Then there is the more important energy issue. One of the main contents is the energy battery. This is reflected in the fact that the battery on the mobile phone has become smaller and the battery life has become stronger. It can be said that it can charge for five minutes and talk for a whole day. Except
In addition, this battery is also used in various industries, such as new energy vehicles. Originally, one of the shortcomings of new energy vehicles was the battery life problem. Especially in colder weather, the battery life is greatly reduced.
, and with new energy battery technology, the endurance of new energy vehicles has been greatly improved, and the overall cost performance exceeds that of normal cars.
There are many more. In short, this change is very rapid, like a blowout. The country is simply taking out various technologies all the time and using them to improve people's livelihood. Of course, in fact, the military industry is also improving.
, but the national official has not disclosed the relevant content, and everyone can only speculate based on various policies on people's livelihood. Perhaps the military industry has also received a huge improvement.
This is of course, after all, the information Mo Lan gave to Hua was comprehensive and all-round, rather than just focusing on a certain aspect. Only with the holographic technology, Mo Lan did a little trick to let these Chinese people first
Get it out.
It is worth mentioning that as more and more people have purchased full-function simulation warehouses during this period, the holographic game "Cosmic Star Tour" has also sold a considerable amount. Usually, people who have purchased full-featured simulation warehouses have
I’m not too short of money, so I don’t mind spending extra money to buy a holographic game. In addition, there is only one official holographic game currently on the shelves, which is quite rare. Most people are willing to spend money to try it.
It's fresh, so the quantity sold is pretty good.
Moreover, the officials are quite smart. They originally released this holographic game to make money, so they also made the "Cosmic Star Tour" into a computer game and a mobile game version and sold them together. The number of sales was quite large.
There are so many, even players who have not purchased the full-featured simulation warehouse can still experience the content of the game, and even the computer and mobile versions are sold overseas.
This is normal. After all, the computer and mobile versions are cut from holographic games with lower specifications. No matter in terms of picture quality or anything else, they are not comparable to those of current games. The only drawback may be that the gameplay is a bit monotonous. After all,
The person responsible for producing this game is not a professional at this either.
The reason why China released this game and related technologies first is because this game has no cost and is a direct finished product. You can start using it as long as you get it, which is almost a net profit.
However, they also keenly discovered that part of the money for selling games in the background had been tampered with, and the traces were very obvious. It would be better to say that the person who tampered with the money had no intention of hiding it. Of course, it was Mo Lan's money.
Come on, she collected a small portion of the proceeds from selling the game in China and used it to buy full-featured models for her players.
She did not remain anonymous when creating a warehouse or distributing benefits. Instead, she made it clear that she had taken the money. When the Chinese government found out, they had no objection. Anyway, this game was provided by Molan, so she took some formalities.
The fee was reasonable, not to mention that she really only took a small part. Compared with what Hua Guo earned, it didn't even make a splash.
Life on earth is developing with each passing day without everyone noticing. People living in it may not realize it for a while. However, those abroad and those far away from China will find that it has only been a month.
In the past few years, China has replaced most of the things used by ordinary civilians with the latest technology and materials. The various changes are dazzling and difficult to see.
After the ten lucky players finally received their places for the closed beta, Mo Lan was also considering whether to start the third beta.
For Molan, there is only one restriction that can really prevent her from expanding the number of players, and that is whether players on Earth have a fully functional simulation warehouse device that supports them to "log in" to the game.
The "Zerg" game has been in closed beta for 12 days. There are more than 140 players in total. Except for a few people who received the place for the closed test later, most of them have received a 3-4 point increase in mental power.
Having reached the threshold of 5 points of mental power value, players are now accustomed to describing the mental power value as a game level.
5 points of mental power value not only unlocks the "Zerg Mental Network" and "Friend Tag" functions, but also unlocks the "Team Formation Function". It is a real team. The players' mental networks are always linked together, not only in real time
You can sense the position of other teammates, and you can also feel the emotions of other teammates. The specific thoughts cannot be sensed, but the joy, anger, sorrow, and joy are very obvious.
I can't say it's good or bad, but it gives me a sense of identifying others. For example, three players got into a fight the day before yesterday because of this feature. They were a couple and best friends. It's easy to guess what happened. The girl who suffered the most won the lottery.
An internal test quota is the kind where you can choose to receive a fully functional simulation warehouse or exchange for two additional ones.
For the lottery slots for the internal beta slots, we did not require a full-featured simulation warehouse. Instead, we exchanged two internal beta slots, one for my best friend and one for my boyfriend. If three people entered the game together, the initial mental power value of the girl who suffered was higher.
In addition, he is relatively active in the game and is usually a game enthusiast. He was the first to reach 5 points of mental power.
In this game, 5 points of spiritual power can unlock the teaming function, which refers to the requirement for pulling others into a team. If you are a player being pulled into a team, you only need 4 points of spiritual power to join the team.
Then the boyfriend and best friend of the girl who was suffering were dragged in. The girl who was suffering was the captain and had a higher mental power value than the other two, so she dominated the game. After playing the game for a while, she realized something was wrong. How could her boyfriend get along with her?
Her best friend is so perfunctory and so perfunctory with her emotions...
...It can’t be said that the acting skills of the boyfriend and the best friend are poor. This is a direct link between their respective spiritual networks. They have first-hand ideas and everything. So the adulterous relationship between the best friend and the scumbag boyfriend was exposed, and the host girl had a fight with them.
The last three of them quit the game together, not knowing what was going on in reality.
Ahem... Back to the topic, players with 5 points of spiritual power can already exchange for stronger Zerg "game characters". For example, the tentacle-type Zerg that Molan brought to the Yegu Forest last time, players have reached
It has met the previous standards and has the strength to protect itself. Furthermore, Mo Lan does not want this group of players to be the main force. At most, he just wants to show the players the main mission and have a sense of participation to encourage them to continue.
It's just a game, the real test is the real group of Zerg soldiers under Mo Lan.
Going deep into the Yegu Forest is not something that can be accomplished in a short time. The last time it took half a month in real life and almost a hundred days in the game, this time the distance was further than last time, and the time spent was only
For a long time, how to arrange the players for the third test is also a problem, which requires Molan to carefully consider.
The novice base built by the players at their birth point had to be rebuilt after more than a hundred players joined later, after the rain stopped.
During the reconstruction process, the brick factory that made the main contribution was the brick factory.
Yes, in just a few days, this brick was so hot that he opened a factory in the game. He didn't do it on purpose. It was mainly because of the rain, so he built several brick kilns and ceramic kilns in the Zerg Nest 1.
, after the number of players increased, more and more people came to him to participate in brick-burning, so a few brick kilns were not enough, and then he had to expand several brick kilns for this group of top players to play... The game is not his
, Zerg Lair 1 is also public. This is a hot brick, so you can either help those players do it yourself, or watch those players mess around on their own. He has a bit of obsessive-compulsive disorder, so he simply helps other players complete it. Anyway, they all have to listen to his arrangements.
Mo Lan didn't pay attention. He turned around and found that his Zerg Nest 1 had turned into a large factory. Thinking that the players would have to dismantle them later if they wanted to rebuild the Zerg Nest 1, Mo Lan thought about it and didn't intend to trouble the players so much.
Okay, I directly sent a system notification for the completion of the side mission to this brick.
Transforming the Zerg Lair 1 into a factory is also a transformation.
However, since this completion method is rather strange, Molan did not give too many rewards. He just changed the name of Zerg Nest 1 to "Zerg Factory 1", and then gave the right to use it to Brick Hot Hand, turning a good public nest into
It became a private factory.
As for the other players, Shiqi can judge based on the bricks they burned during this period and the hard work they put in. Everyone got a lot of energy points, and some weird Zerg game characters - Molan during the experiment
The semi-finished products or defective products hatched in the game are useless anyway, and exchanging them for players is considered waste.
Because the entire Zerg lair 1 has been turned into a Zerg factory 1, the number of bricks produced every day is quite large, and a large amount has been accumulated. Then these players thought about it and instead of continuing to dig holes and build houses with wood
, it is better to just take bricks from this brick-hot place and build a brick house directly, which is strong and easy to use.
Yes, they did not spend the first batch of bricks on the side mission of rebuilding and reorganizing the lair. Instead, they used it to transform their novice base and build a rather large two-story bungalow. However, because the number of players in the game is increasing,
The more there are, the base area that was originally intended to be shared by everyone may face the problem of uneven distribution in the future, and may also be unfair to other players later.
So the final result is that Shiqi replaced the game official and acquired the ownership of this novice base from the players, officially turning it into the official game building... If the players want to build a cabin or the like, they have to build it themselves at the birth point
Find a location nearby and build it yourself. You can also ask friends for help. After the construction is completed and Shiqi can authenticate it for them, the cabin will become the player's private property.
The acquisition of the novice base gave all the players who contributed a considerable amount of energy points as compensation. Later, a lot of "notarization fees" were recovered for those players who notarized their private areas in their cabins. Mo Lan couldn't tell whether this was a loss or not.
Make money, as long as the players have fun anyway.
In order to avoid problems in the future, players are also very conscious and have organized their own transactions. Players who want to have their own private space can use energy points to buy bricks from Brick Hot Hand, which owns an entire Zerg factory.
Ah then distributed these energy points to his players as wages, perfectly realizing a closed loop.
As for the lack of energy points...then go hunting! You can't always count on Molan to give out energy points through missions!
Of course, after the game has been in beta for so long, Mo Lan also encountered a problem, that is, the humanoid Zerg 1 that she worked so hard to research for the players was not popular with the players at all, and there were only a few redeemers.
"Why didn't you two exchange the game characters for the humanoid Zerg? It's not easy to get your hands on them, and you can do a lot of things."
"...Can that also be called a human form? So ugly?!"
"Uh... indeed."
"And it's so weak. It doesn't have much strength, its defense isn't that good, it doesn't have much attack power, and it's easy to get hurt."
"Uh... That's right. But don't the humanoid Zerg have hands? They can make some complicated things."
"Wouldn't it be better to exchange for tentacle-type Zerg? You can also do it with tentacles. Although the tentacles are not very good-looking, they are still more pleasing to the eye than the humanoid Zerg."
"Uh... you're right."
The reason is as above.
When Molan created the humanoid Zerg as a game character, he mainly focused on functionality, that is, retaining most of the functions of humans to ensure that players can have a control experience similar to that in reality, so the appearance is slightly slimmer.
It looks a little sloppy, but a little bit of Mo Lan's talent can be seen from Xiong Da and Xiong Er.
But that's exactly what it is, because it's too similar to real humans and doesn't have the appearance bonus of handsome men and beauties. Players are extremely disgusted with the humanoid Zerg 1. Anyway, the tentacle Zerg can do similar things, so they might as well just
No player chooses to redeem.
Although the tentacle-type Zerg is unsightly, it is still quite stylish in terms of the image of a villain. In addition, it has strong combat capabilities and many more comprehensive functions than the humanoid Zerg 1, so players are more willing to choose it.
Chapter completed!