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Chapter 86 Face selection function

Tian Lanya was quite interested in what was said in the game announcement, and she was recruited to work in the security department when she was just a teenager.

But before entering the security department, she was an Internet addicted girl who was addicted to Internet cafes and played games and computers all night long.

Even after she started working in the security department, she would often play online games to maintain her enthusiasm, and she was also a master player in most online games.

After all, with Tian Ya's skills, it would be difficult for her not to become a great master, but this was obviously not the time for her to try to test the function. She should also go through the process of the game step by step to understand the specific situation.

The first two tasks to complete are the novice tasks, which are to increase one's satiety to 50% and 100% respectively.

One of the reasons why it is divided into two tasks is that players can use the mantis humanoid Zerg, which is the initial game character given by the game. The prey they hunt is usually not particularly large.

Therefore, when hunting prey once, the satiety level can reach 50%. It can give players a feeling that the task is not difficult. Players can play more patiently and directly set a novice task with a high degree of completion, which is easy to persuade.

retreat.

Tian Lanya read the content on the official website forum for a long time before entering the game. She also read the discussions in the game forum to know what new players should do after entering the game.

The most friendly option for novice players is not to hunt according to the mission requirements. Players have experimented that as long as they use energy points to exchange for satiety, they can complete the novice mission even if it is not as good as hunting.

That's why there are so many novice players. After entering the game, they first go to the old players to help them and earn energy points from the old players to complete the tasks.

Zerg Factory 1, which is "the bricks are hot to touch", is the main work location of the family. The main reason is that it is easy to move bricks, the boss is rich, and the wages are paid quickly. Moreover, during the move, you can chat with other old players to learn about the things in the game.

experience.

However, in the newly opened fourth test, because there are too many places, several novice spawn points have been re-opened. They are all far away from the "this brick" Zerg Factory 1, so it is not easy to find them.

We can find a few veteran players who are familiar with the terrain to help lead the way. If they let new players find their way there one by one, I don't know how much time it will take.

There are indeed old players who are willing to lead the way, but they are just out of kindness and want to help these new players. They require these new players to earn energy points through work when they get to the place, and then pay the reward for leading the way.

.

As for some players who have not communicated with each other and do not know the agreement, or who state that they know the agreement but do not want to pay and want to take advantage, the solution is also very simple.

As long as you look for Shiqi and spend some energy to notarize his leading behavior, Shiqi will actually judge the players who secretly follow him based on their actions, and then deduct the corresponding energy points)

Notarization like this requires spending a certain amount of points, which can be regarded as a way for Molan and Shiqi to defraud the players out of their hands.

It is precisely because of this function that does not require any physical expenditure that Molan can generously add energy points to some rewards. Otherwise, those energy points that are not circulated by players will be easily given away once they do the same thing on a large scale.

Mo Zheng went bankrupt.

Players also like this very much. They have been playing games for such a long time and are very accustomed to various payment functions. They only use the currency in the game and do not allow them to spend real money.

Isn't this conscientious enough?

If you are more aggressive in the game, you will be more aggressive.

In reality, there are not many players entering the game, whether they are new players or old players.

After such a long time of gaming experience, most players have discovered the most suitable time to enter the game, which is after 8 pm, after eight hours of game time, and after 4 am, they can still take a nap for two or three days.

Hours later, get up again at six or seven.

If you don’t plan to sleep, then enter the game late the night before, at ten or eleven o’clock, and get up at six or seven o’clock the next morning to play (this chapter is not finished yet!)

Warm reminder: To prevent incomplete content acquisition and text disorder, please do not use the browser (App) reading mode.

Everyone in class is in high spirits.

During the day, you can sleep in a layer, play some holographic games, or enter "Cosmic Star Tour" to consume your usual free time.

Of course, Tian Lanya’s impatient character is also indispensable. Out of curiosity about the game, some players choose to go online during the day.

It's just that it's online now, and there is no old player to guide me. I want to go to Zerg Factory 1, but I can't find the way for a while.

Tian Lanya didn't waste time looking for a way. After thinking about it, she controlled the game character and walked into the forest.

Most of the novice birth points chosen by Molan for players are relatively flat and large open spaces. The better the location, the better. Therefore, players need to enter the forest themselves.

Unable to work for veteran players and earn energy quickly, Tian Lan could only complete new tasks according to the normal settings of the game.

To Tian Lanya's surprise, she was so easy to control this game character. It was far easier than controlling her own body. No matter what she wanted to do, she could easily complete it with a single movement of consciousness.

Since Tian Lanya has been browsing the forum for so long, the most popular strategy posts must be correct. Therefore, she has a full understanding of the mantis humanoid Zerg as a novice game character. These are all based on the experience of veteran players in the past.

There is a player named "Stealing Shoes and Taking Others' Paths" who focuses on experimenting with various Zerg game characters and gave quite detailed data. He also told him that the key points of player control over those characters are already indispensable in the forum.

A great god is missing.

He didn't even participate in the previous main mission, but concentrated on staying at the novice birth point and continuing to experiment with new Zerg game characters. His data conclusions even had a great effect on Mo Lan, who asked Mo Lan to silently send him

I have received a lot of optional rewards, and the rewards are no less than those of players who participated in the main missions.

In view of the important role of strategy posts, Tian Lanya has a good understanding of the current game character and knows very well how to maximize the strength of the game character.

However, as long as you keep quiet and don't make too much noise when hunting, it's easy to get close to some less intelligent and sharp prey.

Usually when players can walk quietly for a while, they will easily encounter those prey. The same is true for Tian Bluetooth. She met several prey before she even walked far away.

In other words, in this area that is no longer the edge of the Yegu Forest, both the strength and quantity of prey have improved qualitatively)

Of course, Mo Lan silently put many more creatures here, which is one of the reasons why the number of species is so rich. After all, tens of thousands of players will be welcomed soon.

The number of Zerg warriors who serve as the main combat force under Mo Lan is not that large at the moment.

Throughout the entire expedition, Molan's strategy was to first focus on the old low-level Zerg soldiers, then hunt for powerful biological genes, and continuously fuse them into powerful new Zerg soldiers.

After passing the actual combat test, the Zerg that finally pass the test, have good combat capabilities and have no obvious weaknesses will be used as the main force of the new tribe, and the old Zerg soldiers will gradually be replaced.

For this reason, often when returning, the number of Zerg soldiers under Mo Lan will drop significantly, because the new Zerg soldiers are still slowly hatching. Mo Lan does not want to start a war, and of course there is no need to desperately increase the hatching speed.

Without affecting the overall balance, it is best to slowly replace those Zerg soldiers.

It stands to reason that it took Molan so long this time to hatch qualified new Zerg soldiers, but the sudden discovery of plant life such as creep directly disrupted Molan's overall plan.

She spent most of her time studying the fungus carpet, and the hatching progress of the Zerg soldiers was naturally stuck. Fortunately, she absorbed the fungus carpet of an entire forest, not just one piece.

With sufficient experimental materials, Molan's research on the germ carpet went very smoothly, and he could soon pick up new Zerg soldiers and start hatching them.

As some players' spiritual power levels exceeded 10 points, Molan developed humanoid Zerg species that can also be played (this chapter is not over yet!)

Warm reminder: To prevent incomplete content acquisition and text disorder, please do not use the browser (App) reading mode.

What everyone has redeemed - this humanoid Zerg is the version of.

It’s not that Molan developed a defective version of the Humanoid Zerg 1 that can lower the mental power requirements for those players whose mental power is temporarily insufficient.

In terms of physical appearance, the humanoid Zerg is about 1.9 meters tall, which is not as exaggerated as more than 2 meters. The body is not a fat man of 300 to 400 pounds. It has all kinds of muscles, chest, biceps, and more like those in a gym.

Some overly fit men.

The only problem is that the appearance seems to be a bit incomplete, with no nose, eyes or mouth, but it just looks awkward...

Mo Lan had not figured out how to pinch faces, but as the number of human genes used as materials had increased a lot recently, she came up with a simple idea, which was to "print" the faces of the Tanlon people who were used as materials.

Unfortunately, the success rate is not high. The faces that were printed are either in wrong proportions, inappropriate in size, or suddenly changed in shape, which is a headache.

Moreover, the "face" of the Tanlon human being used as a material is simply not enough for these players to share, so Molan has not yet announced this optional function, allowing players to share a face that does not look ugly but is awkward.

After she solves the problem of creep and new Zerg soldiers in a while, she can try face-shaking again. She will definitely figure it out! Make a fist.

However, if Parker increases the number of human genes sent in, they will always send them in a few, which is not a problem.

Although mining accidents occur frequently in the mines, the physical genes of those few human beings are really not enough for Lan's current needs.

It's no wonder that players no longer need to send people in with Parker, but run out of Yegu Forest and go to other places to cheat.

The humanoid Zerg 1 is so ugly and terrifying that it is really not easy to win people's trust, so many Tanloners were actually snatched back by players.

But as the player's spiritual power increased and could be converted into real humanoid Zerg, the players abandoned the barbaric methods and used civilized methods to deceive the ignorant Tanloner)

After all, the number of people who are robbed is only one or two at a time, but the number of people who are deceived is no problem at all.

However, the players had worked so hard to obtain the population, and then they just changed the materials. Mo Lan couldn't bear it, and the players also wanted to revolt.

Seeing that the players seemed to have different ideas about these Tanlon people, Molan just let it go. She always had to find new things for the players to play and it was very tiring. It was good for the players to find things to do on their own.

However, Lan Ya didn't know about these things. She just hunted the prey smoothly and without any difficulty and completed two novice tasks.

In fact, it is not difficult to dabble in hunting. What is more troublesome is that after the hunting is completed, the players have to find a way to bring the prey back, at least to a cultured place.

Only in this way can players convert the prey they hunt into energy points, and then replenish the satiety of the game characters.

Mo Lan also realized this. As she went to Yegurin, her Zerg soldiers became stronger and her territory continued to expand.

Coupled with the increase in the number of players, the distances they have to travel to carry out hunting and other activities will become farther and farther, and the time spent traveling back and forth will also become longer and longer.

It may take ten minutes to hunt a prey, but it will take an hour or two to get back. This is really not cost-effective.

This is why so many novice players choose to move bricks to earn energy points and complete novice tasks after entering the game.

So this time, under the pretext of the game update, Molan re-distributed the previous combination of transport-type Zerg and hatching nests in her territory.

Regardless of whether the player is the ordinary Zerg soldiers under her, after hunting the prey, there is no need to drive back with the prey. As long as they wait for a period of time, there will be a transport Zerg to bring the hatching nest.

take over.

Tian Lanya was caught up in a good time. After hunting the prey, she didn't know where to go when she met the transport type Zerg who came to pick up the prey.

Push the prey into the open belly of the transport zerg (this chapter is not finished yet!)

Warm reminder: To prevent incomplete content acquisition and text disorder, please do not use the browser (App) reading mode.

Once the space is released, the nutrient delivery pipe of the hatching nest is linked to Tian Lanya's game character)

It looks really scary. If you have a lower psychological quality, you may not be able to stand the sporadic scary omens in the game. It doesn't look like a game that can pass the review at all, even if it is a holographic game.

When the hatching nest finished transmitting energy and slowly retracted the transmission pipe, Tian Lanya received the notification that the task was completed.
Chapter completed!
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