Chapter 184 The Ambition of the Lich(1/4)
With the Mage Tower officially put into operation, Zuo Si once again lived the life of a "homebody" who never left the house or stepped out.
In addition to occasionally meeting with Bernard, receiving some ordered daily necessities and furniture, and giving him a design drawing for the renovation of the Crooked Crane Hotel.
The rest of the time is basically spent either doing experiments or helping a few other old mages who are coming to the end of their lifespan to make phylacteries.
You must know that not all arcane spellcasters have high enough knowledge and skills to create magic items and rare objects.
Many people don't even meet the minimum requirements to make a lich phylactery.
But now with Zuo Si's help, making the life box suddenly became easier.
Even just by casting a few corresponding high-level spells on the half-finished phylactery, they can easily obtain a phylactery of their own.
Then during the ceremony, he drinks a special poison that has been adjusted according to himself, and completes the whole process with strong willpower and desire to survive.
It can be said that Zuo Si has simplified this originally complex and cumbersome process to an outrageous level through the powerful ability of the creator.
If it weren't for the minimum level of LV11 spellcasting required to become a lich, otherwise it would be impossible to successfully transform. He could even set up a lich transformation assembly line to produce such undead spellcasters in large quantities.
After the people who completed the transformation ritual were resurrected from their dead bodies one by one, the seven lichs finally gathered together.
Counting Zuo Si as the leader, there are exactly eight people.
At this moment, they are sitting around a stone table in the secret room at the bottom of the tower, discussing the future development plan of the entire organization.
"Everyone, for the common benefit of all of us, I think everyone should share all the scrolls, spells, books, knowledge and techniques that they have collected. After all, Lord Soth has already shared the knowledge he brought from another world.
Technology and spells, there are even two books that record several nine-ring, eight-ring and seven-ring spells."
Vanessa was the first to stand up and make suggestions.
After all, to get to this point, everyone here has some "unique skills" and "truck cards".
If we can come together to learn from each other, then everyone can benefit from it.
Jeffrey immediately nodded and agreed: "Good suggestion, I completely agree. After all, Mr. Soth has shared so much valuable knowledge, we can't be too stingy. Later, I will send all the books in the library of my mage tower
, the notes and scrolls will be copied as soon as they are sent over."
"Isn't this a matter of course?"
"Me too!"
"And me!"
Several other lichs also expressed their agreement.
Because they get much more than they pay, there is no reason to object at all.
You must know that knowledge is not wealth, the more you share it, the less it will become.
Quite the opposite!
It will not become less, and it is possible that as more people learn it, it will slowly expand and create more knowledge.
This is why every spellcasting organization will find ways to increase its reserves in this area, spending a lot of money to hire adventurers, explore those ancient ruins and tombs, and collect all the magical knowledge of ancient times.
Seeing that everyone was so cooperative, Vanessa immediately nodded with satisfaction: "Very good, then this matter is settled. Next is the second topic, what should our organization be called."
"Your Excellency Soth, you are the leader, and I think you have the most say in this regard." Jeffrey turned his attention to Zuo Si, who was sitting on the main seat.
"Name? Hmm... Since our goal is to collect all kinds of knowledge, technology and other magic-related things, and we act in a low-key and secretive manner, why not call it [Arcane Secret Society]."
Zuo Si thought about it for a while and gave a name that he could think of.
In fact, according to his original intention, he didn't even remember the name at all, just called it "organization".
It can not only confuse the public, but also make it easier to pin the shit on the heads of evil organizations such as the Zhentarim, Shadow Thieves, and Dragon Cult.
But unfortunately, in Faerûn, if an organization does not even have a decent name, it will be difficult to attract any talents.
"[Arcane Secret Society]? It sounds pretty good. From now on our organization will be called this name."
Jeffrey was the first to agree.
Everyone else nodded, obviously quite satisfied with the name.
After having the name of the organization, Vanessa went on to raise the third topic: "Your Excellency Soth, what is our development direction at this stage?"
"Direction of development?"
Zuo Si was stunned for a moment, obviously he had never thought about this problem.
Seeing this, Vanessa immediately explained: "Although the main goal of the organization is to collect all kinds of knowledge, technology and magic-related things.
But all this costs a lot of money, and magic research also requires a lot of valuable materials.
Therefore, we must first find ways to increase revenue.
I personally think that the first step should be to use the Kingdom of Tethyr as the basic base, and unite to monopolize the arcane magic in this area, so that the local lords become dependent on us, so as to earn a lot of wealth.
In the second step, you can establish strongholds in coastal cities such as Mailatma, Zazespo, Mulan, Velen, and Askatra, and actively develop from the Racing Strait to the Nelanthel Islands, striving for complete conquest and control.
Pirates in this sea.
By then, even if merchant ships are not robbed, substantial funds can still be obtained by collecting protection fees.
Moreover, many of the islands in the Nelanser Archipelago are quite large and can be developed to build cities and villages.
The third step is to use this island as an advance base, and we can go north to compete with the pirates of the Whalebone Islands for control of the Sword Coast.
Once we defeat and conquer the Whalebone Islands and completely take control of the Northern Sword Coast, we can force the Arcane Brotherhood, which controls Luskan, the City of Thousand Sails, to cooperate with us.
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Then wait for the right moment to launch an attack, defeat the Arcane Brotherhood in one fell swoop, and seize everything they have.
By that time, the most prosperous trade route on the west coast of Faerûn will be under our control.
Whether it is Waterdeep, Neverwinter, or Baldur's Gate, which are city-states that rely entirely on sea trade to survive, or countries like Amn, Tethyr, and Calimshan that also rely on sea trade to prosper, they must ask for help.
We pay taxes, play by the rules we set, and obey our will.
In today's era, whoever controls the ocean is equivalent to controlling those important coastal port cities and trade nodes, and can gain huge wealth and power from them..."
Damn it!
Sea power theory?
Zuo Si was instantly shocked.
Although he had long noticed that Vanessa was the only one among all the new lichs who showed a strong desire for power.
But I never expected that the other party would be able to formulate such a grand and highly executable plan.
Because whether it is the pirates of the Nelanthel Islands or the pirates of the Whalebone Islands, their ability to fight head-on is almost useless to a powerful lich.
The latter can easily kill the former including people and boats.
What's more, there are currently two people with mind control abilities around Zuo Si. One is the strange object in Wilmes' mind, and the other is Bernard's sister Isadora.
This means that it is completely feasible to integrate the originally loose and contradictory pirates by forcibly modifying the memory.
As for the Arcane Brotherhood, they are probably the most hip-looking among all the spellcasting organizations in Faerûn.
The level of spellcasting, including the leader and several tower owners, is not high, and the internal fighting is more serious than that of the red-robed mage. Even high-level officials often die from daggers from behind.
Therefore, Vanessa's idea of killing the Arcane Brotherhood and seizing Luskan, the City of Thousand Sails, is not difficult at all to realize.
Anyway, except for Zuo Si, the Arcane Society is a group of lichs, so there is no need to worry about death.
As long as a few suicidal sneak attacks are carried out to eliminate the opponent's top leaders at any cost, the low-level mages and apprentices below will soon collapse.
All that's left is to clean up the mess and let Luskan's pirates, merchants, and citizens recognize their new ruler.
There is no doubt that this grand blueprint painted by Vanessa is a huge temptation for everyone present.
Because it does not need to collide head-on with those powerful organizations with gods as their backing, it is basically picking up the weak persimmons, and it can also bring huge benefits.
Whether they are pirates or the Arcane Brotherhood, without exception, they are all notorious villains. Even if other forces know that someone is trying to mess with them, they will just applaud.
The risk is low and the reward is high, even Zuo Si feels a little excited.
After stroking his chin and thinking for a long time, he finally raised his head and said: "In principle, I agree to implement the first and second steps, and let the third step go a bit. The environment in the North is relatively complex. After confirming that it is Waterdeep City,
Before the attitude of the Lords Alliance led by Silvermoon City and Neverwinter City, it would not be a wise move to attack the Arcane Brotherhood and Luskan."
"Understood. Please rest assured that I will act as low-key as possible according to your request."
To be continued...