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Chapter 457: Enemy of Civilization(1/4)

 "Father, what do you want to do with this Eye of God?"
Nimedona looked at the Eye of Destruction sealed inside a crystal sphere and asked in an uncertain tone.
As a goddess of nature, she is no stranger to the power of thunder, fire and storm, and these are even part of the great nature.
Among the several legendary spells she has mastered, there are also spells that are similar to summoning thunderclouds to create a thunderstorm area out of thin air.
To a certain extent, if Talos, the god of storms, were not too chaotic and keen on destruction, he could be regarded as one of the gods of nature.
After all, the things that the god of nature and the father of oak trees, Silvanus, did when destroying towns and protecting wilderness and woods were not fundamentally different from the former.
The only difference is that Talos's destruction was random, while Silvanus's destruction was planned and purposeful.
Zuo Si fiddled with the sealed crystal ball in his hand and replied with a smile: "I don't know, I haven't thought about it yet.
After all, this thing is an incredibly powerful killer.
And it is very likely that it is still controlled by its original owner.
So I don’t plan to act rashly.
Even if you want to use it to build a weapon or equipment, you must first use the power of the Planeswalker Spark to completely transform the divine power contained in it.
What, do you long for it?"
Nimidona stared at the two eyes with emerald green light and hesitated for a moment, then quickly shook her head: "I'm not sure, I just feel that these eyes have an inexplicable attraction. Whenever I see them
When it happens, I will feel very happy and happy."
"That may be because when I created you, I used too many relationships that symbolized natural green mana.
Of course, it does not rule out that your own original divine power and divinity are at work.
However, I do not recommend that you use or absorb the power of the Eye of Destruction.
Because even if the god behind it does not control it, you will slowly sway towards the chaotic camp due to the power it contains.
The divine power and divine essence of Talos is natural disaster and the destruction it brings.
Natural disasters have no rules and are full of chaos, disorder and randomness.
I think you don’t want to be like this, right?
Remember, there are many definitions of nature, and never limit yourself to an overly narrow range.
You should think and examine from a more macro perspective instead of simply accepting the teachings of Silvanus.
The forest and wilderness he represents are nothing more than an insignificant speck of dust in the face of the endless universe.
As a special demigod with divinity and divine power, you must stand as high as possible and see further.
Only in this way can you become extra strong."
Zuo Si could easily see through the reason why the God of Nature was attracted to this eye.
To put it bluntly, it is actually the interaction between the forces of nature.
After all, hurricanes, hail, thunder, earthquakes, volcanic eruptions, heavy rains, floods, forest fires and other terrible disasters are originally the most cruel, cruel and violent side of natural forces.
Even the god of nature, Silvanus, will use the power of these natural disasters and even diseases to realize his so-called "sacred cycle" and "one system balance" theory.
But in Zuo Si's eyes, these two gods can be classified into the category of "enemies of civilization", and they need to use force to repeatedly suppress, control, or clean up their believers and churches within their sphere of influence.<
/p>
Especially those radical Druids who believe in Silvanus find that it is absolutely right to destroy one.
Because in order to protect the wilderness and forests and prevent civilization from expanding into wild areas, these guys have basically participated in more than one massacre of villages and towns.
You must know that the killing of druids is not a war in the ordinary sense.
What they have done is even beyond the reach of many anti-human regimes that are considered to be heinous crimes on earth.
These guys will kill entire villages and even towns, from the elderly who are already lying in bed unable to move, to the newborn babies, in order to achieve the purpose of reducing the population.
They even control animals to eat living people, bury corpses in the soil and plant plants on top, so that the rotting corpses become nutrients for the growth of trees.
If they decide to clean up an area, they may also deliberately let the corpses rot to produce deadly germs.
Then control the spread of the germ-carrying rats and bats to the surrounding areas until a large number of residents in the area get sick and die, and are no longer able to expand into the wilderness in a short period of time.
Obviously, the druids of Faerûn are completely different from the "quiet and peaceful" image in many games, stories and film and television works, who like to hide alone in the forest and live a secluded life.
A large part of these guys are more like the most extreme and completely dehumanized environmentalists in modern society. They are also indifferent observers and cruel enforcers.
When the expansion of civilization does not threaten the forests and wilderness, they certainly will not be very aggressive.
But when there is a fierce conflict between the two, the druid will not hesitate to choose to become the enemy of the former.
It is estimated that only the sect that serves the Earth Mother Goddess Changdea will appear less threatening.
After all, this goddess known for her kindness not only supports the development of agriculture, but also supports the expansion of civilization, and believes that civilization itself is also a part of nature.
In contrast, Silvanus's understanding of nature is very narrow, limited to forests, wilderness and swamps.
He doesn't understand at all, nor does he understand that when magic and technology develop to a certain level, you can actually transform the natural environment as you like.
Over-protection will not bring any benefits at all except maintaining the world in a barbaric and primitive state.
Needless to say, there is no need to talk about technology. As long as enough manpower and cost are invested, even the vast desert can be rejuvenated bit by bit through tree planting.
As for magic, the Netherese have proven with practical actions that they can not only do it, but do it better.
In their most glorious golden age, the great arcanist Marvin invented the eleven-ring magic [Marvin's World Weaving Technique].
This spell can change the climate within the area of ​​influence at will according to the caster's will, and adjust it at five levels: polar, subpolar, temperate, subtropical and tropical.
In other words, factors such as temperature, precipitation, wind and even light will all be changed and reshaped by powerful magical power.
Grand Arcanists can turn the cold Arctic into the tropics and the arid desert into a rainforest.
Each time it is cast, the climate within the area of ​​influence can be deflected by one level toward the poles or tropics.
For example, if the area was originally a temperate zone, then a single release can turn it into a subtropical or subpolar zone.
Moreover, the effect is permanent and can be used repeatedly until it reaches the limit in both positive and negative directions.
What's even more outrageous is that [Marvin's World Weaving Technique] has a huge range of influence, almost 1.6 kilometers per caster level.
Combined with the fact that you need at least thirty-five Netherese arcanist levels to cast an eleventh-level spell, the minimum range of influence of this spell has a radius of fifty-six kilometers, which is almost an area of ​​5,200 square kilometers.p>
In addition, benefiting from the unique spell-casting mechanism of the Netheril era, a Grand Arcanist with thirty-five levels of Arcanist can cast [Marvin's World Weaving] at least nine times a day, and the casting time is as short as
One minute.
Therefore, modifying the natural environment is really not a big deal for Netheril.
As long as a great arcanist who can cast [Marvin's Worldweaving Technique] is dispatched, the vast land can be made habitable in just a few days, or it can be turned into a restricted area for life.p>
According to historical records, this terrifying spell was used hundreds of times in the era of Netheril.
The fate of countless creatures was decided in a few gestures and syllables of the great arcane masters.
It’s hard not to feel arrogant and arrogant when you have such terrifying authority and power.
Through [Marvin's World Weaving], it is not difficult to understand why the great arcanists of Netheril have the idea that "gods are just more powerful arcanists".
Zuo Si wanted to know what the attitude of Silvanus, the father of the oak tree, was when the great arcanists were manipulating and changing the natural environment.
However, in the limited historical documents, there is no record of Netheril being attacked or harassed by a large number of druids or animals.
Obviously, this can only explain two problems.
One is that Silvanus is also a typical god who bullies the weak and fears the strong. He knows that he cannot afford to offend Netheril, who is protected by the powerful first-generation magic goddess, so he can only bow his head and be a coward.
The other one is his believers and followers, who are nothing in front of the floating city and the arcane masters.
As soon as they made a little noise, they were immediately suppressed and killed without mercy.
After the collapse of Netheril, Silvanus began to peddle the theory of natural balance, and encouraged druids to join his command, and began to massacre villages in places like the Northland that lacked strong countries and political power.
Destroy the town.
Zuo Si obviously knew very well that as he unified the west coast and established a country and promoted the development and expansion of civilization, it was only a matter of time before a conflict or even war broke out with Silvanus and his church.
To be continued...
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