Chapter 542 Crystal Prison(1/4)
"Two prisons, two keys...
According to normal thinking logic, it is absolutely impossible to place the matching keys in the corresponding prisons.
Instead, they should be kept separate.
In this way, even if someone successfully reaches the portal of one prison and finds the key, he must find the portal of another prison to enter.
To put it simply, it means changing from single insurance to double insurance.
But the question is where is the key kept near the entrance of this prison?"
Along with muttering in a low voice, Zuo Si walked straight to the huge portal located in the center of the ruins and began to use his massive knowledge reserves to try to analyze it in order to find some hints that could be used as clues.
From the relief on the pillar and the reaction of the anthropomorphic golem, it can be basically determined that this was one of the two crystal prisons of the Imasca Empire.
Therefore, one of the two keys must be hidden somewhere in the ruins.
But the problem is that all prophecy magic, even the omnipotent wish-making spell, cannot take effect inside the ruins, and the magic vision is also strongly interfered with.
In desperation, Zuo Si could only start from the most conspicuous portal.
Different from the arched stone door monument at the entrance, the portal in front of you is made of an unknown alloy. It looks a bit like black marble or obsidian, and feels very cold and smooth.
The silvery spiderweb-like texture on the surface is not naturally formed, but is artificially blessed through magic technology.
It is extremely difficult to make and is the most complex and sophisticated of all the magical creations he has seen so far. It has simply raised technology to the level of art.
Both function and beauty are jaw-dropping.
No wonder the "door" has formed a unique culture and belief in the Imasca Empire.
The artificers have indeed reached the pinnacle in the field of building portals.
Although the Netherese civilization has also used permanent portals on a large scale to connect some important areas, it is still far behind when compared with Imaskar to connect other planes and crystal walls.
Especially the teleportation door in front of you, which also has the function of recording and changing the teleportation destination.
In other words, it can connect several spatial coordinates at the same time, rather than a single crystal prison.
It can be seen that the Imasca Empire has realized multi-channel and multi-point connection of the portal, rather than a single point-to-point transmission in the traditional sense.
As long as he is willing, the artificer can connect all the teleportation gates together to form a huge and complex cross-time and space teleportation network. He can travel to and from any place where the teleportation coordinate point is established, and he can control resources at a very low cost.
Feel free to deploy within the range.
The developed transportation is beyond even the reach of the trinity transportation network of sea, land and air in modern society on earth.
But the really critical thing about the portal in front of you is this.
It is connected to too many spatial coordinates, so without the key, you have no idea what kind of place you will be sucked into when you open it.
Perhaps it is a demiplane that has no time flow similar to the confinement technique. Any creature that enters will immediately fall into a stagnant state until someone from the outside world rescues it;
It may also be the most dangerous areas in the outer planes such as the star realm, the sea of chaos, the bottomless abyss, and the scorched hell.
Once you teleport over, you will find that you have fallen into the lair of the Githyanki, the Astral Titan, or the territory of the slaad lord, or you will be surrounded by a large group of demons and yugoloths, and then be attacked by a swarm of demons and yugoloths.
Beaten to death.
Even more unlucky is the possibility of falling directly in front of the Lady of Pain in Sigil City, and being torn into pieces on the spot and turned into corpses on the ground.
Because random interdimensional teleportation is so dangerous, even many gods dare not try it easily.
Just when Zuo Si was about to try out his ability to teleport across time and space as a planeswalker, an intermittent voice suddenly sounded in his mind.
"Golem...arm...key..."
Although the voice was very vague, and it still used the lost language of the ancient Imasca Empire, he still relied on his identity as a great devil to understand and understand what the other party wanted to express.
He immediately took out the adamantine golem arm that he had found in the brown dragon's lair from the dimensional bag.
The next second...
Buzz!!!!!!
The huge portal immediately began to charge, and ripples appeared like bursts of light curtains.
At the same time, the golem's fine gold arm also began to float uncontrollably, and was finally inserted into a groove at the top of the portal. Then the spiderweb-like silver textures on the portal frame began to glow and finally activated.<
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Before Zuo Si could react, the terrifying aura released from the other side of the portal swept across the entire hall.
Both stone pillars and walls were easily crushed and destroyed by this invisible force, turning into dust particles flying all over the sky.
Moreover, the entire space seemed to be in a state of zero gravity, with countless dust floating and stagnating in mid-air without moving.
Zuo Si himself seemed to have been hit hard on the chest by an invisible heavy hammer, and eye-catching blood slowly flowed down his mouth and nose.
Are you injured?
He subconsciously wiped the blood from his nose and mouth, with an extremely surprised expression on his face.
However, this small injury is nothing at all with Zuo Si's current huge vitality, and he will recover under the powerful regeneration ability in a few seconds at most.
But the problem is that the last time he was injured was when he was relatively weak a few years ago. Since he became a big devil, he has basically maintained an injury-free record.
Not to mention anything else, just the terrifying magic resistance, immunity, damage absorption and immunity, as well as a lot of legendary protective magic and equipment that are daily blessed on the body, are enough to make many of the most powerful in the country.
Legendary warriors and spellcasters feel a headache.
Just to complete the "defense breaking" task, you need to stand still for at least several rounds to barely do it.
But now, the energy released from the other side of the portal ignores all of this and directly causes real damage to it.
This also means that the owner of the power at least has the power to ignore divine power, quasi-divine power, various magic and other protective resistance exemptions.
What Zuo Si couldn't imagine was that the key to opening the portal was really in this ruins.
What on earth is going on?
What was that mysterious sound just now?
Why do you know that the golem's arm is the key to opening the portal?
A series of question marks suddenly appeared in his mind.
However, Zuo Si, who was deep in the underground ruins, did not know that at this moment, creepy and strange runes appeared in the night sky above the surface.
Although it is still very vague for the time being, it is beginning to have an impact on the surrounding areas.
Many mages living in the coastal areas of Mu Hong and Liangxing Lake, which are close to the Luoman Desert, find that they occasionally fail inexplicably when casting conjuration and prophecy magic.
However, due to the relatively small scope of influence and the small number of arcane spell casters in the area, the failure of the spell did not cause serious consequences, so it did not attract much attention.
As for the adventurers and mercenaries who went deep into the ruins during the day, the black spots on their bodies became more and more serious. Some people's souls even began to become distorted under the influence of nightmares, and slowly transformed into the state of incorporeal undead, just like
The incorporeal undead they encountered in the ruins during the day were exactly the same.
You don’t need to ask to know that all of this is a chain reaction caused by the release of the power of "God Killer" Pandrim.
If we let it continue to spread, then this terrible ancient evil will break the seal bit by bit and finally descend.
When it reaches the second stage of development, the evil runes in the sky will affect the entire continent of Faerûn and even the planet Toril, causing the summoned creatures to not return to their own plane even if the time is up, but to wander around without the control of the caster.
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What's more serious is that it will isolate the positive energy and negative energy planes, causing priests and other divine spellcasting professions to be unable to contact their gods.
At the third stage, the entire plane will be shrouded and isolated by Pandrim's destructive power. All conjuration and teleportation-related spells have a one-fifth chance of causing an accident and causing serious harm to the caster.
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At the same time, the connection with the outer plane will become weaker and weaker until it is completely severed.
In the fourth stage, which is the final stage, the God-Slayer will fully come.
At that time, all summoning, teleportation, and summoning spells will be ineffective, and all links with the outer layer and other material planes will be completely isolated on the physical level. Divine spell casters will no longer be able to obtain divine spells through prayer, and gods will not be able to obtain divine spells through incarnation.
The way comes.
The entire world will completely fall apart under Pandrim's unparalleled destructive power.
If there is a god or an incarnation of a god who happens to be isolated in this world, then the ending waiting for him is to be drained of his divine power alive.
Of course, judging from the current situation, the arrival of the God Killer is still at the beginning of the first stage, and it has only leaked a little bit of its own power through the portal of the Crystal Prison.
For the sake of caution, Zuo Si brought another ancient evil object, the Chaos Demon Dog Kozif, as a guard, and then passed through the portal to the other side.
To be continued...