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Chapter 2 Super Aiming System

Radar left the court, returned to his dormitory, and lay on the bed.
"Congratulations to the host for completing the first goal of the school year. As a reward, the free throw shooting rate will increase by 1%."
The "Super Aiming System" prompt sounded in my mind.
A year ago (2016), when Radar came into contact with basketball for the first time and threw the ball into the basket, a voice came to mind, "The super aiming system has been activated."
At that time, Radar was confused and looked around for people to see who was talking. Later, when he entered the system, he found that there was a big screen in his mind with "Super Targeting System" written on it, as well as various information about himself.
Radar, male, born in 2000, height 160cm (growing), weight 55kg, etc.
Radar lightly tapped the screen with his finger, and the information page flipped through like a book. Then an introduction to each basketball position appeared, with options below.
A. Point guard: Also known as point guard, he is the organizer of the team's offense and decides to pass the ball to the right player at the right time by controlling the ball. He is the person with the most chances to get the ball on the court.
B. Shooting guard: On the basketball court, a position whose main task is to score is to find the appropriate opportunity to take action in the shortest possible time, and the shooting rate must also be at a certain level.
C. Small forward: The important scorer in the team. When attacking, the small forward can strike a balance between strength confrontation and shooting. When defending, the small forward is usually responsible for steals and rebounds.
D. Power forward: The team's main tasks are rebounding, defense, and blocking. Defense is the main task, and scoring is secondary.
E. Center: Played by the tallest player on the team, traditionally emphasizing the defense of the basket and the protection of defensive rebounds. Offensive center players often become the main offensive point for shooting and scoring near the penalty area.
F. Swingman: A small forward and shooting guard.
G. Combo guard: Can serve as both a point guard and a shooting guard.
When Radar stretched out his thin arm and lightly touched the G option combo guard, the system's voice came again.
"You have successfully selected the combo guard. Let's start your mission. You will receive generous rewards for completing the mission."
In the past year, Radar has completed many simple tasks, such as scoring 100 goals, completing a three-point shot, completing a three-step layup, completing an assist, etc. Each time he completes his attributes, his attributes will be strengthened. Of course, such simple tasks
The bonus is not high, but after one year, Radar's physical fitness has also improved a lot.
This is a basketball super aiming system starting from .asxs. It changes the radar bit by bit. Of course, there is no upper limit. The radar is not clear yet.
In the past year, Lida has just come into contact with basketball and now he has a graceful playing style, can assist and shoot. He has also fallen in love with this sport. He plays basketball every day after class and gradually improves his skills.
Similar to the NBA2K game we play, the system classifies various attributes into S level as the highest, then A level, B level, C level, D level, and F level as the lowest. Now the system determines the various attributes of the radar:
Strength is C+, endurance is C+, speed is B-, jumping is B+, and overall physical fitness is B-.
Free throw ability is B+, mid-range shooting ability is B+, three-point ability is B-, layup ability is B+, and overall shooting ability is B+.
Ball control ability is C+, passing ability is C+, and comprehensive technical ability is C+.
Defensive rebounding C-, offensive rebounding D+, stealing ability B+, overall defensive ability C+.
Judging from the evaluation of various attributes, Radar still has a lot of room for improvement. Jumping ability and stealing ability are achievements unlocked through tasks, so they are higher than ordinary attributes. As for defensive ability, because Radar is a defender, so
Don't worry too much about rebounding.
In terms of shooting ability, Radar can be rated as B+, mainly because of the advantages given by the super aiming system. In a basketball game, the most important thing is to score and limit the opponent's score. If you can beat the enemy with a hundred steps, then offense is the highest defense.
Looking at his various data, Radar was not very satisfied, but then he thought about it. He was still young and had time to improve slowly. He was mainly lacking in technology. This system could not give much help. The main reason was to rely on
Radar yourself.
You have to practice your skills on your own, which takes time, and Radar is not short of time now.
In the past year, he spent more than an hour on the court every day, and spent most of his time on the court during holidays. Over the past year, Radar has played for a total of 1,000 hours and unlocked a new achievement in the super aiming system, which is
responsiveness.
A player's reaction ability, whether on the offensive end or the defensive end, can be done with ease. When attacking, he can immediately see the opponent's defensive intentions and change his offensive line and strategy in time. Just now on the court, he faced a stupid big man.
His defense and radar's quick reaction allowed him to miss several times. On the defensive end, he can grasp the opponent's offensive line and dribbling method to steal and block shots in a timely manner.
"bite"
The system prompt sounded again, "You have a new task."
With an idea in mind, Radar checked out the mission and formed a high school team.
Basketball, a team sport, depends on how one person plays, so any competition must be between teams.
A team can only play five players on the court at the same time, and each player has a fixed position. In order, they are point guard, shooting guard, small forward, power forward, and center.
Whether it is the CBA or the NBA, recognized as the highest hall of basketball, a team's configuration includes not only the starting five, but also substitutes.
The role of the substitute is that the main player cannot play a whole game non-stop, which would consume too much physical energy. Once the body is tired, the speed and the shooting rate drop, it will give the opponent a chance. At this time, substitute players can be used.
Let the main players get a good rest to ensure the perfect operation of subsequent games. As for how to arrange the rotation between the substitutes and the main players, this must consider the situation on the field and the arrangements of the team coach.
The task given by the system to form a team does not specify the number of players. After all, this is still a high school and cannot be compared with professional basketball.
High school competitions are generally competitions between classes at the same school.
Chapter completed!
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