Chapter 16 The Dwarf Treasure House(1/2)
System prompt: Congratulations to the player, the first winning number is the Gryphon Tower construction drawing.
Beautiful! Dragon Blood Griffon...
Damn it! No dragon blood, just an ordinary gryphon tower!
Seven Pigeons were upset when the second ball fell out again.
Hmm? This shape? Mailbox! Is that your mailbox?!
System prompt: Congratulations to the player, the second lottery number is the construction drawing of the Fantasy Fairy Garden.
Beautiful! She is indeed a fairy!
Fairy is an elf in Western legends, which is also translated as butterfly fairy.
She is a beautiful girl as big as a palm with butterfly wings.
Fantasy Fairy Garden Construction Drawings:
Elemental City Level 1 Hidden Building
Construction requirements:
Wood 10, gem 10
500 gold coins
What a first-level building! Beautiful!
And this level 1 unit is not ordinary!
Although Qi Ge has never seen the Fantasy Fairy in his previous life.
But he can tell from the required materials.
How can a level 1 or 1 unit building require gems? Gems are rare resources.
Still need 10 more gems!
The second-level Earth Fairy Ring only costs 15 wood!
Qi Ge looked at the resources on his body, 26 wood and 8 gems.
We have enough wood, but we are just short of two gems.
Isn’t this going to cost me my life!
Qige's anxiety about returning to the refugee camp to build the two hidden buildings has reached the sky!
Give me a break at this juncture!
It's like when you were studying, you bent down to pick up a pen and found that your female classmate was pulling on her underwear. When her eyes almost popped out, she put them back on again!
Who can stand this!
You have to endure it even if you can't stand it. There is a lucky fountain that I haven't visited yet.
Qi Ge took a handful of fountain water and drank it in one gulp without saying a word.
System prompt: Congratulations to the player, the lucky value is 1.
Congratulations to the player for getting the lucky coordinates, please click on the map to view.
Brother Seven clicked on the map and saw a red x in the northeast. After a visual inspection, he found that the distance was too far. I will go there again when I have the opportunity.
At this moment, Brother Qi discovered that there was an extra red dot in the upper right corner of the taskbar.
"Strange, I haven't received any tasks recently."
I turned it on curiously, and there was a ding-dong sound.
System prompt:
Congratulations to the player for triggering the stunt unlock mission: Centaur Archer’s Blood Vengeance.
Centaur Archer's Blood Vengeance:
Stunt unlock mission
Trigger condition: Destroy two teams of werewolves.
Mission requirements: Eliminate ten teams of werewolves.
Mission reward: Unlock the centaur shooter's stunt hatred 1. Obtain the second phase mission of the centaur shooter's blood feud.
Hatred 1: Hatred to werewolves. Causes an additional 25% damage.
This stunt is better than nothing, it’s of little use.
There is no rush to complete this task.
And Qi Ge always felt a little strange. He first killed two teams of werewolves, and then killed ten teams of werewolves.
After that, you unlock a special skill that increases the damage of Werewolf by 25%.
The stunt is called hatred? Who hates whom?
This is too gangster.
Nothing else is important! The most important thing now is the gem! The gem! The gem!
Seven Pigeons are like hungry wolves with red eyes, running wildly along the road, ignoring other building resources along the way, and giving priority to finding gems.
It's a pity that the more you want many things, the less you can get them. For example, SSR in the pool, or gems.
After walking for a long time, I didn't find any gem resources.
At this moment, Qi Ge discovered a dwarf treasure house.
He immediately became energetic.
The treasure battlefield is a very special battlefield. The size of the battlefield is fixed and will not be halved as the number of rounds increases.
In normal battles, the battlefield shrinks by half every twenty turns. This is to limit the performance of certain kiting units.
(I’m talking about you! Harpy Hag, Centaur Archer! Stand at attention!)
But the Treasure House map does not have this restriction.
Therefore, players can often complete the operation of using a small number of troops to build a treasure house.
But Treasure House also has its own special features. One is that the rewards are relatively fixed.
For example, the dwarf treasure house is to choose one of four rare resources, and the quantity is determined according to the level of the treasure house. In addition, there is no gold coin experience.
The other is that reinforcements will be summoned every 80 rounds in the treasure house battle. The number of reinforcements is the same as the number of guards at the beginning of the treasure house battle.
In other words, if the output is not enough, even if you will not lose, you will not win. You can only choose to escape or surrender, otherwise you will waste your time.
Output? Hum!
Defeated the guards of the treasure house, a group of pitiful skeleton soldiers.
The seven pigeons were replaced by thousands of sword dancers.
Dwarves! Find out more in fear!
System prompt: When entering the dwarf treasure house, the player level is level 9. The level of this treasure house is randomly set to level 2.
A 40*40 battle map with three Thousand Thousand Sword Dancers in the middle of the map.
There are a total of 6 teams of combat dwarves, 20 in each team, evenly distributed around the battle map, surrounded by thousands of sword dancers.
Fighting Dwarves:
Barrier level 2 and level 2 troops
Speed:5
HP:20
Defense:7
Attack:7
Damage:2~4
Special skill: Anti-magic dwarf: Magic resistance is 40%. If the resistance fails, the magic damage will be reduced by 40%, and the duration of negative magic will be shortened by 40%.
Powerful magic resistance, good offensive and defensive damage, and a health volume that outshines conventional Tier 2 troops!
The only disadvantage of fighting dwarves is their slow speed!
To be continued...