Chapter 15 Too many malicious praise, direct new underworld game(1/2)
"The game is really boring, so I give it a good review."
“Not fun, highly recommend!”
"I didn't disappoint me when I came here with my name."
"This game made me think: What's going on with me? I wasted 20 oceans and 2 hours in a row? This is no loss, good reviews!"
These positive reviews are only early, and the positive reviews afterwards are even more outrageous!
"I just came to follow the trend at the beginning, but I didn't expect the game to be so exquisite. This is one of the top mobile games I've ever seen! Unfortunately, I'm having a little stuck playing. I won't say it anymore. My phone was burned out and I might have to work overtime tonight."
"This game makes me think, I'll quit tomorrow."
"What is Aixi Studio? What kind of genius is Linda? The first game is so profound. I'm afraid it's not the trumpet of the top big guys?"
"Come and buy it quickly. If you buy a top-level mobile game masterpiece for 20 yuan, what other bicycle do you want?"
"Bored, but I saw the end of the universe. This is the game, the real ninth art!"
Linda watched in despair as her sales rose steadily.
Money is earned.
The praise rate rose like a mad dog.
In the comment area, someone occasionally made a bad review, and others would mock him that he didn't understand the game, which was very superficial.
The moment the game was launched for a week, the game confirmed the underworld index.
The underworld index is fixed at 17 points.
The underworld index is below 40, which is a serious failure.
Such a host, in the underworld system, is a pure cabinet, and is only worthy of some living allowance.
After comprehensive calculations, Linda's share of the benefits that he can get in the game "Big Tree Simulator" is.
520.
I am worthy of being Aixi Studio!
Even the living expenses are the shape of loving you.
The income figure of 520 is very consistent with the name of Aixi Studio, but Linda feels that this is a satire of herself.
The game I worked hard to make, but I got 520 yuan in the end?
What kind of underworld system is this?
Damn it's in the underworld?
"System, can you get out of here with such a fucking slut?"
The angry Linda wished she could dismiss herself!
Qualification to remove the system host!
But the fact has happened, and Linda can only find a way to remedy it now.
First of all, there is good news, that is, the real sales of the game exceeded 100,000 yuan, which completed the system's tasks.
[Task: List the game and get real income of 100,000 yuan.]
[Task completion reward: Obtain 3 attribute points and obtain 10% of the official underworld game designer experience value.]
10% experience value, no direct gains for the time being.
But the three attribute points are really improved.
In the process of using the system to create "Big Tree Simulator", Linda had personally experienced the power of the system when developing games.
You should know that Linda's current attributes are only: programming 2, art 3, music 4, script 8, planning 9.
This little garbage attribute can be used well in the system.
Add another point now, and it will definitely be a significant effect!
I used to create "Big Tree Simulator", but the game content is very little and it is very simple to make.
In the subsequent development of other more complex games, the attributes must be kept up.
As for these 3 attribute points, how to use them?
Linda didn't hesitate and added all three attributes to programming.
After all, I am now a designer who develops the game myself, and the 2-point programming attributes are really too shabby.
The effect should be very obvious when improving the programming attributes from 2 to 5.
After the points are added, Linda's attributes become:
【Host: Linda】
[Attributes: Programming 5, Art 3, Music 4, Script 8, Planning 9]
The programming attributes soared by 1.5 times, which also gave Linda greater capital to develop new games.
After all, hard strength is the hard truth!
After completing the points, the system also refreshes a new task.
[Task: List a game and get a real income of 350,000 yuan.]
[Task completion reward: Obtain 4 attribute points and obtain 15% of the official underworld game designer experience value.]
This task is not difficult, Linda will probably be able to complete it soon, obtaining points to further improve his hard power.
In game development.
The more important hard power is actually capital.
Linda wants to develop a more fun game, but it cannot do without more funds.
Only with funds can you hire people, buy more materials, create more refined models, and promote on a larger scale.
Can't we really do everything alone, Mr. Lin?
How much money does Linda have now?
First, exclude your own private funds!
Only look at the system account.
"Big Tree Simulator" sold 30,000 sets in one week, with the total system revenue reaching nearly 300,000, plus the rewards I received in the previous Ai Hope Cup competition.
The total amount of system accounts can reach up to 450,000!
Although I spent some time on renting a house review, I still had a balance of more than 300,000 yuan.
Is it difficult to develop a game of more than 300,000 yuan?
Linda has developed even the 0-spending game!
More than 300,000 is enough.
After all, there is a system that saves all the most expensive and time-consuming part.
Developing a game is not a problem.
The question is what kind of game to develop to be able to be in the underworld?
We must learn from the lessons and determine what to develop for the next game.
If you want to increase the share ratio, you must first find the reason:
Why does "Big Tree Simulator", which has a good underworld index, have soared sales and reputation soar in just one or two days.
I directly divided the overall underworld index of the game from more than 80 points to more than 10 points.
Is there a peer who is giving me a malicious review?
The praise rate is too high, which in turn affects the judgment of subsequent players and ultimately affects the overall underworld index of the game?
Linda read many positive reviews carefully and gradually discovered clues and found the reasons.
The reason is that this game was broadcast live?
Then the live broadcast audience followed the trend and bought it.
These followers are originally looking at the game and have read the content of the game. They won’t feel cheated after buying it.
They will definitely not have any emotions in the underworld!
But there are a huge number of live viewers!
After a series of positive reviews, the atmosphere of the entire game was deviated.
The originally smooth sales process of underworld games has been changed hard.
The game's underworld index is not high, and my high share has also flew away.
Linda regretted the high share of his measures: "Ah~ah!"
"In this era of big live broadcasts, it's really inexplicable that any live broadcast content will be watched by someone."
To be continued...