The current situation of the protagonist and the setting of this book
List of attributes at this stage:
Liu Tao (whose name is Deran), level 14 (Experience: 260303/291100).
Spirit 21(-8), Magic 9, Qi and Blood 20/20, Magic Value 273/273(210).
Talent: Apprentice of Light (using light magic, magic power when determining the effect -4).
Learnable system: dark magic, water magic.
Systems learned: Light magic (expert), Source magic (novice), Earth magic (novice), Yuan transform magic (expert), Qi magic (novice), Fire magic (novice).
Unlocking skills: Su Sheng’s great method (source power), earth system understanding Ⅰ (earth system), qi system understanding Ⅰ (qi system), light understanding Ⅰ (light), magic energy affinity (yuan change), light understanding Ⅱ (light), fire system understanding Ⅰ (fire system), secret method catalyst (yuan change).
Have learned magic: the belief of the light dragon, magic arrow, healing technique, time control, luck technique, gift of the earth dragon, stone skin, vitality regeneration, storm arrow, acceleration technique, wind dragon's insight, purified light, heavenly armor, fire dragon's blessing, burning will, fire arrow.
Owning Treasure: The Great Master's Manuscript (-8 Spirit) Note: The "Taiping Heavenly Book" seized during the Battle of Guangzong was transformed.
Some settings of this book:
Background: The protagonist is set as a hero in the academy system, so he automatically understands the metamorphosis magic; if he is a hero in the cemetery system, he will automatically master the undead magic (mainly someone mentioned it, so he specifically listed it);
Yuan Transformation Magic: When the battle starts, you will automatically get 1 Yuan Transformation Magic Point. Relying on the skill "Secret Catalyst", you will get 1 Yuan Transformation Magic Point for every time you cast magic; the highest is 3 novices, 5 expert level, and 10 master level. (Note: When the expert level and master level, when the Yuan Transformation Magic Points reach 5 and 10 respectively, each magic system will calculate the power according to the expert level and master level effects.)
Spirit: 1 point of spirit increases 10 magic value, and 1 point of spirit, and 1 point of magic value is restored every day. At the same time, mental power is directly linked to memory.
Magic: Magic is mainly linked to magic power, which directly affects magic power; magic power is also directly linked to intelligence
Experience value: The level of experience value relationship is increased. For each level of upgrade, 1 free attribute point and 1 free skill point are obtained respectively; the main source of experience value is war, and statistics start at the end of the war, and the experience value is calculated based on the number of people participating in the enemy's battle, and no kill is required; basically, the stronger the enemy's strength, the higher the experience value obtained.
Magic system: light-based magic, dark-based magic, source-based magic, earth-based magic, fire-based magic, qi-based magic, water-based magic, and element-transformed magic. (Note: All magics of each system are kept confidential for the time being).
Magic Level: Novice - Expert - Master - Ultimate.
Adventure Magic: The belief of the light dragon, the blessing of the fire dragon, the gift of the earth dragon, the insight of the wind dragon (Note: Only the existing ones are listed.) The casting consumes a fixed 10 magic value. Each adventure magic can only be cast once a day.
Battle Magic: Magic that can be cast in non-war states, infinite casting (if the magic value is unlimited). The effect and power vary according to the skill effects of each magic system and the magic level.
Note: The same magic cannot be superimposed. Whether it is the buff or the debuff effect on the enemy.
Effective range: First of all, you must be under the protagonist and must be within the field of vision. In the Battle of Guangzong, Lu Zhi and Yuan Shao's troops will not be affected by magic effects. (Note: There will be scroll making skills in the middle and late stages, and through this skill, you can not be affected by this setting.)
Blood and Qi: The standard for normal people (ordinary young and strong) is 10 points of blood and Qi. According to training, elite soldiers generally have 30-50 points of blood and Qi; generals have 100-150 points of blood and Qi, and a few excellent 200 points of blood and Qi; talented generals have 200-300 points of blood and Qi.
Existing skills effects:
Su Sheng Dafa (Source Power): After the war is over, it will automatically restore 30 magic points.
Understanding of the Earth System I (Soil System): Vitality regeneration and stone skin become range magic.
Qi system understanding Ⅰ (qi system): Storm arrows and acceleration techniques become range magic, and Storm arrows are not punished by range.
Understanding of Light Ⅰ (Light): The healing technique becomes range magic, and the magic arrow is invisible when released.
Magic Affinity (metamorphism): The maximum value of the magic value is increased by 30% (Note: it will change with the maximum value).
Light Understanding II (Light): Heavenly Armor and Purification Light become range magic.
Fire system understanding Ⅰ (Fire system): The burning will becomes a range magic, and the fire vector is attached with a 'ignition' effect, which continues to cause damage.
Secret Catalyst (Zuochang): During the war, every time you cast magic, you will increase 1 Yuanchang magic point. Each magic shop will temporarily increase 1 magic point during the war.
Magic effect: (Note: M stands for magic)
Light Dragon's Faith: Novice improves 2 points of defense and 10 points of morale; Expert improves 5 points of defense and 15 points of morale; Master improves 7 points of defense and 25 points of morale. The casting requires 20 points of magic.
Magic Arrow: Novice causes (18-12×M)~(54-12×M) points of damage; expert causes (34-15×M)~(56-15×M) points of damage; master causes (54-30×M)~(66-20×M) points of damage; scrolls are 650-660 points of damage. 10 magic points are required to consume
Healing: Novice recovers 15-5×M health points; expert recovers 20-7×M health points; master recovers 30-10×M health points; reel recovers 330 health points. The casting requires 20 magic points.
Note: The theory is to heal injuries through external energy. The 20 magic value consumption is calculated when the magic is fully cast; if the single body's injury is only 50% of the total effect, the magic value consumption is 10 points, and so on.
Time control: Novice initiative is increased/reduced by 7 points; expert initiative is increased/reduced by 10 points; master initiative is increased/reduced by 15 points; reel initiative is increased/reduced by 15 points. The casting requires 5 magic points.
Note: Activeness should be somatosensory time, and the surroundings suddenly become faster or slower.
Lucky Technique: Novice lucky increases by 12-1.1×M points; Expert lucky increases by 15-1.3×M points; Master: Lucky increases by 20-1.5×M points; Scroll: Lucky increases by 80 points. Casting 10 magic points.
Note: Luck involves many things, generally referring to sudden and lucky people on the battlefield. When attacking, it is easier for people with higher luck to break through the opponent's defense, hit the target's key points, and improve the killing effect.
Gift from Tulong: Double the output of the designated mine, double the output of the novices for 3 days; double the output of the expert level for 4 days; double the output of the master level for 5 days. (Note: It can be understood as pushing part of the ore of the ore to the surface to increase the mining volume.) It takes 10 magic points to be consumed.
Stone Skin: Novice defense increases by 4-1.3×M points; Expert defense increases by 6-1.7×M points; Master defense increases by 8-2.5×M points; Scroll: Defence increases by 60 points. The cast requires 10 magic points.
Vitality regeneration: Novice replies 25-5×M health points each time; expert replies 50-5×M health points each time; master replies 75-5×M health points each time; replies replies 250 health points each time. 5 magic points are required to be consumed.
Note: Vitality regeneration is to stimulate the potential of the human body to achieve the effect of cell regeneration. However, the maximum number of cell divisions remains unchanged, that is, the therapeutic effect is obtained by consuming lifespan, and the magic value consumed is much less than the healing technique.
Storm Arrow: 9-1×M points are added to the novices attack; 14-1×M points are added to the expert attack, and the effect lasts for two rounds; 23-1×M points are added to the master attack, and the effect lasts for three rounds; 50 points are added to the reel attack. It takes 10 magic points to be consumed.
Acceleration: The novice level increases the speed by 30% for 4 hours; the expert level increases the speed by 60% for 6 hours; the master level increases the speed by 100% for 8 hours. The reel increases the speed by 60% for 6 hours. The casting requires 10 magic points.
Wind Dragon's Insight: Open a range of vision, which can enlarge and reduce the field of vision angle for 24 hours; beginner's opening radius is 5 miles; expert's opening radius is 8 miles; master's opening radius is 10 miles. 10 magic points are consumed.
Purification Light: The novices randomly drive 1 negative state, and the magic value consumption is reduced by 10 points; the expert level randomly drives 2 negative states, and the magic value consumption is reduced by 30 points; the master level randomly drives 3 negative states, and the magic value consumption is reduced by 40 points; the scroll: Randomly drives 3 negative states. The casting requires 50 magic value.
Note: Poisoning, illness, despair, collapse and fear are all considered negative states, and of course injury and death do not count.
Heavenly Armor: Create invisible energy armor to reduce certain damage to the target. The total amount of novices' reduction is 30-10×M points; the total amount of expert reduction is 39-13×M points; the total amount of master reduction is 54-18×M points; the total amount of scroll: the total amount of exemption is 660 points. The cast requires 30 magic points.
Fire Dragon's blessing: When the war begins, the enemy's troops are ignited immediately, causing fire damage. The novice level causes (20-5×M) to (30-5×M) points to the 2nd troops; the expert level causes (30-5×M) to the 3rd troops; the master level: causes (40-5×M) to the 4th troops. The cast requires 20 magic points.
Note: The so-called blessing is directed at one's own army, not the enemy. It is not saying 'I bless you, so I ignite you', but 'I have the blessing of the fire dragon, and I deserve to provoke me and accept the punishment of the flame' (I feel like a good second-class person).
Burning will: Novice morale increases by 12-1.1×M points; Expert level: morale increases by 15-1.3×M points; Master level: morale increases by 20-1.5×M points; Scroll: morale increases by 80 points. The casting requires 10 magic points.
Fire arrow: Novice causes (18-12×M)~(54-12×M) points of damage; Expert level: causes (34-15×M)~(56-15×M) points of damage; Master level: causes (55-20×M)~(65-20×M) points of damage; Scroll: causes 655-665 points of damage. It takes 10 magic points to be consumed.
Academic race characteristics: (metamorphosis)
Taking the master-level primordial magic as an example, the protagonist theoretically only needs to cast magic 9 times, the primordial magic points can accumulate to 10 points. At this time, the magic will be cast and performed according to the master-level effect.
Taking the healing technique as an example, if the protagonist is currently only a novice in the light magic, when the meta-change magic point accumulates to 10 points, the magic effect will be calculated according to the master-level healing effect.
At the same time, during the war, 1 point of Yuan-transformed magic represents 1 point of magic. The protagonist's original magic was 9 points, because his talent was the Apprentice of Light. When he casts the Magic of Light, he was -4 magic, which is 13 points. He was also promoted to 23 points of magic because of the Master-level Yuan-transformed magic.
At this time, the novice-level healing technique can restore 130 life (blood energy); but because the effect of the Yuan Transformation Magic has been raised to the master level, the life (blood energy) has been restored to 260 points, which is directly doubled! The magic value consumed is still 20 points.
Chapter completed!