Chapter 357 Top's grades are not satisfactory?(1/2)
Chapter 357: Top's performance is not ideal?
After the grouping situation is determined.
The entire Top training department is like a machine that starts the high-speed operation of the engine and starts to run continuously.
no way……
After the mid-to-large season patch of 7.9 version was launched, the ecological environment of the entire game has undergone earth-shaking changes. Although Top has strong personal strength, it has to adapt to the version...
With his strong personal ability, Li Hansheng can use some "weird" heroes to draw out even if he can't get an advantage, but this is already the limit.
Individuals can occasionally reverse the version, but it does not mean that the entire team can reverse the version.
If the entire team reverses the version, it will undoubtedly be a dead end.
The training intensity of the Top suddenly became full. In addition to the high-intensity personal training, the rest of the time was also filled with the training arranged by Redmi. It was almost a roundabout way. From the first time I woke up, I had to sit in it.
Start training in front of the computer.
At the beginning, everyone was quite optimistic, thinking that with their strong personal strength, they should be able to maintain good results.
However, after the training match between domestic and foreign strong teams, the top winning rate can only be maintained at around 60%. Compared with the previous nearly 100% winning rate and invincible attitude, it is undoubtedly a huge and serious decline.
!
"Oh, it's so annoying! Sima's fist is always targeting us for nothing." Jack was very injured and sat on the chair with a look of no hope.
That's right.
He once again became the team's "breakthrough". The change in the bottom lane auxiliary ecological chain made him accustomed to being face-to-face output, and he was very uncomfortable when he saw an opportunity.
"Stop talking, I feel very uncomfortable too." Shi Senming grabbed his hair in distress.
His hard support is indeed more convenient to play than his soft support, and he also has the talent and ability to seize the opportunity to start a group.
But the problem is.
League of Legends is not just a team battle. Hard support requires more roaming in the early stage. Using its powerful roaming ability to connect with the jungle. If the jungle support is good, it is equivalent to the team having two metronomes in the early stage.
This is the most ideal effect, but wandering tests the experience of an auxiliary and the judgment of the situation. Why is it said that the auxiliary position is very experienced?
Especially when hard support is popular, it is because of this.
However……
What Shi Senming lacks the most is experience. Although he played on behalf of Top last year, he finally made a lot of money. He only made half a year of official debut, and he has not accumulated enough experience in the arena.
And there is more than that problem.
The same is true for Gao Tianliang.
Gao Tianliang's characteristic is that his operational ability is like a person with top laning ability to go to the jungle area. After all, it is well known that the jungle position does not require laning, but needs to be judged based on the situation, so the operation requirements are
The ability is not that high.
This leads to some of Gao Tianliang's small operations being very eye-catching, but his corresponding ability to judge the situation is a bit poor.
It’s not that his gank ideas are not good, but that he does not have the ability to command.
The best template for Yefu linkage is actually S4's Samsung White. Mata and Dandy both have a very outstanding overall view. No matter how bad it is, it must be like S9's FPX. The auxiliary Liu Qingsong has a strong ability to wander around the overall view, Gao Tianliang
Just follow his ideas.
What's more, S9's FPX also has an outlier mid laner Jin Gugu who has a top-notch overall view.
The problem with the top now is that Ye Suk’s ability to wander, and the overall situation requires more competitions to exercise.
The problem in the jungle area is more than that.
before.
Top can take advantage of Li Hansheng's powerful deterrence in the top lane, allowing the opponent to place more ban positions on the top lane, so that the bottom lane can use this to always grab a strong laning combination.
In this way, Top always has the right to line the three routes. In this case, Gao Tianliang does not need to take such a great risk when he frequently invades the wild area.
But now it's different.
Because both sides are hard supporters in the bottom lane, it is more difficult than before to seize the line power. And both hard supporters support the wild area to retain people, which means that the risk of Gao Tianliang's invasion has been greatly improved.
"Play more training matches. These days we will try to collect more useful information. Then we will summarize it, and our coaching team will find the best solution for the current version as soon as possible." Redmi comforted him, which is also the responsibility of the coaching team.
Most of the energy of professional players is focused on training, and for version updates, they can only take a look at the update content and learn about it.
The real exploration of the version is actually the coaching staff doing it.
This is also the biggest difference between the LPL region and the LCK region in the past. Although the players have similar strengths, they understand the version and the correct way of playing the version will always be a beat behind the opponent.
Fortunately, Top now has an extremely outstanding coaching staff, so there is no need to worry about this.
But the sad face on Redmi's face is still visible, proving that he is not as optimistic as he looks.
The linkage between jungle and auxiliary, the problems in the bottom lane, and the problems in the jungle area, in his opinion, these can actually be gradually improved. The league is a long process, and the team will gradually improve in this process, just improve these.
What really worried him was that the strengthening of the tank hero by fists was considered to be a slash on the top artery!
In the past, Top seemed to be able to play any tactics.
Four guarantees, one, three cores, four-one point push, etc., there is no top that cannot be played in the League of Legends field.
But Redmi is clearly cruel.
It's not that Top has reached the point where you can switch tactical ideas at will.
But...
Li Hansheng is the powerful deterrent force on the road!
But now this deterrent power is declining, not because Li Hansheng's personal ability declines, but because of the changes in the version that led to his "forced" decline.
In the past, when Top really didn't know how to win a game, they would use one move.
That is, the jungler goes to the top without thinking, cooperates with Li Hansheng to help Li Hansheng establish an advantage, and then Li Hansheng uses his strong personal ability to radiate the advantages of the road to the overall situation!
But now this trick doesn't work at all.
The reason is that the collective numerical value of the tank is strengthened!
Don't underestimate this.
For games, the values are the most powerful!
Maybe it's just a simple addition of 30 health points to you, which doesn't seem to be much, but the senses on the field are very different.
In the past, the situation where the opponent could easily cross the tower may be because the opponent had more 30 points of health, which would cause damage to resist one more round of defense towers. Resisting one more round means risk and may be replaced directly.
One head will be taken away by the jungler who is supported by the opponent.
This is the charm of numbers.
The most typical examples are the top lane four sisters with complex operations, such as Jian Ji, Dao Mei, and Qinggang Ying, who encounter unreasonable numerical monsters like Wing Hao, and let you fly around in all kinds of small operations, I will do it
If you pick up W in two laps, you can't stand it.
It can also be seen from the weakening of the middle lane mage. For example, the basic damage of Adam Ji is 200 points. Maybe you can directly kill the ranged soldiers by giving a code of 1,300 and W.
Once the fist thinks that your evil spirit is too strong, he will weaken the basic value of your skill, from 200 points to 190, which seems to be 10 points of damage, but with the same equipment, you can't step on a ranged soldier with a W, and you will be left with it.
A trace of bloody skin requires you to add three extra shots of flat A to collect the remaining blood soldiers.
This means that your ability to clear the line has dropped significantly!
Similarly.
In the previous version, the easiest way of playing in Top was to play at level 3 to go to the top lane to cooperate with Li Hansheng to cross the tower. You only need to cross the tower once, and Li Hansheng can roll the snowball. If you cross the tower twice, the opponent's top laner will be at the line of being exploded.
In this situation, Li Hansheng then created pressure on the sidelines, thus helping Top establish the victory.
But now??
The tank's values are collectively strengthened, and it is not said that it becomes more difficult to cross the tower. If you cross the tower once or twice, maybe the other party can still play, and Li Hansheng doesn't easily explode the line.
This leads to the core gameplay of Top that cannot be played.
Li Hansheng himself has a deep understanding of this.
right.
He is a B-kill, but his plug-in affects his own strength and cannot directly modify the values in the game. In the past, his plug-in could allow him to exert his strength of 100, but now the change in the value is still 100.
But his opponent has invisibly changed from 80 to 90 to around 95 now.
Li Hansheng was also helpless about this.
At the same time, the impact of the version is more than that.
The ecology of the wild area has also changed. After Zach and Pig Girl remade it, their intensity was infinitely increased, especially Pig Girl was even urgently weakened once.
What does it mean to be a popular herbivorous jungler?
The decrease in damage is also invisibly weakening the early behavior of crossing the tower, because if you want to kill someone, you have to rely on damage, rather than relying on your own strength to kill the opponent.
"Everyone doesn't have to be so frowning. At least there is no good news for us." As an analyst, Firefox stood up to comfort everyone.
Hearing this, everyone's face looked much better.
To be continued...