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Chapter 244 Sega Game Company

Time flies very quickly, and May is coming in a blink of an eye.

After this period of development, "Bei Dou Shenquan" can be said to be famous and is currently comparable to "City Hunter" and "JoJo Wonderful Adventure". It can be said that it has achieved quite good results in just two months, and its future achievements are limitless.

This also made Hara Takao feel relieved. However, no matter how fierce the "Beidou God Fist" is, it has won the highest impression of the readers. In this regard, Hara Takao is quite helpless. It is not that "Beidou God Fist" is not good enough, but that there are too many opponents and they are too fierce. However, this also makes Hara Takao continue to work hard and must be willing to win the first place.

In two months, the passionate fighting of "Bei Dou Shen Fist" has been deeply rooted in people's hearts. The first single-line book sold over one million in just one week, making it a veritable treasure pot. It's no wonder that Takao Hara was excited.

The success of "Beidou God Fist" also led to the sales of "Bookie SORA". In the past two months, "Bookie SORA" sales have surged, increasing sales by more than 300,000 in total. Although some of them are credited to other comics, "Beidou God Fist" also made an indelible contribution.

In this year, the total sales of Tianxiashe are now equivalent to that of ShueiShe. If we continue to develop like this, we may surpass ShueiShe in total sales. At that time, even if the foundation is not as good as ShueiShe, our attractiveness to cartoonists is probably not bad.

The prosperity of the World Club will naturally drive all aspects related to it. For example, if the sales of the World Club's comics and magazines are high, the fame and interests of the comics will naturally increase. If the influence is high, whether it is the animation ratings, the box office of the theater version and even the rest of the surrounding areas will also be improved accordingly.

As the animation ratings increase, the reputation of voice actors and animation music will also increase greatly. The income will also increase. It can be said that this is a chain benefit. It is no wonder that Zhao Chen will acquire companies related to comics.

However, although Zhao Chen has acquired many companies and has developed fast enough, there is one very important company missing, that is, the game company!

Although the game companies in this era are far less prosperous than later generations, they have begun to enter a period of rapid development because of the slight popularity of computers. If you wait for a few more years, the price you pay will probably be uncountable.

For game companies, the most important thing is to master the corresponding technology, and there are quite a few game companies with corresponding superb technology and talents, which is also the main reason why Zhao Chen has not taken action in the past three years.

Judging from Zhao Chen's perception, he only knows the current four major game companies. Of course, it is better to say three majors than the four majors. After all, Microsoft is still focused on software development, which is not comparable to Nintendo, Sony, and Sega for the time being.

Among the other three major game companies, Sony is a world-renowned large-scale comprehensive multinational enterprise group. It is the pioneer in the world's audio-visual, electronic games, communication products and information technology fields!

In the future, it is the pioneer of portable digital products. It is one of the world's largest electronic product manufacturers and one of the three giants in the world's electronic game industry. In addition, Sony Pictures Entertainment is the world's largest film company (which was formed by the merger of the original eight Hollywood film companies; Columbia Pictures, MGM Films and Lianyi Films), and is also the world's largest music company. It has successively merged Columbia Records and Bertelsman Music and acquired all the music copyright business of EDA. Sony is also one of the world's top ten patent companies, with more than 3,000 patented technical inventions. In addition, Sony controls one-third of the world's music publishing market, and at least one-third of the copyrights of Hollywood's greatest movies are owned by Sony.

Future achievements can be ignored, but Sony is also well-known in this era, and the company's current total assets far exceed that of Zhao Chen. If you want to buy Sony's game company, it is impossible to agree. Even if you really agree, Zhao Chen will be beaten up.

The second is Nintendo, which is also the game company that Zhao Chen wants to buy the most. In addition to Nintendo's future development momentum, many famous home game consoles and even portable game consoles in their previous lives were created by Nintendo.

Unfortunately, when Zhao Chen entered the island country three years ago, Nintendo's "Donkey Kong" made amazing profits in North America, which also provided great convenience for Nintendo's subsequent development. In just three years, it was comparable to Sony and Sega in the gaming field.

During this period, Zhao Chen also instructed people to go to Nintendo to propose an acquisition plan, but unfortunately he was rejected by Nintendo President Hiro Yamauchi and had no room for negotiation.

And finally it was Sega. At this time, Sega was still an American game company, but it only established a branch in the island country in the 1970s. Sega has not yet been acquired by the island country entrepreneur Shikao Nakayama.

However, at this time, Sega was in a quagmire. Although Sega Games received many firsts last year, including the first game Sega AstronBelt with laser discs as the media, the first 3D electronic game SubRoc-3d and SEGA's first home game console SG-1000. All of them were launched in island countries. But the good times were not long ago. Soon after, SEGA's arcade and home console market collapsed in the United States.

The reason is very simple. Sega was affected by the Great Depression of the US gaming industry and became interested in selling it.

If we look at the future trend, Sega's first island executive, Hayao Nakayama, will acquire Sega shares in one fell swoop and become president. Sega in the United States officially became Sega in the island country!

This is exactly the opportunity that Zhao Chen faces. As long as he acquires Sega, his anime-related industries will be basically improved. At that time, the Tianxia Society can establish a group to accelerate the convergence of the money of the island people, and then slowly change the thoughts of the island people, slow down the development process of the island countries, and thus achieve the ability of one person to influence the entire country.

Of course, this kind of thing can only be done slowly, and you must not be too hasty, otherwise Zhao Chen would probably die before he could fulfill his ambitions.

Sega Games' headquarters is still in the United States, and the island country can only be regarded as the most important branch, and the two cannot be compared.

However, the game industry is still in its initial development stage in this era. Even if it enters a period of rapid development, the assets of these game companies are far less than those of later generations, even Sega.

According to Zhao Chen's memory, when Sega was acquired, Shikao Nakayama and other island investors spent $38 million to acquire Sega Game Company, and Shikao Nakayama has since become the president of Sega Company.

In addition to the US headquarters, Sega now has developed more vigorously, and its scale and sales are even better than those of the United States, especially in the Great Depression of the game industry.

During this period, Sega's sales have dropped and dropped, and even its employees' wages cannot be paid. Currently, Sega's president is American David Rosen. In addition to owning Sega, this American capitalist has many other companies. It is precisely because of the economic downturn in the United States in recent years that its assets have shrunk, and it was ultimately forced to sell Sega Games for emergency treatment. This is also the main reason why Sega was acquired.

Although Sega is now in a dilemma, it is a multinational company and a game company that is comparable to Nintendo and Sony. It is also possible to imagine the technology and talents it has.

In other words, as long as you acquire Sega Game Company, Zhao Chen will directly own a top-level game company. He will not need to invest too much in collecting various corresponding talents in the future, but just need to continuously develop technology.

Of course, if you want to acquire Sega, the one that poses the greatest threat is undoubtedly Shizuo Nakayama, who is currently the vice president of Sega. This is also Zhao Chen’s biggest opponent. After all, Shizuo Nakayama has a strong advantage.

However, Zhao Chen also has his own advantages. On the other hand, his advantages are even greater, and the possibility of acquisition is also not small. In the end, it is basically decided by American David Rosen.
Chapter completed!
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