Chapter 81 Dangerous Creatures
Chapter 81 Dangerous creatures
The edge area under the night sky is filled with thick fog everywhere, with extremely low visibility, and you can see a distance of 1 yard. Moreover, it is extremely quiet, with no sound of wind or waves... "It's really a ghost place!" Bai Xiong had known the situation here from the forum before, and he wouldn't have enough to eat and have nothing to do to come here to explore. Even in the dark, Bai Xiong's level is only about 20 yards here, and it becomes hazy even if it goes farther.
On the edge of a cliff where the white bear is located, there is not even a weed around, and a dark forest begins to appear 15 yards away! The white bear who forgot to have a compass tragically found that he could not find his direction... The forum described that the monsters in the edge domain are dangerous creatures that do not show their level. Their attack and health value calculations are calculated according to percentages, and the treatment in this area is also treated according to the level gap and skill strength. Therefore, in the edge domain, no matter how many levels come in, it is the same. Moreover, screenshots and videos cannot be taken here at all, and the places are often changed, so even if the merchant does not hurt people, there is no information about this kind of information about merchants!
The plague talent is at a disadvantage here, nothing else. If the huge three-skull dragon is summoned in such a dangerous place, the white bear will probably fall to the ground and go back in less than 10 seconds!
The sacred talent is relatively good, and now the White Bear has 14 talent points at level 36, which can point out a skill similar to human race skills (self-interest).
Column 1 Talent:
(Amplification): Obtain a light source or a dark source, and each type can only be increased by 1. (2/2) (Sanctuary): Increase the armor you obtain from the equipment by 30%. (3/3) (Predict): Increase the probability of dodging by 6% (3/3) The sacred talent belongs to the tank talent, and all three talents must be pointed. Needless to say, add a light source and dark source, regardless of the talent attribute, these 2 talent points must be thrown down. The protection increases the armor obtained from the equipment and increases physical damage reduction, which is a must. Compared with ordinary talented tanks, their 3 protection can only obtain 10% armor, and the god-level profession is enhanced. However, the effect brought by this advantage is not obvious. Dodge is required by the tank, so it is not explained.
You can learn the talent of the second column by spending 5 points in each column. White Bear threw 8 points in the first column.
Column 2 Talent:
(Blazing Holy Light): Increase the healing effect of your healing holy light by 20%, and at the same time, there is a certain chance (greater than level 1) to cause 3 times the healing effect. (2/3) (Glorious Light): Shorten the cooldown time of your dazzling strong light skill by 15 seconds (0/3) (Sacred Wind): Obtain skills, make you surrounded by divine light, immune to all charm, fear, coma, and sleep effects, lasting for 6 seconds.cd time: 3 minutes, consumption: 1 light source. (1/1) (Enhanced Divine Power Conversion): Make your Divine Power Conversion skill obtain energy
Increase 10 points and shorten the cooldown time by 10 seconds. (0/2) The hot holy light must be full, but because the talent point is not enough now, the white bear seeks the maximum benefit and clicks out the "Heart of Justice" in the next column, so it is temporarily placed. The Holy Wind is an immune effect skill, which is very useful for tanks. And it is very useful for cooperating with the "Heart of Justice" in the next column. The dazzling light is the PVP talent point, such as after the plague talent is finished, you must come over to click this. Strengthen the transformation of divine power, which is not very useful for the time being, so put it.
The first one is similar to 10 talents, you can learn the third column of talents.
Column 3 Talent:
(Sanctuary Gift): Increases the ability of teams and team members to deal damage within a radius of 100 yards by 5%. In addition, increase your total stamina by 3%. (0/2) (Solid Heart): After activation, your Angel Guard's damage reduction will be increased by 40%. In addition, it does not require energy to be consumed by activate skills. (2/2) (Justice Heart): 1 "Sacred Wind" talent is required. This allows you to use the Sacred Wind at any time, and the skills can be cast on friendly players. (1/1) (Strong Blade): Your
Ordinary attacks will have a 20% chance to cause the enemy to suffer an additional 20% weapon damage. (0/2) This column is basically learned, especially the Solid Heart, which adds an additional 40% reduction effect to the Angel Guard, and no longer consumes energy. This must be full. The Heart of Justice is to strengthen the sacred wind, which can be used at any time, and can be used by friendly players. This is very useful. As for the gift of the Holy Domain, this is a halo talent, which must be full, but now the talent is insufficient, so the White Bear is temporarily placed.
The skill of the Sacred Wind is a bit different from self-interest. Self-interest is the effect of removing its own movement restrictions and being unable to control the character. The Sacred Wind lasts for 6 seconds to be immune to charm, fear, coma, and sleeping effects. White Bear has also tried two skills, which does not share the cooldown time. White Bear thought about it, and with the angel guard and hunting, White Bear is basically not afraid of the coma of the thief, but is afraid of being paralyzed!
The white bear moves forward carefully, especially when entering the forest, you must first check the situation inside. The white bear is considered a creature with inverse jet lag, and you can see it more clearly at night. Only after you make sure there is no monster, the white bear moves forward carefully.
The trees in this forest are about 10 yards high, and the trees are covered with vines, like spider webs. The white bear is moving forward at a speed that he has never walked before, which is completely contrary to his title of "high-speed rail driver". However, in such places, the white bear must do this.
At the 2 yards behind the white bear, a vine fell down and slowly stretched towards the white bear as if he could live... "Something is wrong? Are all monsters sleeping?" The white bear suddenly stopped, and the vine following him quickly retracted back to the tree to avoid being discovered by the white bear.
Running wildly, the white bear's snail's speed suddenly moved back quickly! Two vines immediately appeared behind the white bear and chased them up. Then, two 2-yard high vines were jumped from the tree, with dark green all over the body, two large vines as legs, other vines as tentacles, and a huge bloody mouth and eyes grew on the wide vines of the human body!
Cold-blooded vine: Dangerous creature, hp: 100% White bear turned around, and the flames in his right hand flashed out two dark thunders and shot towards the vine that stretched out.
—2%.
—2%.
The output of the tank talent is indeed not powerful. If you continue to attack like this, the white bear may not even kill these two dangerous creatures! But there is no way, and the output is low and you have to output!
Razer! When the white bear saw that the vines were about to catch up, it immediately threw a spinning razer at one of the vines and locked its legs. The other vine chased after them without any consciousness.
Dark impact, dark thunder scattering! The Dark Night Demon King's bone effect under the dark night plus the plague field posture skill effect, the white bear's movement speed is increased by 40%, and it is completely possible to play with kites with vines. However, the kites here are kites with limited distances. In less than a moment, the white bear has run back to the original cliff.
—2%.
The white bear chased and appeared in front of the vine who was following her, and immediately used a holy sword strike! Because the pursuit effect made the white bear immune to negative states, the vine originally wanted to wrap the white bear's legs, which was impossible. He could only use the vine to beat the white bear!
—13%.
The white bear's left hand held the vine attack with a sword move, and then the right hand immediately took a life strike. This skill is quite coquettish. Because the life strike directly calculates the white bear's health value and adds 180% weapon damage, this calculation separates this dangerous creature! This surprised the white bear a little... The cold-blooded vine's physical attack is very high, and each attack causes 4% damage to the white bear. However, the white bear can recover 1% of the holy light of the white bear's treatment, and it has a parry to fight. I quickly learned about a vine. I focused on dealing with another vine, one-on-one, and the white bear has no pressure at all. Even if the movement is limited by the vine, the parry effect is low, and if I fight like this, the white bear can completely crush it to death!
After cleaning up another cold-blooded vine, the white bear began to collect the trophy. One of the purposes of the white bear coming here was to collect these cold-blooded vines, and now it is considered to be in the right place. The white bear just now knew that these cold-blooded vines would attack, which was described in the forum... (Cold-blooded Vine): Materials in the Edge Domain. They can be used to make leather armor or alchemy.
Two cold-blooded vines produced a material, and the probability was high. The white bear felt that he had to collect materials while exploring here.
After getting familiar with this cold-blooded vine, the white bear is not afraid of life-strike skills to restrain dangerous creatures. However, for safety reasons, the white bear still comes one by one, so as not to die and go back. It would be useless to cry in the corner!
In three hours, the white bear also fully understood the environment of this forest, and the cold-blooded vines also collected 65. The white bear had to spend time here and figure out the situation in other forest areas.
The forests on the edge domain are large, composed of various woods, each with a border. Once you step through them, you will have to face other dangers.
The front area is a man-eating flower, the right is a timberwolf with a druid profession, and the left is a green snake. This has nothing to do with the black water frozen bone material needed by the white bear, and the white bear is even more unclear about where the blood poisonous quagmire is. As for the Titan King Gurudak, the white bear is in the mentality of "I am lucky if I meet, but I will not meet my life."
Now the main thing is to collect materials and absorb blood mud, and there are still many opportunities to come here in the future!
The Timberwolves is a group creature, a hatred chain. Once he pulls a werewolf, he will roar first and summon other companions to come over. This is very difficult to deal with. If the white bear had not been quick-witted just now, he had a dazzling move to strengthen it to blind and silence, he would probably have been surrounded by the wolves. The green snake is probably a thief profession. It can be invisible on the tree, and it will be very powerful in a sudden sneak attack, and it will also have coma or paralysis effects, which is very difficult to deal with.
But the white bear feels that it is better to have a man-eating flower here, at least it won’t move around, so you can dodge. When the white bear collects cold-blooded vines, carefully step into this area where the woods coexist with the man-eating flower.
Chapter completed!