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Chapter 35 Three golden outfits, A-level city building tasks

As a legendary boss, William does not have much demand for today's equipment.
Because the initial equipment is all in transitional form.
Since the Mithril Minerals, William has been a little rich man, but he is still not interested in wasting materials and making a low-level suit.
After all, William knew that as long as he did not commit suicide in a short period of time, he would be very difficult to die under Lotner's protection.
And his upgrade speed will not be too slow, so there is no need to get any equipment.
Although any equipment can be decomposed and recycled, you can take out 10 kilograms of Misin to create equipment, which is good if you can recycle 1 kilogram...
But weapons must be made!
Long after he had the Mithril vein, he asked Odom and Lotner to join forces to help him create three weapons.
They are long sword, bow and arrow, and short sword.
Lotner's deputy profession is also a blacksmith.
Odom and Lotner's secondary professions are both blacksmiths, a master of blacksmiths and a master of blacksmiths. Their secondary professions are far more than those of the middle-level main professions...
After all, life professions and combat professions cannot be compared.
Moreover, NPCs and players are also different. They do not have the saying of experience value, and they can only make perfect in their life professions.
After so many years of escape, Odom mostly chose some ore veins.
And you can only choose to lift the iron...
From birth to now for more than 40 years.
I guess I have been lifting irons since I was a child. I have been running for a full forty years, with a pair of Kirin arms. Isn’t this scary?
The two unicorn arms, plus epic bloodline, have reached the level of the master blacksmith.
(Elementary, intermediate, high-level, master, grandmaster, legend. Life profession level.)
The reason why William asked them to build together was that Lotner was responsible for the shape and Odom was responsible for the attributes. After all, the practicality of things created by the dwarf blacksmith was far greater than the aesthetics, but William was a handsome half-elf...
The sword must be handsome!
After all, whether it is strong or not is a matter of the version, whether it is handsome or not is a matter of life.
Sword of Dawn
Quality: Gold
Level: Initial
Maker: Lotner and Odom Heavy Hammer
Materials: Mithril, iron essence, etc.
Attack power: 180~310
Strength +7
Agility +5
Charm +3
Length: 148cm
Weight: 5.6kg
Conditions for use: 90 points of strength on one hand and 60 points of strength on both hands.
Conditions of use: Beginners
Special effects: It has a tearing effect, with a 30% chance of causing bleeding damage to the enemy, losing 50 health points per second, lasting 8 seconds.
Special effects: The attack power of Dou Qi skill increases by 20%.
…………
The Bow of Dawn
Quality: Early Gold
Level: Initial
Maker: Lotner and Odom Heavy Hammer
Materials: Mithril, ironwood, and the tendons of the violent giant bear.
Attack power: 160~350
Strength +3
Agility + 7
Charm +3
Length: 110cm
Weight: 3.8kg
Conditions of use: strength above 70 points.
Conditions of use: Beginners
Special effects: Headshot damage increased by 30%.
Special effects: There is a 30% chance to knock back or knock down the enemy.
...
Dawn dawn dagger
Quality: Early Gold
Level: Initial
Maker: Lotner and Odom Heavy Hammer
Materials: Mithril, iron essence, etc.
Attack power: 160~330
Strength +5
Agility + 7
Charm +3
Length: 33cm
Weight: 2.1kg
Conditions of use: Strength above 60 points.
Conditions of use: Beginners
Special effects: The attack behind the scenes increases the basic attack power by 30%.
Special effects: It has a tearing effect, with a 20% chance of causing bleeding damage to the enemy, losing 50 health points per second, lasting for 5 seconds.
...
The three-piece set of Dawn is all first-level golden equipment.
Dark gold, and even epic equipment can also be created.
However, for Odom, just Mithril and Iron Spirit cannot allow him to create equipment that exceeds the golden level. In the initial stage, this silver-quality weapon is already very good.
The three have no suit attributes, but the long sword and the short sword have a superimposed tearing and bleeding effect. For ordinary soldiers, it is simply an orc who did something wrong when he was a child. Facing his father holding a mace, he will be baptized by father love.
It can be seen that the brutality of orcs is probably inseparable from domestic violence.
And the society of aristocratic lord system saved the current civilians, o( ̄ε ̄*)…
For melee warriors in the Gods game, unless they specialize in shield battles with shields, other warriors usually choose two weapons.
The main weapon is responsible for the main output, and the secondary weapon conducts sneak attacks and blocking. Of course, the secondary weapon is also a good output method, the key depends on the method.
As for whether the blocking can be successful, it depends on personal opportunity and operation...
Many newbies watch NPCs play like this, and they play like this, and then they finish playing...
William has been playing the game for ten years and is very good at using two-handed weapons, so he specially customized a super short short sword. He can pretend to be an assassin or something if he has nothing to do. After all, he likes to play Assassin's Creed and has won the essence of his unparalleled group battle...
As for the magic wand?
Is that thing the thing he should touch?
The reason why he learned this kind of soul magic similar to auxiliary control was that he didn't want to touch the wand...
"All the accumulated experience is involved in the Holy Spirit magic, and you will go straight to level 5, and all other skills are pointed to level 3, and nothing is left..." William pulled his hair. This game is a big player who eats experience.
The personal level upgrade requires a lot of experience, and the secrets of fighting spirit and magic are also fundamental. They also require experience, while skills require more experience.
If he hadn't had this territory, he could easily receive various territorial tasks, and would have been killed by experience values.
If he is on the side of death, he is not just a tombstone-level player, but a undead player.
"If it weren't for the task I received two days ago, I would be a little scared." William looked at the A-level tasks in the task list and couldn't help but drool. How many levels could such a big piece of experience be enough for him to upgrade?
Establish a town.
Mission Level: A
Number of buildings: 5355/8000
Fence: 0/10000 meters, height shall not be less than 5 meters, thickness shall not be less than 1 meter.
Conference Hall: 0/1
Blacksmith's Room: 5/5
Tailoring room: 5/5
Barracks: 2/2
Number of soldiers: 800/500
Transfer Hall: Warrior Mentor 1/1, Assassin Mentor 1/1, Knight Mentor 1/1, Ranger Mentor 1/1, Hunter Mentor 1/1, Gun Mentor 0/1.
Initial magician mentor 1/1, Initial wizard mentor 1/1, Gold, Wood, Water, Fire and Earth magician 4/5, Wizard 1/1.
Mercenary Union: 0/1.
Hotel: 0/3
Temple of Light: Can be built.
Magic Temple: Can be built.
Dark Palace: Can be built.
Time limit: 180 days ~ 360 days
Experience reward: 300,000 experience, if you exceed it within half a year, you can obtain additional experience. If you exceed half a year, you will reduce your experience.
Mysterious reward:???
…………
The expansion of a town was William's small goal in half a year. As for the mysterious reward, he glanced at his non-Chief heritage and did not intend to seek such things.
"Although there are only five blacksmith rooms, they are all super-large blacksmith houses, and there are 133 blacksmiths inside." William did not stop the dwarves from building a large blacksmith house.
After all, these dwarves who have been on the run for many years basically live in the mine vein cave. In addition to fighting, they also have talent and ability to lift iron...
But I have to say that there are so many dwarf blacksmiths, but it is impossible to ask for anything else. Many small towns want a high-level blacksmith, and they feel like they are crazy.
But how many high-level blacksmiths are there in the fringe town?
30+
There is no way, even for the dwarfs who like to lift weights, this is forced out. After all, they have no other amateur activities at all...
The master blacksmith, in addition to Lotner, there are 5 dwarf blacksmiths!
The Grandmaster Blacksmith, in addition to Odom, also has the old Hank, a hidden figure of epic bloodline.
As for what these dwarves have created, has anyone bought it?
This doesn't matter.
As a lord, William would naturally help them find ways to sell. For example, the Black Rock Principality, which no longer has an iron ore source, will definitely purchase large quantities of supplies in the face of the tight national situation.
But His Highness the Prince no longer intends to sell his products, but instead directly creates molded equipment for him and sells it at a higher price.
Not only can blacksmiths in the territory gain experience in building, but they can also earn a considerable income.
When he was hot, as the middleman of the transaction, he naturally made a big profit. After all, William of the lord was the controller of the iron ore vein, and the dwarf was equivalent to working for himself.
As for buildings such as the Temple of Light, the Temple of Magic, and the Temple of Darkness, they do not belong to pure camp issues, because the three are consistently independent.
As a neutral camp, marginal towns can not establish three.
It is also possible to create three at the same time.
This thing is like spreading faith, and the three are fighting over and over again.
If a Temple of Light is established, there will be rare Templar Knight professions, priests, etc.
When building other halls, some rare professions will also appear.
"It's a bit difficult to contact these guys, or they don't necessarily look down on my town, and they don't necessarily send people to settle in..." William scratched his head. The Temple of Light and the Temple of Dark must be established. The benefits are nothing else, just to attract future players.
As for the magic temple, it must not be established, otherwise Mexis's life would be very sad and even left.
There is no need to abandon the legendary boss of the future for a magic tutor.
Chapter completed!
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