Chapter 20 Core
The most difficult thing for a game is actually to design an architecture. What should this game look like? For example, the architecture of "The Tower of Magic" emphasizes strategy.
Although "The Tower of Magic" has a high reputation in Japan, its actual sales volume is far from worthy of its reputation due to its gameplay.
There is no way, this kind of game that tends to be like this. It is like some very famous online novels, many people have heard of them, but due to the type, people who actually read them are not as many as they imagined.
And role-playing roles like the "Endless Fantasy" series have a number of players far exceeding those of "Magic Tower".
If the basic foundation of Wanhu was a child and a core player at the beginning, he became a housewife in the era of "Endless Fantasy".
Compared with children who have a large number but no money, and core players who have a wealth but a small number, the housewife group can be regarded as a three-way group with a wealthy and leisure population.
The "Endless Fantasy" series also relied on the support of housewives and became a quasi-national game series in Japan.
The reason why it has not become a real national-level game is because of Nintendo's extinction blow to Wanhu. Although "Endless Fantasy II" that cannot be launched on Red and White Machines is released on multiple platforms, its final sales are still hundreds of thousands of sets less than "Endless Fantasy I" released on Red and White Machines. The horror of Red and White Machines can be seen.
The so-called console war is far more terrifying than people imagine. Looking at the entire history of the development of electronic games, there are almost no consoles that can fight without distinction.
Most host wars determine life and death with one blow. Even if it is not a blow, life and death with one blow, it basically determines who will be the ultimate winner within one or two years.
The weird Japanese electronic game market is far less calm than it seems.
The reason why Wanhu was not as bad as Nintendo thought was simply because the income of the Hongbai Machine Platform was the largest income of Wanhu at that time, Wanhu did not have this leg like some manufacturers, but also the two legs of arcade and handheld machine.
Since the launch of "Bloody", Wanhu's arcade sales have reached a new level. Although they are not as good as Taidong Company's "Space Invaders" and are not as dominant as that of Taidong Company, it also makes Wanhu breathe.
The handheld console of "Tetris" can be said to be the evergreen money tree of thousands of households.
From Japan to the United States, from the United States to Europe, from the First World to the Third World, Tetris handheld machine can be said to be the most widely sold product of 10,000 households.
The only thing that Wanhu can compare with is probably "Game of Destiny" released based on the handheld channel of "Tetris".
If we include "Game of Destiny", even if the pillars of Wanhu are not considered as console platforms, there are still three more.
Of course, the multi-faceted and junior tens of thousands of households cannot comply with the small but beautiful enterprises’ vision. The scale of tens of thousands of households is also expanding rapidly.
If it weren't for China's reserve talent pool, everything from technical talents to management talents, maybe thousands of households would die in expansion.
You should know that many times companies do not die from the outside but in internal struggles.
Even Apple, known as the greatest technology company in the 21st century, has its founder been kicked out of Apple again and again and again, and has been invited back again and again.
The reason why this happens to Wanhu is that Wanhu’s funding source is very simple, with two major shareholders, Uncle and Takahashi.
There is no chance that the shareholders will be kicked away and they will be invited back if they have business difficulties.
The framework built by the little geisha is much more mature than Takahashi imagined, and this framework may even be made into a template. It can go from the profession of cartoonists to customs.
Of course, even if this kind of game is templated, it will not develop into the monthly series that will be released in a new game a month.
Takahashi advises the little geisha to spend more time polishing the details of this game and adding something more interesting.
Now, tens of thousands of households need not only to make money, but also to make reputation. Although most players like to eat fast food, they like to play fast food-like games.
However, if this fast food is also a delicate fast food, it cannot make it so rough that it is so rough that it cuts its throat.
The little geisha thought about it and felt that what Takahashi said made sense, so she began to polish her game carefully.
According to the current development progress of this game, this cartoonist is likely to be completed before the new handheld console begins mass production, and is very likely to become a masterpiece of the new handheld console.
Takahashi was very happy when he thought of this. He didn't expect that the little girl he "picked" in the moonlit woods could be of such great use.
The little geisha also felt that she had found something she could do and felt happy.
Compared with the "couple and wife" on Takahashi's side, the combination of men and women who work together is not tiring. Wang Xiaohua's side is much more difficult.
There is no veteran programming driver like Takuhashi, but all of them are novice Wang Xiaohua's production team. It can be said that one step at a time.
If Wang Xiaohua hadn't given up on his breath, he might have given up long ago. If the peers he found would have long since been given a lot of money by Wang Xiaohua.
One of the major problems Wang Xiaohua encountered was that he didn't know what the game he wanted to make looked like. There was no reasonable framework. Although he had some plots in his mind, the plot could not be eaten as a food.
A role-playing game may remember the plot, but if there is no reasonable structure that makes players feel comfortable, the player will not remember your plot at all.
Therefore, Wang Xiaohua can be said to be a role-playing game.
In the studio he applied for, not only Nintendo's red and white machines, but also many joint consoles, Sega's md, and even several American board games.
There will be no official translation of rules books for tens of thousands of households. Therefore, after Wang Xiaohua first started his painful journey of comparing dictionaries, he thought of using money to find professionals to translate.
But he didn't know that things like rule books are not easy to translate for professionals.
Moreover, because of the devils, sacrifices and other things, there were even people calling the police. The police uncles with dark green all over their bodies came to investigate Wang Xiaohua specifically.
In this era, it is still under the severance of Yan (harmony). If it weren't for Wang Xiaohua and Wanhu, he would have suffered some hardships.
Chapter completed!