Chapter 58 The Age Pattern
Not only that, the online community of the "Sims" series of games has also begun to spontaneously promote this new work.
During the millennium, although search engines have already appeared in the American Internet, which connect small puddles one by one, the size is not very large.
Although the number of online community members in the "Sims" series of games does not dominate the Internet, news about the game "Sims 2000" can be seen on almost all websites in the United States.
At this time, Wanhu Interactive Entertainment also released the first promotional animation of "The Sims 2000".
The length of this promotional animation is only one minute, but in this minute, it shows the connection between the new work and the old work, as well as the uniqueness of the new work.
After reading it, it feels quite unfulfilled.
Since I still have not finished my wish, why not get longer?
Wanhu Interactive Entertainment is not unwilling to grow, but there is no way.
In this era, the network used by the United States was realized based on coaxial cables. Although the speed was considered rapid in this era, it was expensive.
Telecom service providers, the charges are naturally not cheap.
For example, when purchasing a network for monthly subscriptions, there are often restrictions on using traffic.
And videos have a relatively high demand for traffic.
If you want video to be widely spread, the capacity must be small.
Wanhu Interactive Entertainment originally wanted to build a video website that can be watched directly by people.
But it’s a pity that after only two hours of testing, not to mention the huge traffic charges, the large number of visits directly paralyzed the website.
There are many places where big countries look different from small countries. Big countries often have a great style, and even in serious occasions, it looks like a joke.
This is not because big countries pursue superficial articles. In fact, big countries, like small countries, pursue pragmatism. Just enough.
Wanhu Interactive Entertainment is not unwilling to save money on the website, but Wanhu Interactive Entertainment's battle platform has become the world's most advanced online battle platform just to meet the needs.
Why the most advanced?
Because there are the most people playing.
And there are many people who play, and you can always encounter various problems.
If these problems are solved, they will naturally become the most advanced.
However, even if you have the experience of solving large-scale user problems on the battle platform, you still suffer losses on video websites.
However, it can be considered a blessing in disguise.
In order to make videos more convenient to spread, Wanhu Interactive Entertainment has specially developed a brand new video encoding format to greatly reduce the capacity of the video.
Even with a super mini player, the size of the entire compressed package is controlled at about 5 megabytes.
Unintentionally planting willows and willows, this brand new video format seems to be used on online video websites, which is also a very good note.
You should know that although other video formats may have higher clarity, under the current dual pressure of Internet speed and tariffs, it is still the top priority for more people to see.
Using this video format can allow Wanhu Interactive Entertainment's video websites to save more capital costs and greater communication scope than other competitors.
At least, they will not be regarded as an accomplice of telecommunications service providers to swallow traffic.
Compared with the huge promotion of "The Sims 2000", "The Sims 2000" is much more low-key.
This is not because tens of thousands of households are short of money for promotion, but because the audience of "Sim City" is not very similar to "Sim".
If the players of the "Sims" series of games would be the kind of aunts who watch soap operas, then the audience of the "Sims" series of games would be a more knowledgeable group.
Although it cannot be said to be a real intellectual group, if you are not patient and only pursue visual stimulation, you will not like the complex and slow game like "Simulation City".
And these people with a certain level of knowledge often have a high opinion of themselves.
That kind of large-scale bombing often does not play a positive role, and even makes them develop a rebellious mentality.
After all, what everyone knows is not powerful, not awesome, and not geeky enough.
Therefore, although "Sim City 2000" is also in addition to promoting animations with "Sims 2000", it is different in terms of video style and promotional methods.
The promotional video of "Sim City 2000" is also one minute. Apart from the title of the opening title of "Sims 2000" and the logo of Wanhu Interactive Entertainment, the entire promotional video often takes fifty-five seconds.
In these fifty-five seconds, there is only one lens and one long lens.
Like a documentary recording natural landscapes, the video first shows a small city government, and then as the sun and moon alternate and the seasons change, the larger the city base on the barren land, and finally becomes a modern city with modern tall buildings.
After reading it, it made people feel awe-inspiring from their chests, making them feel much wider.
This is a completely different feeling from the scenes that are limited to family in "The Sims 2000". After watching this promotional video, the target players felt that if the game "The Sims 2000" was really like the one shown in the promotional video, this game must be bought! You must buy it!
There is no doubt that from a publicity perspective, although the momentum of "SimCity 2000" is not huge enough, it still gains the expectations of players.
After communicating with the game's design team, Takahashi also chose to simplify the industrial chain slightly, but instead chose a route focusing on the transportation system.
This is because most people who attended the discussion believe that a modern transportation system can more accurately depict the appearance of a modern city.
Even at the meeting, it was confirmed that a brand new mode - the Era mode will be added.
What is the era model?
At the beginning, the city was very small and broken, and after continuous development, it became more and more modern. The original shacks would become residential apartments and evolve into modern high-rise apartments.
The city in the game will change all the time in this mode, just like a real city.
Of course, this is just an optional mode, and it won't even be the main mode.
Because this mode will make the already complicated "SimCity" have many more repetitive operations.
For example, the transportation system built in the early stages of the game will become bigger and less useful as time goes by.
At this time, the transportation system must be updated and the old highways must be renovated, but due to the width of the road and the land occupation of the overpass, it must be demolished.
If you don’t have the gaze of sustainable development, you can make plans for the future early, and even demolition can kill individuals.
Chapter completed!