Chapter 71 The Influence of Korea
Money is vitality, and the development of the Chinese Internet, which has injected a lot of funds, has suddenly reached several levels.
All websites look like they are trying their best to expand.
However, Takahashi is not optimistic about their short-term expansion. The Internet fee is still expensive nowadays, and only the elites in a few big cities can access the Internet.
If the only benefit of this wave of investment is that these companies will not be blinded by too many people when facing a large expansion of the Internet population in the future.
Although Wanhu Capital has invested in Shanda, Wanhu and Shanda’s point card system are still separate.
Shanda's "Legend" has gradually shown greater potential under Internet cafe marketing. There are more and more players, and there are many more people spending money to buy some cards.
After investigation, there are 40 Internet cafes in Shang(Miao)hai. You can eat about 500 yuan of Shanda Point Cards every day without adding Internet cafes. In other words, Shanda's income alone is more than 10,000 yuan a day.
Wanhu's "Stone Age" has been operating longer and its income is also different.
The monthly income of a city alone exceeds 300,000 yuan, and there are so many big cities across the country, and the monthly income easily exceeds 3 million.
If the emergence of Internet cafes has changed the city, it means that the city’s public security has improved a lot at a specific time.
Those idle gangsters finally have a place where they can consume too much energy.
However... the slightly expensive network fees and point cards are likely to cause them to fall into a bigger decline.
It is impossible to work when working, you can only steal things to surf the Internet...
It has to be said that at this moment, there are still a large number of bicycle users in China's first-tier cities. "Second-hand" bicycles have a lot of sales, and they don't ask where they come from, and they have indeed supported a group of people.
As for when these people will disappear, they may never disappear. Even if the crackdown once every ten years makes this wave of people temporarily disappear, there will be a new wave in the future, just like leeks, and they cannot be cut.
Even if there are no video games, their time will be addicted to mahjong, billiards and other things.
However, among these young people in the Internet cafe, the first batch of e-sports players in China were born.
The StarCraft League was very successful in South Korea, and a large number of restless young people devoted their energy to video games.
And the "StarCraft" league has indeed produced many powerful players.
Even more legendary is that as long as a player who can play an amazing operation, his name will be remembered immediately by people across South Korea.
The Korean League, which has a national broadcasting system, has become a unique sport in South Korea. Moreover, their research on this project has far surpassed competitors from other countries.
Apart from Clin, the American professional player who came to South Korea to challenge, there have been more and more American professional players coming to South Korea recently.
However, the more people come, the more fear the American players will be.
Because those who are very strong in the United States have no high hope of winning after coming to South Korea.
Even if you win a game by chance, you will be quickly won by your opponent in the next set.
Those Koreans seem to be robots. As long as they have played a game, they can remember it in their minds.
In fact, the strength of these American players is not as unbearable as they think.
Although there are many players on the US 10,000-house matches, they are not as good as Korean players in terms of the density and intensity of the game duel.
Not only do Korean players play "StarCraft" in Internet cafes every day, they also watch Kaspa games every day.
And Kaspa's game has made great innovations in tactics.
If American professional players can only go to the battle platform every day to fight ladders and practice aimlessly.
Even an ordinary player in South Korea can practice in a targeted manner by watching the game.
In other words, Kaspa's team training system affects players outside this system.
This creates a feedback that those players with outstanding achievements in Internet cafes will be selected into the youth training team of professional teams.
Those who stand out in the youth training team will enter the second team, and those who enter the second team and then play the results will enter the first team.
Only after they won a high ranking in the first team match were they had the opportunity to play a game called "Starcraft" in front of the people of the whole country.
At the same time, the honors and economic income of professional players in South Korea's "StarCraft" have also been greatly strengthened.
Playing StarCraft in the United States will definitely let people in the United States know you even if you win the All-American championship?
No, no.
But if you become the champion of "Starcraft" in South Korea, even if you are just a champion in Zhou, you will be named in the land of South Korea overnight.
You should know that in Korea, which has developed, girls have begun to use cosmetics and facial modification techniques in large quantities.
Once you become a champion, many girls who like the good-looking "StarCraft" will find professional players to talk about their life and ideals.
It’s not that they are gifted. It’s not that much of a problem to talk about a child getting married with a child.
However, although Korean professional players seem to be very glorious, there is a deadline for them, which is to join the army.
South Korea implements a national conscript system.
That is, every Korean citizen must serve at a specific age.
This may not be a bad thing for ordinary people. It can even improve living conditions for poor families.
But for professional players, the two-year military service period is very long.
With the ever-changing tactical system changes in "Starcraft", it takes a long time to learn a new tactical system.
Therefore, military service is declared as the death penalty for these professional players.
However, it is also because of this that they clearly know where the deadline is, so they fight to the death more and more desperately when playing games.
Therefore, a large number of professional players have experienced hand lesions and neck lesions.
It's a joke to say elsewhere, but it's not a joke in Korea.
In the eyes of American professional players, Koreans can easily win them, not because Koreans are really easy, but because they put in so many times of extra effort, they seem effortless.
Chapter completed!