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Chapter 46 The Charm of Athletics

The charm of competition lies in the fact that it is a process of breaking through the limits.

Many records that are considered to be unbreakable have been broken through in competition again and again.

Even in the eyes of many people, electronic games cannot be considered serious competitive events. However, in terms of breaking through the limit, they are the same as sports competition.

To be honest, although this is the first "Counter-Terrorism Operation" competition, the level of the contestants is not low.

Especially players like Jim, it is actually very easy to achieve results in the pioneering period of a game.

As for why he can achieve results?

There is no other reason, it is because he has more ideas and more things he can think of.

However, this does not mean how sustainable it is.

Because a team game is a team game. No matter how powerful a person is, how powerful can he be.

The biggest level is that one person can deal with a few people just now.

There are few miracles in this world, such as competitive events, and even fewer miracles happen.

The basis of all achievements is based on everyone's efforts.

Teamwork is also a kind of effort.

As for what Jim calls arrogance now, to a certain extent, it is better to say that it is a kind of inferiority complex.

A kind of inferiority complex that is not recognized.

Everything he shows now is very childish, very naive.

How childish are you?

It is probably similar to not bullying a young man who is poor.

Could it be that the reason for progress is to be respected?

No, no.

Winning the game is to respect the game.

If a player doesn’t want to win the game, what’s the point of playing the game?

Nick watched the manufacturer's game and suddenly understood why the Romans liked to build a Colosseum.

Perhaps, the e-sports competition is just a more civilized arena without having to die.

Even the level of excitement is even higher than the arena.

Nick was very happy to see the plays directed by himself being staged.

In fact, over the years, he has really not gained much fun, and he is even mentally empty.

If it weren't for busy things that filled his empty time, he might have been like those rich people, either chasing beauty or becoming an addict.

Fortunately, his location made him unable to relax.

In fact, although he was interested in watching the game in front of him, he actually didn't like electronic games.

What he likes is traditional sports.

Therefore, in Wanhu Interactive Entertainment, sports games are a center of gravity.

In this field, Wanhu Interactive Entertainment has already killed a lot of paste with the electronic art industry.

Almost all major sports in the world know that there are two tycoon companies in the United States that buy league games licenses everywhere.

Not every sports event is as luxurious as basketball and football.

Therefore, many small sports and game projects with relatively few people are looking forward to buying their own authorizations in the electronic art industry.

Of course, it’s better for both companies to come because this way you can get a higher price.

The world is bustling, and there may be people who really like a project, but most club owners and event organizers are all for making money.

Of course, some people who are not for making money also pursue other benefits.

For example, a person who sells porn can buy a team to name the name, which is advertising for his own company.

In some countries, such as European countries, watching football is a very popular thing. The effect of buying teams to advertise can be said to be awesome.

The most important thing is that buying advertising time like broadcasting is a simple thing to spend money. But buying a team can make money.

If you have a very good player in your team, you can make a lot of money by just transfer fees.

Of course.

Most companies do this like this, and the reason why they don’t do this is very simple, one word is poor and two words have no money.

People who are not from anywhere can buy football teams like Chinese game companies.

Of course, there are not many bosses in this game company.

The boss of the only game company like this has not been popular for a long time, and was taken away by a wave of games because of the agency rights of a game.

Having said that, some game fans of small projects have also begun to petition to make this type of game.

However, it is not easy to make this game type.

Even many games have no problem with the rules, which is difficult.

Because, many games have some rules that are not relevant to watching, but that is only true for people who don’t understand this project. If people who know this project are not demanding on these details, it is a hooligan.

Of course, most companies are actually hooligans.

The same is true for the electronic arts industry.

As for Wanhu, some games are the same.

After all, it is difficult to do some niche games reasonably.

Even if you hire a professional game consultant, why?

Because sometimes, the rules of these sports are contrary to the fun of games.

And games will always be confused about one problem, which is whether they are more real and better, or are they more fun and better.

Different people have different understandings.

For example, Japanese people think that it is more fun and more important.

Therefore, when the technology is not very mature, Japanese games occupy more markets.

After the technology matured, American games began to quickly overtake.

Because humans are visual animals.

Whether it is Hollywood movies, other entertainment methods, or even girls' makeup, it proves this.

The electronic art industry and Wanhu are all taking the same path.

All the places that should be empty are empty, and they pursue entertainment, and the places that still comply with the rules still comply with the rules.

Of course, the games in Wanhu and the electronic art world are also learning from each other. Everyone is chasing their level very closely.

This is actually a good thing for players.

At least there will be no embarrassment of glorious gamers.

If you buy it, you will feel a sense of helping the evil. The game is so expensive and the picture is so bad, why should I buy it?

But if you don’t buy it, there is no company to do it except the game Glory, which is another troublesome thing.

So, as a glorious fan, I had to buy while scolding my shame.

Nick looked at it for a while before standing up.

He said, "Team America should have lost." He left.

Why did he say that Team USA needs to lose?

Because he needs an emotion, an emotion that an American player needs to invest in this game.

Failure is always more worth remembering than victory.
Chapter completed!
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