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Chapter 1005: "Shenmue" of Technological Explosion(1/2)

The development funding is as high as 7 billion yen, setting the ultimate masterpiece Shenmu, the Guinness World Record.

If converted into US dollars, it will be about 50 to 60 million US dollars these days, which is much more valuable than twenty years later.

As a gamer, Ichiro Kuroshima bought the game "Shenmu" as soon as possible.

Instead of going home to play games, he brought the game CD to the animi employee lounge, which was equipped with most of the game consoles on the market today, even 3D game consoles. The "D: Food and Raid" on this is often compared.

Animi's cultural atmosphere is different from other Japanese game manufacturers. The atmosphere here is more free, and everyone has their own unique views on games.

In fact, except for Morika, most of the employees on animi are optimistic about Shenmu.

You should know that in this era, gta is still a game with a 90-degree viewing angle, Tomb Raider is completely polygonal, and Final Fantasy is also an era of 2D texture pseudo-3D.

The game engine of "Dark Souls" developed by animi himself uses a large part of the code of the Shenmue engine. The more you refer to the Shenmue engine, the more these developers admire Shenmue's strength.

With the unique light and shadow effect of dreamcast, Shenmu can easily do things that ps2 cannot do.

Well, that's right, in the eyes of developers such as Ichiro Kuroshima, the effect on dc is definitely better than ps2.

In many places, DC can write special effects on the bottom layer, such as many light and shadow effects. These effects can only be achieved at this layer, and there is no way to achieve it on ps2.

Although they have not seen the physical machine on ps2, they already have development machines and development packages. Through this part of the situation, it is easy to find that the image effect that can be achieved on ps2 is actually not as good as DC.

"Dark Souls" is developed against the PS2 and PC platforms, but developers, including Hidetaka Miyazaki, also think that if it is on DC, this work will have the best effect.

But unfortunately, Moriya did not agree to launch the DC version.

The scheduled development time for Dark Soul is around 2001. Morika believes that the DC was finished by that time, so there is no need for development at all.

"Van Gogh's paintings were popular only after death, probably the same is true for DC and Shenmu."

Moriya once said this to others.

Of course, Ichiro Kuroshima and others were dissatisfied!

After returning to the animi club, he saw Huang Lei, Miyazaki Hidegao and other colleagues. After seeing Ichiro Kuroshima, everyone turned their heads and looked at him with a hot face.

"I've bought it all!"

He raised the DC game disk in his hand.

Shenmu.

"Oh oh oh!"

Everyone exclaimed.

"Stop talking nonsense, start!"

Some people are already eager to watch the game.

Ichiro Kuroshima was also unambiguous. Everyone came to the lounge together, but Ichiro Kuroshima turned on the DC game console and put it in it.

After the disk reading ends, they enter the system.

"oh……!"

What appeared in front of everyone at the beginning was a cutscene.

Yokosuka's street scene is displayed in the picture.

The white clouds floating in the sky, the pedestrians on the road, and the extremely exquisite street scenes.

All this gives people a feeling of being extremely shocking.

At the beginning of the story, it is a plot where a hero saves beauty. The male protagonist Bayueliang saves a girl named Harazaki.

"This is the heroine..."

Someone next to him muttered.

This girl named Harazaki is really cute, and she looks very like a heroine at first glance.

But if Morika was here, he would definitely complain.

Because Shenmue's real heroine appeared in the second part and officially debuted, we have to wait for the second generation to finish...

Of course, everyone didn't know at this time that they are still immersed in Shenmue's technology.

When a hero saves beauty, there was a fight, and this feeling was indeed very good.

"It's all real-time calculations...awesome!"

Because it is a real-time calculation, the game's cut-scene connection is very good, and everyone's eyes are lit up.

"Too amazing! I can't get any technical skills!"

“Yes, and the music is super perfect!”

It's not just the picture, but some people noticed that the music of this game is also super awesome!

Perfect music! Perfect picture! Perfect performance!

For a moment, the only thing that appeared in everyone's hearts was the word "perfect".

It's so awesome.

"I wonder if our side can achieve this effect at that time..." someone muttered.

Although the subsequent games of St. Yuliana Hospital also used an improved engine, this was just for technical verification, and everyone was not technically mature, so in terms of current results, it was impossible to achieve the level of Shenmue.

"But we have motion capture technology, and I think our movements are smoother than Shenmu..."

Some people also think that they are not useless here.

"But the style that Fate game uses is not like this..." Someone muttered again.

After the game at St. Yuliana Hospital, they will start developing the interactive movie version of fate/stay_night. Morika decided to make great efforts to do this version, and would also use various movements and facial capture techniques. However, the game is a different style of painting after all, and it does not feel so realistic.

Of course, they are still discussing what style of painting to use.

"You pay attention to the people here talking." Another person discovered a subtle place, "Although the lips are moving, the upper half of the face is 'dead'."

In the 3D model, being able to move your mouth is really a very novel place, because even ten years later, in many games, the characters in the 3D model are "ventral masters" who can't speak.

But for the animi side, this is an exception.

Moriya gave them the requirement that the face has the highest weight, while the contents of other parts must be ranked behind the face.

Because of this design, the system being developed by animi is very focused on facial design.

It can be said that in terms of facial expressions, besides Blizzard, the one who studies the most deeply is the animi here.

In other parts, everyone compromises on the game lines and other parts, but the characters' expressions, animi, can be said to be the most confident place.

Although Shenmu can also have very good expressions, that part is only used for CG and technical demonstrations, and it is included in information navigation, but the feeling in actual games is much worse. On the other hand, Animi can use chess and of course sacrifices some things.

After finding a little bit of a place that can surpass the "prototype", everyone actually felt relieved.

The second thing that surprised them was the movie-level storyboard in the game.

For games that can reach the movie level in storyboards, mgs2 should be considered the master level, but Shenmue is two years earlier than mgs2...

"But why do people from a certain oriental country wear cheongsams..."

After the villain "Blue Emperor" who killed his father appeared, Huang Lei complained.

Well, this "villain" is a man wearing a forgiveness color... no, it is a green dragon cheongsam and then a Qing Dynasty braid...

The expressions of others also became subtle.

...Well, we have all been to a major oriental country.

But how to say, the bgm and performance effects in this part are still OK, so everyone forgives Sega for being unrigorous, so let’s look at the story below first.

The game progresses, and Ichiro Kuroshima plays the game skillfully, which makes it very comfortable. Whether it is the picture or the music, Shenmu is a particularly good enjoyment.

During the game, they also learned that the previous "sister" was named Harasaki Ho, who was the male protagonist's classmate.

Moreover, the qte system in the battle is also very interesting, both difficult and dynamic, which really makes people feel excited.

It's indeed a good game!

"We can also do this kind of sunshine system." Someone suddenly said, "Isn't this the effect that Teacher Xia Sen wants?"

"But it's very troublesome to implement it on ps2... PC is OK, but there are some performance requirements..."

"So it's OK to have DC!"

"... Actually, I have always disliked Sega! Because this is animi, I want to say, I don't like Sega!!!"

"I don't like Sega either. Although I like DC, Sega still doesn't work!"

"I don't have any feelings for Sega, but I really like Sony more..."

If it were other places, no one would object when singing praises, because neon gold habitually follows the crowd, which is a national matter.

But here is animi.

Party struggles are popular in this place. Although everyone here is impressed by Shenmue's strength, what can I say...

There are definitely a large number of "Sodogs" and "Ren Pigs".

At this time, someone immediately jumped back.
To be continued...
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