Chapter 1244 Repercussions and Prospects(1/2)
I have to say that Yukino's "Day on Campus" made players reflect.
Works that go against convention are, in a sense, inherently unique.
And this is especially true for players who are used to playing galgame.
I conquered one heroine, then another heroine, and then another heroine.
It looks normal and nice.
But when they are looking for a new love... what will the old love think?
"Day on Campus" shows such a scene.
The girls who suffered pain, suffering, and finally despair, tortured the hearts of the players.
Not just that.
At the end, the "Easter Egg" ending where five girls can be conquered also appeared.
Some players were surprised to find that the girls got along well with each other on this route, and it was very nice...until they saw the ending.
The ending of being dismembered after death is enough to make anyone calm down.
Although the ending of the easter egg seems happy, in the end it also tells the player that you are overthinking.
The routine of "Day on Campus" immediately sparked discussion on the Internet.
Players have questions about whether they should attack several heroines at the same time.
"Conquering several heroines at the same time, I don't think this is something to be happy about for girls. They themselves will also suffer and be sad..."
"I really don't understand why "Day on Campus" designed the story of a girl and me to be so sad. It makes no sense at all. Why does society think it is painful for girls to share a boy?
? -
Host, I think you haven’t woken up from the dream yet. Which girl would like her boyfriend to be with another girl? ——
Don't tell me, it really does happen. One of my cousins is surrounded by several girls. It is said that he not only plays very openly with those girls, but also plays very openly with each other... ——
Speaking of which, I suddenly thought of my sister. There are two boys who have been pursuing my sister, but later I found out that these three people actually like each other... ——
Hey, hey, hey, upstairs, please make it clear about 'liking each other', what does liking each other mean?"
""Day on Campus" is a breath of fresh air among current galgames. This game is completely different from the games we have played before,"
All in all, there are a lot of similar messages on the Internet.
Because of this, there was a lot of controversy.
In this day and age, galgame is still inseparable from 18x, and the most common 18x game is that there are several heroines that can be conquered by players. Players can overthrow one girl and then overthrow another.
But "Day on Campus" gave these players a heads-up.
Ahhhh, it turns out that when we attack other girls, those girls who fall in love with us are actually so painful!
These otakus who have no girlfriends at all are wailing in pain on the Internet because of their non-existent girlfriends.
Well……
Although it is embarrassing and cruel, it is the fact.
The debate lasted for less than half a month, but not only did this debate not stop, it actually spread from online to offline.
Moreover, this is not the only thing that makes being on campus special.
What surprises players is the choice support in the game.
The options are also very special.
Because in addition to choosing one of the options, "not choosing" is also a "choice".
In this game, choices are time-limited. When the time limit is reached, the player will default to "no choice."
But this "no choice" is different from the gun selection in other games. The silence of this "no choice" is also a route.
It's okay for players to take this route, and sometimes silence is the best answer.
This mode was extremely rare in past games.
However, in "Day on Campus", it is very common.
The sales volume of the game went straight to 100,000 units.
For Company A, this is a very, very small volume, but for Company D, this is already a hot-selling game.
Galgame has sold 100,000 units, which is definitely a very popular figure.
But for the entire A company, this sales volume is just average.
After all, with Dark Souls and Sword and Fairy, there are millions of copies of these games, and games like "Day on Campus" over there are simply not enough to watch. And "Bejeweled" and "Zuma"
There are also games like "Plants vs. Zombies", which are even more crushing. As for "Melatonin", which sold tens of millions and even scared Nintendo to the point of peeing, that's not to mention.
In fact, Order of the Phoenix now has spare energy and money to develop next-generation consoles and handheld consoles, as well as accumulate technology, because of the popularity of the game "Melatonin".
By the way, "Melatonin" also made the Xbox handheld console instantly popular, so much so that Nintendo had to choose to release the GBA handheld console at the end of this year, otherwise it would not look good in Nintendo's market.
Of course, casual games are aimed at the public, while "Melatonin" is aimed at middle-aged and elderly people. Compared with "Day on Campus" which targets the core group, it is simply bullying.
But in the industry, this number is already quite adequate.
If there is a game platform like steam in the future "steam era", then the number of users of the Mithril platform is still too small.
But it is undeniable that a love development game with 100,000 sales, such a hot work, is definitely an explosion.
Even d's headquarters has proposed whether to adapt it into an animation.
With such a terrifying sales base, it is very easy to attract investment for animation adaptations and so on.
Sales are confidence.
…
The start time of university is later than that of high school.
So when Lily, Xiao Tou and Shiyin started school, Senxia's school hadn't started yet either.
So at this time, Mori Xia is still paying attention to Yukino's new work.
After all, as my sister’s work, I can’t miss it!
But after playing the game, Senxia had a nightmare that night.
Well, a super nightmare that has been divided into dozens of parts.
Fortunately, after waking up from the dream, Sen Xia found that her whole body was fine.
"I read the posts all night yesterday..."
Sen Xia shook his still somewhat confused head.
After playing the game yesterday, Sen Xia went to the Internet to read reviews, and found that some of the comments on the Internet were quite interesting.
Especially when seeing those people praising Yukino, Senxia felt a kind of joy from the heart.
Ahhhh, Yukino’s work has been recognized by everyone!
My sister's work is accepted by everyone, which is the best reward and reward for Senxia.
And Sen Xia also discovered that everyone is very fond of this type of game.
One advantage of these game groups is that they are relatively tolerant and have strong consumption ability and impulse. Unlike random casual users, these people will always be loyal fans of the entire work, or the entire game series.
.
But if that's all it is, then that's it.
But Senxia doesn't intend to limit it to just this.
After getting up from the bed, Senxia came to the computer and turned on the computer.
"The next step is to make interactive movies..."
Senxia wants to expand his field and turn gentleman culture into popular culture.
At this point, a pure word game cannot do it, even if the eroge is removed, it cannot be done.
But there is a way that actually allows Senxia to do this.
That is interactive cinema.
Someone once concluded that from text to static images, the number of users will expand tenfold, and from static images to dynamic images, the number of users will continue to expand tenfold.
Originally this was used to describe the relationship between comics and animation, but Mori Xia felt that it was also very applicable to the gaming community.
Galgames such as "Day on Campus" are one such example. This game is a word game with some pictures. However, after Senxia tried to add the 2dlive system and animated cutscenes to the game, "
The sales and reputation of "Day on Campus" instantly reached the highest level in the entire gentleman's market.
Of course, the "Guilty Crown" and "Fate" series in front cannot be compared with the game "Day on Campus". It can only compete with "Tsukihime" in this world.
This is because "Day on Campus" uses new techniques to make the characters "move".
But that's not all.
To be continued...