Chapter 1767: Sen Xia: I want colorful black and colorful white(1/2)
Senxia never expected that this trip to Nordic would be so tormenting.
It can't be said torture, but it is indeed not in line with expectations.
Christina is indeed a cute child, but sometimes it is really annoying when facing such a light bulb.
Fortunately, after Senxia and Lihua left here, these two little guys never had to see each other again.
Until the time when the mud was blowing back, Senxia had no problems.
"Huh, I'm finally going back."
"Thank you for your hard work, Senxia Jun."
Sitting on the plane going back to the mud, Sen Xia was holding a notebook and painting on it.
These days it has been negotiations and tourism again. Sen Xia has been exhausted a lot. However, Lihua next to her is now in a good mood and has a red face.
Moriya, sitting on the plane, is currently in the sage mode.
He decided to work hard.
Lihua asked the flight attendant to help Senxia get some coffee.
"Is this the Three Kingdoms game before designing?" Lihua asked.
"Yes." Morika nodded, "Real-time strategy games have their limits. We use better games to spread cultural concepts."
"Three Kingdoms" is not just the concept of a major oriental country. This history is a very brilliant history throughout East Asia. In the Mihong area, there are countless works in the Three Kingdoms category.
To be honest, although this part originated from a major Eastern country, Nihong made great contributions to popularizing the concept of "Three Kingdoms" within an international scope.
And they themselves also have a very good understanding of this history.
"What kind of game is this?" Lihua asked casually.
"Well, an action role-playing game."
In fact, it is the prototype game of "Horse Riding and Killing".
However, in the past, the performance of the machine on Senxia was not enough, so he had no way to develop related games. Although he had such an idea, he had only developed a little bit in advance, and there was no real physical product.
The machine can't carry it!
But after the GS era, such games can also appear.
Performance is no longer a bottleneck.
So why not?
And just so happened that Moriya thought of the theme of "Three Kingdoms" at this time.
The original medieval battle with the Crusaders was of course interesting to some extent, but there was no stage that could really make people feel "epic". The background of the whole story did not have that kind of very special content.
Of course, here is the earliest version. In the subsequent story of "The Battle of the Clan", the whole story is much better. In the story line of "Viking", the whole game has a certain epic feeling, which is a little bit tragic, while "Fire and Sword" simply serves as a foundation.
But to be honest, Senxia always feels that such a story is so bad.
And he always thought that the characters in this game... were not very good-looking.
In addition to some visual games, the common feature of these works is ugly in many cases.
If that's the case, why don't we develop more interesting backgrounds?
Moriya is very happy with the background of the medieval era, especially a game called "King of the Crusaders", which can be played in a plot like "My sister is my daughter, my daughter is my daughter or my daughter".
This type is even more interesting.
It's gone far.
In short, Morika is now preparing to develop the Three Kingdoms version of "Horse Riding and Killing".
Moreover, Morika doesn't just want to make such a version. If this game is really popular, he can launch more versions in the future.
For example, the "North American version", or the "Medieval version", and even the local version.
Well, Morika's idea is just like the "Total War" series, and it's a little bit from all over the world.
This is quite interesting.
But now... let's come to the Three Kingdoms first.
The most distinctive thing among the Three Kingdoms is the general.
"In our story, these special generals can be modeled, and even have separate actions and tutors..."
Senxia muttered.
It is not possible to copy the original work directly, because the time and audience are different.
Therefore, some improvements are needed.
For example, in this era, because of games like Warcraft and Proud Three Kingdoms, and because of heroic characters like Hero Trajectory, players can be said to be very strong about the plot of "Hero Unit", and everyone is on the spot.
At this kind of stall, if someone wants to "reality" and make a game with the protagonist and the soldier, the probability of success is very small.
In the original version of "Horse Riding and Killing", there are also role professions, and it is OK to train various characters.
But in this game, there is no such thing as "hero unit", that is, the kind of characters with special skills or special tactics.
For example, let Lu Bu use a Fangtian Painting Ji Wushuang, Guan Yu use a Qinglong Yanyue Sword to pass five levels and kill six generals, and there is no such special system.
But this part also needs to be cautious.
In horse riding and chopping, leading troops to fight is also an important way of playing. Players can even choose to completely abandon their personal force and thus choose to lead troops to fight.
If the special characters are designed too strongly, this kind of game may become a "WuShuang" series of games.
That would violate Morixia's original intention.
But if you want to say that Lu Bu is no different from an ordinary general... Isn't this kind of plot like Lu Bu being robbed by a passing robber?
Although it is a bit cold and humorous, Morika doesn't want to see such a view.
When we play the Three Kingdoms, isn’t it just this star shining?!
If each of them has a popular face, it would be more subtle.
Of course, "Horse Riding and Killing" also has hero units. You can recruit them at taverns. Some heroes are even quite individual, and some will quarrel in the team. It is not easy to need players to set up a good team for training.
However, the number of heroes in this game is relatively small, and it also lacks particularly prominent characteristics and personalities similar to the Three Kingdoms series.
How to deal with this part, Moriya is actually quite a headache.
The grasp between the "special" and the "ordinary" of the character is not so easy to do.
"But there are some contents that can be referenced..."
At this time, Morika decided that the game that should be referred to was not just a simple "Horse Riding and Killing" in front of him.
Other games can also learn from them.
For example, "Romance of the Three Kingdoms 10", this is a game that combines rpg elements and strategic elements. It is different from the future battle flag, but it is also very distinctive.
For example, the "Total War" series, this series also has certain reference value.
"Return to the origin. Although there are many elements in "Horse Riding and Killing", the most important thing is to ride and Killing, that is, to fight."
The combat system is very important.
The rest of the content of this game is icing on the cake, and the battle itself is the core.
Players can charge into battle, shoot cold arrows with bows, or command battles.
There are many ways to play.
Various types of troops are also an interesting place, such as players can recruit Lithuanian soldiers in Warsaw or something.
In addition, some medieval elements were not very suitable for design in a major oriental country, and they needed to be designed according to local conditions.
"Set a storyline first."
The game is definitely divided into plot mode and free mode.
There are two types of players in the Three Kingdoms.
One type is to like to follow the character, become a certain character, then experience history, and finally change history.
Another type of players like to have their own characters. They hope that their characters can be recruited by the "lord" or take famous generals from the Three Kingdoms as their subordinates, etc.
During the Three Kingdoms era, there were many entry points, such as "Yellow Turban Rebellion", "The Princes Against Dong", "The Battle of Red Cliff" and "The Three Kingdoms' Constance".
These are the parts that players want to enter and experience.
Therefore, it is also necessary to design the game based on these parts.
"Start with Liu Bei."
Moriya began to imagine the game process in her mind.
First of all, his role was Liu Bei, then the Taoyuan charity, then he led his army to rescue the besieged Dong Zhuo, and then entered Pingyuan County to become the county magistrate...
Don't say it.
This history is really amazing.
To be continued...