Chapter 1801 Qianjia: What I'm talking about is the Raiders Cheats!(1/2)
"Is this a trial version?"
For animic, the last big thing before the New Year was probably the trial version of the Knife Witch.
The Sword Witch is Miyazaki's latest work. However, unlike the previous Soul series' rolling dodge, the Sword Witch pays more attention to the comparison between swords and swords.
This is a very rare category in this action game field.
One of the biggest difficulty in making games in this mode is judgment. If the judgment is too small, blocking and competition are very difficult to achieve, but if the judgment is too large, it is easy to be brainless and affect the excitement. Yes, if the judgment is too large, sometimes it will be too much, making the game itself less refreshing.
After Ichiro Kuroshima mentioned Ryutaro, he turned around and came into contact with the sword witch. Because Ichiro Kuroshima was also responsible for the trial activities of the game department. It depends entirely on him to organize the personnel.
However, organizing trials is also a matter of the future. As for now, the game is actually still in the early version.
"The girl in a sailor suit cuts against each other with a sword. This wonderful scenery is really unstoppable~" Ichiro Kuroshima's face was full of admiration.
Let's not mention anything else, at least in terms of visual effects, they are as excellent as ever. The girl wearing sailor suits is better than the previous ninjas when her skills are further improved.
Of course, it is incomparable to animation. The gap between 3D technology and hand-drawing is still huge these days.
However, simply speaking of modeling and rendering, the whole world is definitely unmatched. In particular, the rendering technology is even more exclusive.
There are actually quite a lot of people who can do modeling. The most important thing in this aspect is actually the optimization of the game itself.
However, the rendering may be different. With a small parameter, a close copycat picture may appear, but it will directly make the entire picture "no taste".
This is the key factor.
The same model, animic, can make the characters look delicious, but if they are replaced by a copycat manufacturer, the picture may not be able to be looked at directly.
What's more, nowadays, animics use their own engines, and it's not enough to just know how to render them. The engine issues also need to be considered in-depth.
But these are not the point.
The point is that this girl can lick it.
“This feels really good.”
Ichiro Kuroshima controls the trial version of the sailor suit girl and is wandering around the game.
This character is used to test the character, not the character in the plot, but the developer of the test gave the character a name called "Mei".
Mei, a sailor-wearing girl, is fighting against Konami at this time.
As a popular character in the animation, Konami will also appear. When designing the action, Konami is also given priority.
There is actually another reason for using Conami for demonstration, that is, because Conami's battle is very ornamental.
In the game, Konami's actions are created based on animation and the real world as templates, and then combined with the characteristics of the game.
When blocking, a parry bar will appear on both sides. After the parry bar is full, a "flaw" will appear. If the "flaw" is broken, the character's "write" state will end.
"Writing" is equivalent to one life. If it is defeated, it is equivalent to one life missing.
This method is very close to "Sekiro", which is another world line, but this was not proposed by Morika, but Miyazaki himself thought of it.
Not to mention, this resurrection design is perfectly in line with the original design.
However, the game's ai has obviously not been adjusted yet. Although Konami's appearance is great during the battle, every attack is "ding-ding-dang" and has a very rhythmic feeling, will she pause twice? What's more important is that when this move is paused, it is determined that it is still there, so the difficulty is increased in disguise.
Although there are still some small shortcomings, the game "The Witch of the Sword" has shown creativity that is also different from the "Soul Series" in the past.
On the basis of inheriting the Soul series, this game has been further developed and innovative.
If "Devil's Soul" is strengthened in the original soul series, then "The Sword Witch" is looking for another path at this time.
To be more specific, this game has actually begun to segment the market. The characters in the previous Soul series were all in a realistic style (ignoring the player's mods), but the current "Sword Witch" itself is in a two-dimensional style.
This style is completely different from the original version, and it has a unique flavor in combination with hardcore combat.
"Sure enough, the girl x monster is the best." Ichiro Kuroshima sighed.
"...Didn't you say yesterday that the girl x-robot is the best?" Miyazaki said coldly.
"Ahem - yesterday was yesterday - yesterday's me is not the me now."
Yesterday one day, Ichiro Kuroshima was talking about AZ with Ryutaro there. Because it was based on robot combat, the two of them were chatting and suddenly mentioned that they asked the girl to turn on the mecha.
Miyazaki had just returned from North America at that time. When he was entertaining him for dinner, Ichiro Kuroshima said this.
"But I found it seems that this is really interesting." I didn't pay attention before, but after being criticized by Miyazaki for a while, Ichiro Kuroshima suddenly discovered a wonderful place.
"What?"
"I found that if we replace all the male protagonists with female protagonists, it would be very interesting to see. By the way, Boss Senxia seems to have done this!"
When Miyazaki heard what Ichiro Kuroshima said, he didn't recall it at first, but after thinking about it carefully, he was surprised to find that it seemed like this was the case.
In Muv, players can drive Titans or march by themselves, but the biggest feature of this game is that most of these soldiers are girls.
The same is true for the later Ninjas of Demon.
The sword now makes the witch still do this.
Not to mention other aspects of these games, but at least in terms of visual perception, they are all the best among similar games.
Try to think about it, do you hope that you can see more girls or more Chinese papers in the game?
Even girls, I'm afraid there will be no fewer girls who choose big-eyed cute girls.
This blind spot is really amazing!
Yes, yes, yes.
"And don't we have statistics? In those games where you can pinch your face, the number of women has approached 80%.
This is not bragging.
In the game "Sword Art Online", the number of female characters and male characters have reached 82.
This is not to say that there are really so many cute girls in the real world, but the number of characters in the game. If you really talk about the gender of the player, then this ratio will probably be reversed.
Ichiro Kuroshima not only knows this data, but also has a wonderful discovery, that is, many players who have established male characters will choose females for the second character, or even the third, and the fourth one will also...
Miyazaki actually didn't have much opinion on this, but Ichiro Kuroshima was obviously very interested in it.
But when it comes to this, Ichiro Kuroshima is a little strange.
"But it's strange that according to the market research we did, although everyone likes female characters, if they can establish a character, they still hope to have male characters..."
Yes, although everyone likes cute girls, when building characters, they all hope that the game allows players to establish male characters when building characters.
"I can't use it, can't you not have it?" Miyazaki thought of what Morika had said, or it was a complaint made by Morika.
"So that's it. The function is there for players to see. In fact, this is also an operation." Ichiro Kuroshima nodded, saying that this is very interesting.
"I guess so."
"By the way, when will this game be more perfect?" Kuroshima Ichiro's topic finally returned to the game itself.
"After the New Year, we will release a demo version, and e3 is definitely fine. But it's hard to say whether it can catch up with Christmas."
There will definitely be no chance for Christmas this year, but Christmas next year may be able to come out... If there is no delay.
"Then I can start organizing manpower in the first half of the year." Ichiro Kuroshima nodded.
"Yes." Miyazaki nodded and continued, "I'll optimize the content here and show Morika before Christmas."
"OK."
...
"Well... there are so many people in this event."
Morika didn't know the news about "The Witch of the Sword".
In fact, Morika was in "Sword Art Online" at this time.
Although they are all fighting with cold weapons, the former is more realistic, while the latter is more freehand.
However, as an online game, "Sword Art Online", it actually captures the hearts of young girls. Especially in a big Eastern country next door, because of this cool move, it is really surprising.
Speaking of which, this is also an interesting place, that is, in Nihong and a certain Eastern power, the players have obvious age group, the former is larger and the latter is smaller, the latter has weak consumption capacity but more people, and the former has fewer people but rich.
However, Moriya was launched not for this, but because of Qianjia's reminder, Moriya thought of the poetic sound here.
Sure enough, when he came back to surf the Internet, Senxia saw the song that was brushing.
"In the second chapter?" Moriya sent a message to Shiyin.
However, after Senxia sent the message, Shiyin on the other side suddenly went offline.
What's going on? I'm leaving as soon as I came?
After a long time, Shiyin here was online again. But she changed the number this time.
"Oh, I just seemed to be practicing a small trumpet." Senxia understood.
"What's up?"
There was a speech there.
“Are you doing an activity?”
asked Senxia.
To be continued...