Chapter 1843 The online game next door
“…”
Ichiro Kuroshima was staring at the screen at this time.
E3 is a grand event in the gaming industry, but it will also make many insiders feel nervous, especially when there is a grand game, which is even more so.
What if the limelight of your own game is stolen? What if everyone’s creativity crashes?
Other game manufacturers are ready to "get reference" and "reference" in advance.
As an Animic Knight, Ichiro Kuroshima is staring at the screen here today, for this.
——World of Warcraft.
This is the most eye-catching online game at this year's E3 exhibition.
Last year, with the emergence of the Ice Throne, the game "Warcraft" began to become popular all over the world.
Oh, except for mud bombing.
But in addition, Warcraft has been successful all over the world.
Even more successful than another world line.
This is even stranger than Morika expected. Morika originally thought that after he launched a MOBA category game, such real-time strategy games might leave the market earlier.
But things are just the opposite. After the initial silence, the popularity of MOBA games has made the monsters here even more popular.
However, for Ichiro Kuroshima, this is not this important, but Blizzard recently put a demonstration of their new game on E3.
World of Warcraft.
An online game with seamless maps.
In these days, most game maps only have one area. To enter another area, the game needs to be loaded.
But World of Warcraft is an exception, and this game does not require loading.
In stand-alone games, Animic has also made such a move, but in online games, in order to take care of all aspects, there is no such design yet.
For example, the popular Sword Art Online game is a game with elements such as "Dule Fatigue". Compared with RPG, this game is more inclined to action categories.
Another popular game, Fantasy Star OL, is also a similar design, with many maps and areas, and then jog slowly to fight monsters.
In fact, with Sen Xia taking the lead, they are indeed planning to create a serious online game with a science fiction background.
Ichiro Kuroshima always thought that this design is pretty good and has a "MMORPG" feeling.
But after seeing the game demonstration of World of Warcraft, Ichiro Kuroshima suddenly felt a little bit square.
"Although it's not impossible to achieve such an effect."
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But how to say it, it just feels "the taste is a bit bad".
“How is it like trying it out?”
After getting off the seat, Moriya came over and looked at the head of the online game department.
“…I feel that our game can be enhanced.”
This world of World of Warcraft is almost the same as before when it was initially released. At least the main game area has been completed.
At today's exhibition, they even announced the choice of the night elves.
"What else?"
“CG fraud is too serious.”
"……ha?"
"I mean, the night elves they were in the pilot PV were very beautiful, but the night elves in the demonstration just now... were so ugly." Ichiro Kuroshima sighed.
It's hard to say anything else.
But at least Animic has to crush the other party in one room.
That is the role aesthetics.
How to say, compared with Animic's character, the character in World of Warcraft here is really ugly.
For example, the girls in World of Warcraft are all big-handed and obvious at first glance they are "tested" and "covered with wind and frost".
And Animic's girls...whatever looks good, how you design it, how you look beautiful, how you do it.
As a game manufacturer of Mieboom, it is one thing whether the game is fun or not, but whether the game is good or not is another matter.
Anyway, for Animic members who have high aesthetic requirements, good-looking is a must.
“This is indeed.”
Morixia also nodded quickly.
Senxia had tried the game World of Warcraft. But how to say it, what I persuaded Senxia to withdraw is not the gameplay or Blizzard's slutty operation, but... the girl is not good-looking enough.
The initial Senxia was attracted by the cute girl Paper Druid Night Elf in the first CG of World of Warcraft, but in the game, Senxia discovered that humans could be so ugly.
"But they do have a lot of background." Kuroshima Ichiro sighed. He thought about it and added his thoughts, "By the way, their optimization is also very good."
Due to resources, most of the systems in this era use pre-baking, that is, rendering the image effects well in advance.
For example, many shadows in this era are "time difference maps" made in advance, that is, the surface that seems uneven is actually just a picture, but the map will be switched according to the player's distance.
In the future, many computers will use "true shadows", that is, scenes that will be rendered in real time.
The difference is that the latter is more realistic. But if the former is optimized well, it is actually similar.
But at this time, Ichiro Kuroshima said this, and it was actually saying that Blizzard's art is good.
Although Blizzard's characters are ugly, this does not mean that their art is not good.
Pre-rendering of small maps is simple, but large maps are difficult.
"We have accumulated experience in open games since the age of Fairy Sword. The vision adopts pre-rendering, which reduces the hardware performance required by the game. However, Blizzard's map is much larger than Fairy Sword, and it is an online game, but it can achieve such an effect..."
Ichiro Kuroshima here sighed.
If you want to use pre-made maps to simulate real-time rendering shadows, if you want good results, you need a lot of art to do it.
Ichiro Kuroshima said this, which proves that the game has strong artistic strength.
Just like GTA5 and Punk 2077, the former is a good example of optimization, and the picture is good when the hardware requirements are good. The latter's rendering mode is real-time rendering, with few pre-rendered maps, which is also the latter.
One of the reasons why the performance requirements are high.
In order to achieve good visual effects, Animic did a good job in this regard. Because of this, they realized Blizzard’s efforts in this regard.
"Then what do you think of our game?" asked Senxia.
"It may need to be adjusted. And..." Ichiro Kuroshima came over mysteriously, "I think Mr. Xia Sen, you need help in this job personally. I think if you are a screenwriter, the effect will be very good.
.”
Mona has a plan, but Mona is basically making the outline and giving up.
"We Animic all miss Teacher Xia Sen's script!"
Speaking of which, since becoming half a hand-off manager, Sen Xia has been quite idle.
Chapter completed!