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Chapter 1848 Senxia's sci-fi online game

Whether a game narrative is done well or not depends not only on the text and outline, but also on performance.

Follow the public account: Book Friends Base Camp, follow and you will receive cash and coins!

Kuroshima Ichiro was calculating something at this time.

What Mori Xia is currently writing is an outline that mainly lays down the framework of the system, which forms the cornerstone of the game. Once there is a big setting and foundation, the following content will be much better to write, and it will also be easier for others to fill in the plot——

For an online game, it is absolutely impossible to expect one person to complete all the plot settings.

Well, it's definitely not because Senxia wants to paddle and fly pigeons.

Even so, the outline of Senxia's first part in the game is also ready.

This is the first chapter of the game.

The players followed the nun and went underground to explore.

"this--"

Kurojima Ichiro took a deep breath.

Because after the story explores the ruins underground and outside, the main line comes to the "Great Hollow".

This is a large vertical cavity, a vertical terrain.

After seeing this map, Ichiro Kuroshima felt a stomachache.

The design ideas of this kind of depth map and horizontal map are completely different, and it is also difficult to optimize, especially since Senxia also requires the map to be integrated.

Of course, it’s not impossible to do it, but no one has experience.

But as an employee, you can’t tell your boss that you can’t do it, right?

Moreover, Ichiro Kuroshima also finds it interesting that this large void is the base of a space elevator.

Think about it, wouldn't it be beautiful if the big hollow turned into a tower of light or something?

However, Kurojima Ichiro obviously didn't know that the earliest design of Morika's big hole was actually an abyss monster named Abyss... Well, it was directly borrowed from the one from the abyss next door. But then Morika turned around and

I thought, my story is a science fiction, and from the abyss itself has a very unified story and world view, so I simply borrowed it from the ism.

After passing through the big hole, the investigators, under the leadership of the nun sister, came to the deep underground magic city, the bottom of Helar, and even lower level was the Black Abyss Pool, where the old people lurked and slept.

The ancient god.

The theme of the first part of the game is the bodies of the seven old gods. The scenes range from the wilderness, the shelter, the underground, the electronic world, and then all the way to space.

"This heavenly corridor... hiss..."

When arriving in space, the player will adventure with the nun in a place called the Sky Corridor.

The so-called Sky Realm Corridor is in the earth's orbit. There is a "nuclear bomb belt around the earth" here. All the nuclear bombs here are wrapped in some unknown crystal, and then a nuclear bomb crystal corridor is formed around the earth.

Oh my god, art is going to kill people.

But fortunately, the concept proposed by Senxia is quite easy to understand. For crystallization and other things, just refer to Guilty Crown, so there is no need to completely redesign it.

In fact, at this time, someone in the Animic Club had already put forward a plan for a 3D reset version of Guilty Crown. However, Mori Xia felt that it was too early to stir things up, so he just asked the following to give the new art that is usually done for the 3D version.

That's all.

At the end, the story developed into the space city.

At this time, the truth of the story will be revealed. It turns out that the reason why the nun was sent here by the King's Hall was to be used as a sacrifice. The people who live in the space city are the creators of darkness. The "spells" of this world and

"Superpowers" all originate from the other party, but in order to appease the other party, a dark sacrifice is always needed, which is our little nun.

In the end, human beings' wishes are returned to the sky and the creator is annihilated. This is how the first part of the game ends.

Ichiro Kuroshima knows that if it is designed by Mr. Natsori, the plot will definitely not be bad, so the plot is worth looking forward to. In fact, as a fan of Mr. Natsori, Ichiro Kuroshima is already a little ready to move at this moment.

He is now thinking more about how to make this game and its subsequent development.

"If a big chapter is launched a year, and the target is an ancient god, then the first part will take about seven or eight years. If the benefits of the game are not as high as expected, then it can be extended..."

Online games pay attention to long-term operation. If the income is good, it is not even a problem to continue for more than ten or twenty years.

"One for half a year, can you do that?" Senxia asked.

"Well, we need to recruit some more manpower. And it's best to have a branch from a big Eastern country join in. It's actually good to outsource to them."

Japanese companies pay much attention to outsourcing.

Although Senxia is not a company in the traditional sense, the outsourcing is... not shabby.

"Well, it depends on the situation first. And there can be many other chapters and branches, no problem."

Mori Xia decided to respect the producer's opinion.

"The specifics will depend on the subsequent construction schedule and the specific design of the game."

If a version is just a very large map and a very large design, then there is really no problem with one Ancient God per year.

Of course, we are only talking about the ancient gods here, and during this year, the maps and versions are also iterative, and each version will have new plots.

——Otherwise, if the plot is updated once a year, the day lily will be cold.

In this aspect, some PVP-based games don’t need to worry about it, but Animic is a story- and content-driven game creation collective. Many players like to read stories. It’s very easy for things to go wrong here if they mess around.

Not every game is like The Last of Us 2... oh, it's like The Last of Us 2, where Yoneda can get all kinds of prizes for being embarrassed.

"A third-person semi-locked large-scale role-playing online game."

After making the final decision, Ichiro Kuroshima began to think about the production of the game.

The third person is required.

The tradition of Club A is to pinch your face, and of course you want to see the best. But first-person role-playing is still very rare.

But Senxia suddenly proposed a painful design, requiring the ability to change the perspective from one to three people.

"No. If you can't do it, you can't do it, boss. First-person and third-person are completely different concepts. Moreover, it is a semi-locked game with strong action elements. The first-person perspective will be very strange."

If the player performs various displacement operations, wouldn't the first-person screen be shaking?

It's scary to think about it.

"Ahem - I just want you to try it."

There won't be any problems if you try it, right?

"yes."

Ichiro Kuroshima wiped the sweat from his forehead.

Sen Xia's request is really quite serious.

Mori Xia looked at Kurojima Ichiro who was relieved, and suddenly thought of something: "By the way. Since your last name is 'Black Island', what do you think of the game studio 'Black Island'?"


Chapter completed!
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