Chapter 22 "Epoch" III
Talia ran east for a while, crossed the river, climbed over the cliff, walked into a rainforest, and finally discovered a tree that she had never seen before.
The very obvious three-leaf complex leaves are characterized by a typical large tree rubber tree.
My God, how much homework has Forty-two done?
Without saying a word, I picked up the axe and chopped it up. In addition to the conventional wood that still fell, there were indeed natural latex.
After getting enough quantity, I turned my head and ran away. I went west and returned to the base and immediately processed the rubber raw materials, synthesized them into rollers, and made a wooden board.
Enter the construction mode, use the mouse to control the two rollers first, and then place the wooden board horizontally on it.
Each component has connection points at different parts according to its own properties. When the connection points are close to each other, there will be a red dotted line to connect the components. When it turns green and the components are adsorbed to each other, it means that the components have completed the integration.
This is very obvious feedback, letting players know that they have combined into a system with certain functionality.
It’s not too easy to build a skateboard.
Talia also obtained this prop.
After the science equipment, it turns out to be a skateboarding posture. The operation is no different from walking. You can also move left and even jump attack at will, but there is more physical inertia.
It is estimated that the speed of movement is about 20% faster than walking. I am content, after all, it should be the primary vehicle.
Talia continued her unfinished eastward tour and once again passed through the rainforest.
As Juan thought before, there are indeed others in this world.
Talia finally met the first NPC, a famous tauren named Tina, a very strong woman.
Why does it look so pretty?
In a lonely world, I finally encountered a friendly creature who would not attack me, just like a relative.
From here, Juan finally came into contact with the game's mission system. Although it can also be regarded as the main line, it is not the kind of automatic access. It is a world mission triggered by NPCs during the exploration process.
The difficulty of these tasks is gradual. Although the refresh location of each NPC is random to a certain extent, it will follow the rules of the birth point as the center from near to far. It is impossible for a novice to receive the task of challenging the gods.
Moreover, there are linkages between tasks, and some may be their own pre- and post-conditions.
At the same time, with these tasks, the complete game world view slowly unfolds to the players.
For example, Tina, who and her tribe migrated from the east coast, has continued to rise in sea levels in the past six months. The high priest predicts that the sea will soon flood everything. They are looking for a high ground to accommodate.
Each of these interactive NPCs has a favorability setting. Only after helping and increasing their favorability can they be invited to their base.
They will also help players build, open up new technology trees or system functions, and give players some precious props.
The complexity of this game system is far more than that of "Wujian"...
Who knows how this studio was made.
...
The group of onlookers had left the company at some point after get off work. Juan looked at his watch and it was already eight o'clock in the evening.
Tina's mission line is not short at all. Talia has to travel to many places to fight monsters, build, solve puzzles, enter ancient ruins, find lost holy objects from the tribe, and divine the stars...
In the middle, she met another NPC, a friendly tribe, a tree elves, and every family had difficult scriptures and had their own tasks.
The technological process has developed to smelting silver ore, but the ore is relatively rare, or there is no need to find the right dense ore spots, and the number is not enough to replace all the equipment with silver.
However, the silver sword has a high attack power. It turns out that when you meet an underground dinosaur that can only run away, you can now have the power to fight.
Later, Tina also gave a boomerang, which had a lower attack power but had a longer range and was more secure. Now she used two weapons instead.
He could see that this game battle is actually an important gameplay, but some of it is covered up by exploration and construction.
It is also very playable to extract it alone, from a large number of unique attribute weapons, as well as equipment with special skills except armor.
For example, the tree elves described to him a pair of elves that can perform two-stage jumps. I really want it, but I don’t know where to go.
The little boss also met one, who was actually a vampire count, who could not beat him at all. After trying several times, he was irritated and he could not see hope.
There is a dazzling treasure chest in the tomb it guards, and I am always worried about it.
There is a lot of game content and it cannot be experienced in a short time.
Only after leaving the keyboard with both hands and eyes off the screen did Juan feel a sense of disgust surge in his heart.
I have been too focused on one thing for a long time, and now I feel a little dizzy and want to vomit.
He is a little hurt.
There is also a prompt that "moderate gaming is good for the brain, excessive gaming is harmful to the body" when entering the screen, and only things can be seen in the works of the Chinese development team.
He began to give a professional summary of "The Age of Chaos".
The new work brought by Forty-two this time is first of all, the gameplay is extremely rich.
And it has opened up a brand new path for the game of the Sandbox type.
A traditional sandbox game, in fact, the player's game duration is generated by consuming game content, so the development team needs to place corresponding resources and content.
Whether it is a map, NPC or puzzle solving, the development team can only play if the player has it.
But "The Age of Chaos" is completely different from tradition.
Especially in terms of building this gameplay, whether it is building a house or customizable objects, this is the part of the game content produced by the players themselves.
What is this concept?
Even if the development team does nothing, and does not add or update anything in the future, players can build, create and use their own creativity, and enjoy it.
This has moved closer to RTS and SLG types with extremely high viscosity.
It may even be able to create a community where players can communicate independently. With the spread of the Internet, more and more people will upload and publish the content they create. If they continue to dig deeper, the game itself will attract more and more people.
Another groundbreaking design.
What kind of person is that designer named Lu Qi?
Now he really wants to have an in-depth exchange with Lu Qi, and want to hear what is in the head of this person who has never met and never said a word.
He plans to report to the editor-in-chief tomorrow morning, "Chaos Era" is worth an advertising position on the homepage.
Undoubtedly S+ products.
He had expected sales in the last "Wujian" when reviewing it. At that time, he was relatively conservative. Due to considerations from a brand new studio with relatively weak single-player game development capabilities and only three people, it is expected that it can sell about 200,000 sets.
The result is now more than four times more.
So how much can "Age of Chaos" sell this time?
Well, this time, the online mode has been added, which is also of great help to game dissemination.
Playing with friends, exploring and building together will not only be fun, but also doubled based on his single-player experience, and the sales increase will be obvious. Do you also want to join your friend's world, and will you also buy a few copies for your good playmates?
This time I am bolder. It should be more than 1.5 million in half a year, and before 2015, there should be about 1.8 million units. Ju An set this expectation.
By the way, what is their pricing this time?
What? This is still 9.9 meters, and 39 RMB in China? It is exactly the same as "Wujian".
I have such a bold sales expectation, isn't it a bit conservative?
Juan couldn't understand it or figure it out.
Chapter completed!