571. So who is she? (Chapter 9)
Or simply the next generation will be a story that took place 200 years later, and then go back to tell the history related to Li Xiaoyao. There is no problem with this. As long as the game is good enough, players don’t care about these details at all.
To a certain extent, when it comes to Assassin Mo Shu, the story of Qin Shihuang has ended.
If the first two works revolve around Qin Shihuang, then the next works can indeed break out of this framework first, and it seems that the Three Kingdoms are not without this possibility...
only……
Cao Yang always felt uncomfortable somewhere and felt a little uncomfortable.
After a while, Cao Yang raised his head and asked, "You tell me the opinion first, that is, to determine the new assassin character, whether his gender should be a male or female?"
Everyone looked at each other, as if they hadn't thought about this issue in detail at the beginning.
"It should be a woman," said Liang Muzhou. "Since the first generation of our game, the protagonist has always been a girl, Feng is a woman, and Mo Shu is also a woman. Although in the Mo Shu game, half of the plots are female bodies and male souls, the player's experience is still a female image.
There are several things we have to do as women. The first is because there are not many products that choose female characters in current action games.
The company's God of War series is full of male protagonists.
The advantage of our adoption of women is that it is more pleasing to the eye in combat and can catch the players' attention as soon as possible when promoting externally.
At the same time, women are also quite outstanding in visual effects, especially in the Assassin series.
Feng's female assassin image has become very popular, and Mo Shu strengthened this.
So if you want to maintain consistency and consistency in the work, it is better to use female characters.”
"Then the second question," Cao Yang said, "is there a love story in our Assassin game?"
"Um……"
Everyone fell silent and then thought about Boss Cao's question.
After a while, Liang Muzhou replied, "Yes, although the official did not say it clearly, players can still feel it.
In the first generation, the relationship between the heroine Feng and King Zhao Zheng of Qin can be said to be a master-servant relationship, but it is more intimate than this relationship. In the story, we narrate the loyalty of the assassin, and at the same time express the bonds between the two and the unyielding relationship.
When this feeling is strong to a certain extent, players will naturally associate it with love.
So you can see this from the fantasy and fan comics of the Assassin Soul created by players."
"In addition, in the subsequent sequel to Assassin Mo Shu, we can also see similar emotions. Mo Shu is Fusu's assassin and his shadow. In the end, the soul exchange between the two people made this layer of bonding deeper.
Players have also created many fan stories for Mo Shu and Fusu. Among these fan stories, they all think that these two people should be together and are born with a pair.
So although our Assassin's soul tells the story of assassin, loyalty and unyielding, there will be a little bit of love for children in it in the end.
It’s just that this layer of feelings is buried deeper and not so easy to dig.
It is always buried by iron-blooded battles and changes in the environment of the great era, so it is not easy for players to discover this.
But emotionally, you cannot equate people. You can feel it after playing the game, and the feeling is the most real."
Perhaps this is also the charm of the Assassin's Soul series.
It is much deeper than the general game that narrates the love of men and women as the theme, but the impact and feelings it will have on you in the end is more profound.
This is the Assassin's Soul.
After listening to Liang Muzhou's explanation, Cao Yang nodded with approval.
This shows that the master planner was not in vain and he still had a deep understanding of the game.
"So do we really want to continue this relationship this time?" Cao Yang touched his chin and continued to think, "Will it be easier to change to another expression?
Or what new things can you create for players.”
"Um……"
The atmosphere at the scene suddenly became solemn, and everyone was in thinking.
So now, the Assassin's Soul is difficult to do, and there are many reasons why it is difficult to do.
The main reason is that the previous works have filled out a lot of content, and the level of creation has been raised. It is actually very difficult to make a breakthrough later.
...
The few plans that Liang Muzhou mentioned before have a little bit of inclusion from the previous works, which is the relationship that Cao Yang just mentioned is buried deep in the story and the great era.
Maybe in the first story, Yu and Liu Bang have a little bit, but it always makes people feel a little bit lighter.
"Or don't use women?" Liang Muzhou suddenly came to his senses from his thoughts just now.
"Why?!"
The other planners raised their heads and looked at him in a daze.
Boss, you just said that the assassin should be a woman, why did you start slapping yourself in the face in just a few minutes?
I feel so painful.
In fact, what Liang Muzhou is thinking about is—
Gu Yu
What the boss asked them just now was actually asking if this was necessary.
Liang Muzhou thought about it and it seemed that it was not a woman who was necessary, but doing so could distinguish the assassin from other games.
Later, when I think about it carefully, the story themes and the age of the assassin's occurrence combine history, martial arts, and ancient elements, which are already separated from the games on the market. It is indeed a bit too nitpicking to be bound by the protagonist's gender.
You can no longer find the second quaint game of the Assassin series around the world. It not only allows you to feel the atmosphere of that era, but also allows you to feel the pleasure of killing assassin.
The God of War series is all working towards the direction of mythology, and they have found the core of their own game.
Now Liang Muzhou finally understood the core of the assassin, and the core is the word "assin".
The assassin gives people the feeling that first of all, it is definitely not a god. His power is higher than that of ordinary people, but it is definitely lower than that of gods. Even if there are certain mythological elements in the game, it will not be too exaggerated.
Then, the main gameplay of the Assassin is combat, the design of the boss battle, and various assassinations with flying veils and walls... These are unique to the Assassin.
As long as these are clarified, the core of this game will not be too far away.
As for whether the assassin is a man or a woman, it doesn't matter.
But being a woman has an advantage.
...
"If we become a man, we can open a big gap with the previous two works, and we can also have our own story and emotional lines in it. From this perspective, the object that the assassin needs to protect should be a woman.
So who is better to choose as this female character?" Liang Muzhou thought.
It's not impossible for men.
Cao Yang dragged his chin and thought about this. What Liang Muzhou said makes sense, because in the game, it is most obvious to do it in the protagonist.
Of course, it is also possible that this change may lead to dissatisfaction among players who originally like female protagonists.
However, Cao Yang felt that as long as the game was done well, he could try it.
Moreover, through Bomi's own data survey, it was found that 70% of action players, especially those in the Assassin series, are male.
Only 30% are women.
After investigation and research, these players found something very interesting-
Male players play this game mainly for the pleasure of fighting. Assassin kills people very well, execution animations, and boss battles all give people a feeling of bloodshed.
Female players play this game more because the game screen is good and the characters in the game are good...
Another point that attracted them was the emotional line buried in the game that Liang Muzhou mentioned earlier.
Even if Bomi official has never made this clear, in the game you can only see the assassin's loyalty to the master, and the assassin and the master are bound to each other...
But such feelings are actually very attractive to players, especially for female players.
You can no longer find a large-scale action game like Assassin's Soul, which is both beautiful and strong, and can also play CP in it.
Speaking of the bond between the assassin and the master, this reminds Cao Yang of the first game he made in the company -
"Honor of Kings"
Honor of Kings borrowed from the fate game in his previous life. In Honor of Kings, the role played by players and the assassin A Ke was obviously tied to each other, so they achieved great success that year.
Looking back now, there is this reason.
If you portray the protagonist well enough and outstanding enough, and at the same time, her bond is well enough, then the game will naturally attract a large number of fans.
The Assassin's Soul took advantage of this.
So Liang Muzhou just now provided several ideas:
The first one is the bond between the assassin and Liu Bang.
The second type is the bond between the assassin and Liu Bian.
Both of these bonds are feasible.
Now Liang Muzhou has proposed the third type of bond-
If the protagonist is a man, then his bond, that is, the person he wants to protect, should be a girl.
Moreover, the girl's personality and character settings must be very outstanding, at least they can be loved by players.
Cao Yang felt that this last plan might be better.
The object of protection is a girl, which can inspire people's desire for protection.
And this kind of strong love relationship is even more clear.
"So who is the girl to be protected?" Cao Yang also asked this question.
At the boss's order, all the planners who held the meeting were using their mobile phones to search for information online.
About 5 minutes later, a female copywriter named Su Min raised her hand weakly, "Can you use the daughter of the King of Qin? There is a princess named Ying Yinman in history, which is said to be very popular with Qin Shihuang. This is also the first princess with a name and surname in Chinese history."
Chapter completed!