Chapter 1903 A new generation of tactile simulation system
Wu Hao has never introduced these data technologies in detail, because in his view, all technologies are services and experiences, serving users. Therefore, it is not necessary to report these parts and product data, but it will be a waste of time.
Just like a certain company, in order to brag about a technology that they have not independently developed, they can talk about it for more than half an hour, and they can talk about a screen saver wallpaper for more than ten minutes.
However, real technology companies only briefly mention these technologies and do not over-promote them at all. Because they do not need to talk too much, because their strength lies here, and they have the confidence and confidence to let users experience it for themselves.
to these technological innovations.
Products with good technology and good technology do not need too much introduction and marketing at all, consumers and users will feel it themselves. Even if bad products are boasted a lot, they will still be spurned and criticized by consumers in the end.
Over the years, the atmosphere in the tech-digital circle has gradually deteriorated, but Wu Hao and the others have always insisted on themselves, speaking with quality and sincerity. Against such a large background, they have also become a breath of fresh air in the entire tech-digital circle, and have been well received.
The trust and love of consumers and users.
In addition to smart VR glasses and hosts, this time we will also release a new generation of supporting ancillary equipment products. For example, this time we will release a new generation of tactile simulation system. Compared with the previous generation of products, we will launch a new generation of tactile simulation system.
A lot of innovation and optimization have been carried out on the system, and the wearing experience has been greatly improved during this period.
In the previous generation of tactile simulation system, we used countless micro-airbags close to the body to simulate the tactile sensations of various parts of the player's body, thereby simulating various body contact sensations in the virtual world, allowing each wearer to truly feel them.
The way.
However, due to technical limitations, the previous generation tactile simulation system was not precise enough and the simulation was not realistic enough. We can simulate the tactile sensation of human skin in the virtual world, but the difference between the tactile sensations is too small and it is not realistic enough.
,exquisite.
But this time, we have upgraded and optimized the tactile simulation system, making its overall performance very excellent, which can be said to have reached a new height.
In order to achieve a more realistic and delicate tactile experience, this time we have reduced the size of the micro airbag again. Compared with the previous generation of micro airbags, the volume of the new generation of micro airbags has been reduced to one-fifth, which means
Only 20% of the volume of the previous generation of micro airbags.
In this way, the number of airbags on the entire set of tactile sensing clothes has been greatly increased, directly increased by five times. This also means that the simulation effect of the entire tactile simulation system will be more delicate and accurate, and can simulate very slight touches.
, such as touching, touching, rubbing, etc.
This system can even simulate the feeling of a breeze blowing against the body, the refreshing contact with the skin when a person enters the water, and the body can feel the heat when close to a heat source.
It's like a TV screen. We have directly upgraded the screen quality from 720P to 8K level, so the images displayed on the screen are clearer and more delicate.
In addition, we also added a micro-electrode to each air bag. This micro-electrode can help the micro-air bag simulate weak and subtle tactile sensations more realistically. It can also simulate the feeling of a person in the event of an electric shock, allowing you to feel weak
of electric shock.
Of course, there is no need to be afraid. The entire electric shock is very weak. You can adjust it according to your own acceptance level or turn it off.
And we have strictly controlled the power of each electrode and all electrodes to ensure that it will not cause any harm to the human body.
In addition to simulating weaker and more delicate tactile sensations, this new generation tactile simulation system can also simulate some powerful tactile sensations.
During the use of the previous generation of products, many users reported to us that the power of this tactile simulation system was too small and not enjoyable enough. We hope that we can increase the power so that they can experience a more realistic experience during some intense sports and games.
sports and games.
This time, we have added a new mechanical supercharging mechanism outside the micro air bag. They are distributed outside the air bag and can quickly contract and expand, so they can release greater force to simulate intense sports and fighting in games, etc.
Physical contact scenes.
Of course, we have set up a protection mechanism to ensure the safety of every wearer. They will not be injured because a certain fighting and fighting game is too realistic. We also do not want players to be injured because they play a certain fighting and boxing game.
And was beaten to death by a virtual character in the game!
Hearing Wu Hao's words, all the viewers watching the live broadcast laughed.
Yes, they don't want to play a game and risk their lives, but it's quite exciting to think about it.
Some players even made a fuss, saying that if you dare to sell, they will dare to buy.
Wu Hao, on the other hand, continued at the end: "Consider that each player has a different level of power they can accept, so players can make adjustments based on their own level of acceptance.
Although the maximum strength will not put the wearer on the hand, it is still very painful, so everyone should choose carefully. Of course, unless you enjoy the process of being beaten by NPCs, bosses or other players in the game."
After the release of the previous generation product, we received feedback from many players. Among them, the problem that everyone is concerned about and has the most complaints about is that they cannot experience the real gaming experience due to the limited space at home.
Although the previous generation product has an electronic fence that can protect users from touching other objects during use, thereby causing injury and danger, we have still received many cases of players accidentally touching their hands during use.
So this time, we have also made great improvements in safety, so that every wearer will not be in danger during use.
In addition, we have installed hidden airbags in important parts of this set of tactile simulation clothes. It can quickly inflate after detecting the wearer's fall, protecting the wearer from falling.
And injured.
These airbags are removable and replaceable, so you don’t have to worry about the airbags becoming ineffective after use and unable to be reused. You can take off the used airbags and buy new ones.
Of course, if your home is safe enough, you don’t need to install or activate the airbags. For safety reasons, these safety protection airbags are turned on by default, and users need to choose whether to turn them off.
However, for the sake of everyone's personal safety, we strongly recommend that players turn on this function to provide themselves with effective security protection and prevent unsafe situations from occurring.