Magical civilization and technological civilization consider different directions and details in many things.
For example, in reality, any junior high school student who takes classes seriously understands the most basic kinetic energy formula, that is, (1/2)mv2... Even excellent primary school students may master this theorem in advance (especially in areas with better popularization of basic education)
).
Therefore, even when playing in a virtual world with a magical background such as "Invincible Heroes: World of War", many people will subconsciously use a "scientific perspective" to examine some things...
"In the last life", I don't know which little clever guy had a sudden idea and connected the "kinetic energy formula" to the [Undead]~ Then a very unpopular question appeared...
What algorithm is used to calculate the quality of monsters like his [Necromancer]??!
When this "novel discovery" was proposed on the forum, many players who loved to join in the fun gathered together to start a "great scientific experiment".
Everyone tried their best to design a series of experimental ideas that can "weigh" the quality of things in the game environment, and even hand-made many instruments for this purpose.
However, I don’t know whether it was because the measuring equipment was not accurate enough or for some other reason. In the end, everyone came to the conclusion that the creatures in the [Necromancer] series really seemed to have no mass!!
Then this "discovery" spread, so much so that everyone wanted to catch and study various forms of "corporeal monsters" such as elemental life forms...
And following this "conclusion", doesn't it mean that the conservation of kinetic energy of [Necromancer] monsters is 0?!
If that's the case...then what's the point of "physical attacks" such as "swinging claws" and "slashing" from [Undead] monsters? And why can they hurt other individuals?
Many times, many things are like this. If you don't ask "why", you won't notice the difference at all. Once the problem is discovered, some people with serious curiosity will naturally study it in depth... even if they only face
It’s just a fictitious game world~
After a series of subsequent research experiments, the players finally came to a conclusion: all "physical strikes" of elemental creatures (including [Necrons], which are also a relatively special elemental creature), regardless of the form of expression, are essentially
All are just "energy neutralization reactions".
For example, [Necromancer], even if the high-level [Reaper] can transform into a "scythe" weapon, there is essentially no difference between the "weapon" and their "body" - they are just highly condensed elements of death magic.
.
Whether it is standing in front of you and "swiping" you slowly, or it is flying at extreme speed and bursting out with high-speed slashes... there is no difference at all in terms of basic damage - it is just using its own "magic power"
Neutralize the energy in the target body, such as the "vitality" of ordinary creatures...
As soon as this "conclusion" came out, the status of [Necromancer] monsters suddenly became embarrassing~
Because someone soon thought that since the damage principle of these incorporeal monsters is "energy neutralization reaction", it at least means that when they hurt the enemy, they also have to "consume" part of their power or something, right?
Then a more magical "experimental conjecture" was put forward: if a hundred undead queue up to "pass" through a large living person, then the living person will undoubtedly die... But if there are a hundred large living people queuing up
What about “passing through” an undead?
The results of the experiment are also quite surprising: when each living person "passes through" the undead, he will naturally still receive "normal damage", as if he was attacked by the opponent, but in the end the undead is "full of blood"
directly "dissipated"!!!
Just as if the "fatal vital points" of ordinary creatures are attacked (beheading, piercing the heart, and headshot), the individual creatures will die instantly regardless of the basic values such as blood volume and physical strength. [Necromancer] actually has a similar "sudden death" setting.
!
It's just that these previous experiments were not within the logic of the natives of the game world, or they didn't think these "conclusions" were important, so they naturally ignored them~
But after the player messed with it like this, a very fatal situation appeared - that is, the "air force" status of the [Necromancer] monsters immediately became precarious!!
Since their "physical attacks" do not have kinetic energy, there is no "braking effect" at all, and there will be no lose-lose results such as "a bird collides with an airplane" due to the confrontation of physical laws.
At the same time, as long as you pass through the opponent, you will essentially "injure" both the enemy and ourselves at the same time - the difference is that the living side will be aware of its own injuries, while the [Undead] will only die suddenly on the spot after the "injury" exceeds the limit.
...Or maybe there are enough mid-level and low-level [Dead Souls] to gather into an army, and they simply don’t have the brains to feel whether they are injured!
Therefore, when dealing with the enemy's [Necromancer] air force in the future, in addition to normal magic bombardment (physical long-range attacks such as arrows are really not effective), the player lord will also make his own air force "cross" the enemy at the highest speed.
Formation!
That is to say, you don't fight with the opponent at all, you just accelerate and rush forward. If you feel that you can't hold it anymore, you break away from the formation and turn back. As long as the injury is not serious enough to fall out of force or something, your own air force can at most be injured but not die, but [Necromancer]'s
If the air force is swept down in such a wave, at least those in front will "disappear"!
Under such a premise, if two "small problems" can be solved, the [Necromancer] series can actually stabilize its position:
One is that their "blood needs to be thicker", that is, they can withstand more biological impacts... Anyway, "damage" is two-way. As long as the undead can endure it better, at worst, everyone can forcefully replace them. Anyway, the mid-to-high-level undead commanders
Will you be reluctant to use your men to consume the enemy?
Another point is that the [Necrons] need to be faster! In this way, whether it is fighting or fleeing, hedging or chasing, the [Necrons] can have a tactical advantage, and the enemy will not be able to charge at them as if they are afraid...
…
But even with the above two points, [Necromancer] is not superior in any aspect!!
Let's talk about thick blood...that's really a joke~
Among the three levels, the basic data of [Necromancer] is almost at the bottom...
The speed is even more outrageous. Rather than saying that the [Necrons] are flying, it is more appropriate to say that they are "floating"~
In this way, it will be exhausted, but it will not be exhausted, and it will be impossible to catch up!
At the beginning of the middle game, the player lords often use their own high-speed flying troops to hit the [Necrons] when they see them.
It dissipated without saying a word, so much so that [Necromancer] was almost removed from the "Air Force" sequence...
All of the above are Liu Yifei's advanced cognitions after smuggling back from "later generations", but this does not prevent him from skillfully using those classic tactics of later generations - at least [Griffin] is more rough-skinned than [Necromancer].
In terms of thickness, it is far superior!
Moreover, Liu Yifei can apply purifying agents on weapons such as swords, guns, and arrows, so could he be the only one to miss out on the [Gryphon]?
Due to high-speed running, flying, combat actions, etc., the purification potion you apply to most parts of the griffon's body will not last long...but there is an excellent "under the last layer of huge feathers on its chest and abdomen."
"Hide Save" effect!
Before the army set out, Liu Yifei specially ordered the [monks] to calm down the griffin, and then led a group of careful helpers to apply purifying agent under the chest and feathers of the griffin and in the middle of the lower abdomen one by one.
It is to give a specific enemy a surprise when necessary!!
Right now——
The dense and uncountable number of [Dead Spirits] surged and roared like a river bursting its banks. Countless ghost claws were waving, and the roaring and wailing sounds made people's hair stand on end! It seemed as if they were going to drag any enemy into the abyss of death~
But in the face of this oncoming frenzy, the three hundred [Gryphons] were not afraid at all. Under the instructions of the [Monks], they increased their speed to the limit and swooped away at an oblique outward angle...
The expected battle between the griffins and the undead in mid-air did not occur at all!
Regardless of whether the undead were scratching or screaming, the griffons just kept their heads down and accelerated and accelerated, resisting the undead's offensive. Even if their bodies were bleeding and their skin was torn, they were just charging in the predetermined direction!
Are humans crazy?! Are these griffins crazy?!
The undead wizard below saw this scene and was shocked~
I don’t understand why my opponent who seemed so wise and powerful before suddenly lost his mind...
In their expectations, they seemed to have seen the enemy's griffons die suddenly, and then dozens of opponent's monks immediately lost their last desolate scene... Although there was a small herd of horses not far behind those monks,
But as long as the [Dead Souls] are given a gap, they can pounce...
It's much easier to kill a mere war horse than a monk~
Once the war horse is dead, can any of these monks in front of me run away?!
Just kill all these monks...
The necromancer could not help but begin to imagine what it would be like when he and others took the corpses of the monks back and were personally commended by Lord Hiss. He didn't even care about the white light that kept flashing on the [Gryphons] in the sky.
~
Even if the monks had given some kind of protective blessing to the griffins before the war... Hehe, if they were beaten like this without fighting back, they would be dead sooner or later! Anyway, the [Necromancer]'s own recovery ability is very powerful, even if it is just a cowering in the army.
In the formation, the [Dead Souls] have a good ability to recover from their own injuries (the power of death is rich)...
Eh?! No, why do you feel like so many [dead souls] died all at once???!!!
Thanks to the undead army's unique communication method between superiors and subordinates, its tactical flexibility is unquestionable~
If the initial "loss" was still normal, then the "dead souls" that are "disappearing" almost like an avalanche at this moment would be a real disaster!
If a standard [Undead] has to be quickly "pierced" by a small farmer in a short period of time before it is likely to "die", then against an advanced [Lancer] with strong blood, this ratio is about
The number of children will be reduced to about sixty or seventy.
Compared with ordinary soldiers, the "blood power" of such a ferocious and powerful beast as the [Griffin] is much more vigorous and vigorous - this is an aerial raptor that can reach the third level with its physical strength.
After all...in terms of physical strength alone, the current Liu Yifei is not stronger than any [Griffin]!
Under normal circumstances, [Undead] will probably have to be "pierced" by griffons seven or eight times before it is in danger of "death".
But the question is, is this a normal situation now?
The shimmering white light from under the huge feathers of the gryphon and from the hidden places between the chest and abdomen represents the rapid dispersion of the purifying potion!
And because it was contaminated by the griffin, as the griffin "passed through" the group of undead, the exorcism power not only harmed the undead from the outside, but also erupted from the body of the undead.
harm!
If you calculate the average...
Maybe an intact undead would basically dissipate after five or six "collision"s!
And a group of about three hundred gryphons, drawn into a group of twenty, spread out a "skirmish line" of hundreds of meters, and a single attack can launch fifteen attack waves!!
Of course, being penetrated by [the undead] is harmful in itself, but the same damage will affect farmers, soldiers, and griffins to different extents.
If a farmer is penetrated by the undead once, he may become seriously ill, and the ball may die if he is not careful; but at most, the soldier will feel suddenly weak and dizzy; what about the gryphon?
Even if they are put on four or five times in a row, at least these big guys can still struggle to land, and then continue to flap like a fierce lion (the wings will be unable to fly)...
What's more, the "charge route" drawn by Liu Yifei at the beginning was diagonally outside the field, rather than a desperate charge towards the enemy?
Accelerating to the limit, the gryphon quickly struggled out of the undead tide~
Although they all look miserable, with even some bruises and bruises, these are also "skin wounds" caused by the body being eroded by a large amount of undead death energy in a short period of time.
If you delay it, it will naturally damage your internal organs and leave behind disaster... But don't forget that there are light magicians waiting for you!
The gryphons that rushed out made a light turn and retreated back in formation. When they passed by the battle formation of the bright monks again, the monks just raised their hands in passing, which was a first-level blessing blessing.
A small spell was used to sweep it away, and it immediately "neutralized" most of the undead energy remaining on the griffon's body.
A very small part of the fast-eroding undead power will also hide in the body of the griffin, which needs to be recuperated after the war. But at least for now, these big guys who seem to have been contaminated with "fireworks" have regained 70% to 80% of their strength.
With such fighting power, I can even go back and forth like this for several more rounds~
The "air force" on the human side adjusted its situation very quickly, but on the other hand, the "air force" on the undead side seemed to have had a "supernatural incident", disappearing in pieces!
Those undead spirits who bared their teeth and claws and roared at the enemy. Of course, they also pounced on several griffins that passed through them like vent, but they quickly "evaporated" and disappeared~ In the end, they only had time to use their own
Death gave the undead wizards below a big wake-up call...
Even the necromancer himself didn't expect such a weird thing to happen!
When facing human opponents, they are always there to scare the opponent, but when did it happen that they themselves were frightened?!
The current chaotic situation on the battlefield has left the necromancers with no time to carefully distinguish what is happening in the [Undead] group.
The human side has a smart and sharp combination group. It is obvious that he divided the team into several groups, as if he has taken the initiative to reduce his overall strength, but the collaboration is exceptionally perfect!
The monks' firepower attracts and encircles them; the cavalry responds to threats and waits for sneak attacks... and the inexplicable and terrifying killing efficiency of the griffons!
Even though the necromancers were frightened and urgently ordered the [Undead] to withdraw first, in terms of flying speed, the [Undead] was naturally weaker than the [Gryphon]! They were actually chased away by those damn flat-haired beasts.
...and the [Dead Souls] disappear at the same speed as before!
Previously, the main energy of the Necromancer and [Corpse Witch] was actually focused on the group of wandering cavalry behind them...
After all, the cavalry charge in the human kingdom is no joke~
Just relying on the power of mortal flesh and blood, the power of those guys can even make the [Black Knights] in Diya fear them ~ and the large-scale cavalry assembled in groups dare to charge against the legendary bone dragon group.
…
None of the necromancers are brave enough to die. Seeing such a terrifying enemy roaming around them, how can they dare to desert?
It's just that the undead group here was almost killed by the griffins, so they had to allocate their energy to take care of one or two, and even spread the firepower of the [Corpse Witch] group into the sky in order to fight for the [undead] to evacuate.
Space……
But how sharp is Liu Yifei?
Almost at the same time, he judged the enemy's subsequent movements and whispered orders in the ears of the monks beside him... The next moment, a dozen standard [Illumination Technique] light balls suddenly rose together, in the mid-air on the left side of the battle formation.
Make a very conspicuous diagonal "丨"!
This is the charge "code" that Liu Yifei agreed with the cavalry before the war. From bottom to top, it alludes to the direction of the charge, and the "丨" shape itself represents "intimidation charge" - just brush the enemy's edge and pass by.
Now, you can take the opportunity to eliminate some of the enemy's troops on the edge, but don't worry too much about killing them...
This is the embarrassment of the lack of effective real-time communication means in the current army - in order to complete exquisite tactical coordination, everyone generally lacks communication means. This is the top priority for future tactical breakthroughs on the Entagree continent~
In order to achieve the minimum "communication", some "military codes" have become popular~
The previous [Glory Will] and the current "丨" are all products of such compromise...