The production of "Pokemon Garden Tree" started in a low-key manner and no updates were released. After all, there are likely to be various problems encountered at the beginning of production. Neither Gu Feng nor Wang Meng can determine when the finished product of the first episode will be completed.
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What's more, after the first episode is completed, it does not mean that the second episode can be completed proficiently in a week. The team needs time to adjust, and new technologies also need time to adapt. Several people, including Gu Feng and Wang Meng,
After the animation department management met to discuss it, they decided to announce the broadcast date after the first four episodes were completed.
But there is no airtight wall in the world, and there have been various speculations on the Internet recently about the original intention to recruit animation production personnel.
Recently, I don’t know whether it was a customer in the store or an employee of the company who revealed some information online. The original intention was indeed to create animation. It is said that Gu Feng personally took the lead. It was also revealed that the animation production supervisor hired with a high salary was originally from New World.
A person who was the person in charge of interstellar CG production when working with Chu Xin.
As for the information on animation content, no one has revealed it. If the insider is an employee, it means that he is also smart. At present, only internal employees know more or less about animation content. People in the management and animation department know more.
, people in the game department know relatively little.
If this information were revealed, it would be easy for Gu Feng to find out if he really wanted to find out. No one is willing to risk losing a job with such a good salary just to make a fool of himself.
But even so, the information revealed by the insider is enough to make netizens happy.
There are two main directions for netizens to eat melon.
One is whether Gu Feng poached New World. New World's previous operation of sending Wang Meng on a business trip was also ridiculed by netizens as "meat buns beating dogs" in the animation industry.
The other is that Gu Feng doesn't play games well and personally takes the lead in making animations, which makes them very confused. They wonder if Gu Feng is a little too successful because the games are so successful, and think that the same goes for making animations and games?
I'm worried that Gu Feng will abandon the game and go to work on animation. Does this mean Chuxin won't release any new games in the near future?
Under the covert promotion of thoughtful people, doubts, ridicules and abuses about Chu Xin and Gu Feng soon began to appear everywhere on the Internet.
And it can be seen that these people are well-prepared. They write various short essays in a way that is called "professional". It is hard to say how to hack the game that I originally wanted to do, but it doesn't matter. If the game can't be hacked, then just be black. Before
They have never been able to find a suitable opportunity. Now that Gu Feng is not doing his job, he thinks he is just doing some animation. This is a chance for them.
China is a country of etiquette, and the gentlemanly style is almost integrated into the DNA of the nation. The point they want to attack Gu Feng is to portray him as a person who becomes proud, complacent and arrogant after he has achieved a small amount of success in the game.
An arrogant person is bound to be disliked by most people. As long as Gu Feng's animation is unsatisfactory or the next game he originally planned for falls short of standard, Gu Feng will immediately fall from the altar and his influence will be greatly reduced.
Gu Feng has been very busy recently and has no time to pay attention to such nonsense. If Wen Meng hadn't reminded him, he would have never known that there were such boring people.
However, Gu Feng just looked at it twice and ignored it. There was no way, the ingredients were too pure. This kind of person was either using money to do things, or his IQ was in arrears. No matter which one it was, it was obvious that he could not sit down and have a good talk.
It stands to reason that dealing with such people will not do any good except lowering your own status.
On the second day after the animation officially started, that is, December 29, "Plants vs. Zombies" officially started internal testing in the experience store.
I have to say that Wang Chen’s basic skills are really good. After all, he is a graduate student from the Shanghai University of Science and Technology. He has also played the first version of Gu Feng that he submitted before. Compared with the original work, I can only say that the difference is not small.
For example, the Peashooter's attack power is higher and the attack time interval is slightly shorter, but the zombies' movement speed is also much faster than the original...
Although the numerical values of each plant and zombie are slightly different from the original work, after playing the game overall, Gu Feng feels that the balance of the game is still good.
In addition, Wang Chen actually thought of the two mechanisms of night and pool, and several new plants he designed are also very thoughtful, such as aquatic plants that can be built in the water. The aquatic plants will directly drag zombies that enter the attack range into
In water, like piranha, it takes a certain amount of time to kill zombies, but the difference is that aquatic plants can attack zombies passing by on land.
In addition, Wang Chen also came up with the confrontation mode on his own, in which two players control plants to defend and zombies to attack.
Through "Plants vs. Zombies", Wang Chen's abilities are more comprehensively demonstrated, with excellent numerical levels, excellent level design, and excellent innovation capabilities.
Judging from his performance when he first entered Beginner's Heart, Wang Chen's ability is undoubtedly better than Wen Meng's a few months ago. Even now, there is no prospect of losing.
Based on Gu Feng's perception of the two of them, Wen Meng is a typical academic. Her innovation ability is limited, but her theoretical foundation is quite solid and her learning ability is very strong. When making games, her style is relatively conservative and she will habitually use
She uses the knowledge she has mastered to solve problems. When she encounters a problem that cannot be solved with the knowledge she has mastered, she will choose to consult relevant information and then use the new knowledge she has learned to solve it.
Wang Chen is completely different. He is a typical innovative and practical person. When making games, he often likes to put himself in others' shoes and judge whether his ideas are interesting and fun from the player's perspective. He pays great attention to the benefits brought by games.
The player's experience, coupled with the fact that he always comes up with some wild ideas from time to time, can often make eye-catching designs.
It’s hard to say which of the two styles is better or worse.
For now, Wen Meng's control over the details of the game is obviously much better. Under the influence of Gu Feng, she has gradually transformed into a practical person and has her own understanding of game innovation.
Wang Chen is obviously better in game innovation, but the details are still a little rough.
Take the first version of "Plants vs. Zombies" as an example. Although increasing the attack speed of plants and the movement speed of zombies did not affect the balance of the game, it made the same mistake as Longteng, which was to ignore the audience.
The game's style and gameplay determine that its audience will definitely have a large number of female players. Statistical reports from previous generations also show that the male-to-female ratio is about 1:1.
What are girl gamers famous for? Everyone who plays games, not to mention those who make games, knows that they are handicapped!
This is not to say that all girls are handicapped, but it is undeniable that the hand speed of most girls is indeed not fast. Of course, this must be related to the fact that they don’t play many games.
, after all, there is room for improvement in hand speed. There is definitely a big difference between playing more games and playing less games.
The first version designed by Wang Chen is indeed okay at first glance, but the zombies move too fast. When playing later levels, let alone female players, even players with fast hands will probably be in a hurry.
As a casual game in itself, with some puzzle and strategy elements, if it gives players such an experience, it is obviously against the original intention.
When Gu Feng got the first version, he discovered this problem after playing for two minutes. He didn't point it out on the spot. He just showed it to Wen Meng and asked her to play with it and give her opinion.
Wen Meng discovered the problem quickly. After all, she has followed Gu Feng for so long. She has now developed the habit of analyzing the audience as soon as she gets a game. So after it was clear that the audience would include girl players, this
The problem is obvious.
Every time Wang Chen completes a version, he will go through a process where Wen Meng first catches the problems, and then Gu Feng adds problems and makes some suggestions for modification.
The beta version that players are now playing in the store is actually the version that Wang Chen modified four times.