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Chapter 17 Pac-Man, let's play!

He is sure that using this game to compete with Soaring Dragon is not his impulse. Of course he wants to play top-level masterpieces like "League of Legends" and "Genshin Impact", but there is no other way. Considering his current ability, he is not able to play such a game.

It's still far from enough. Secondly, he is alone. Firstly, he has no team, and secondly, he has no funds. Even if these two games are finished and put in front of him now, he cannot run them.

He has to eat his food one bite at a time. He is still young, so there is no need to worry.

The games he can make by himself now are actually not too many, not too few. Just like Xiaoxiaole, the size of the new game cannot be too big, otherwise one month will be too late.

The art requirements can be slightly increased. After all, I still have about 300,000 yuan left on hand. Even if I can't draw it myself, I can still afford it by outsourcing it.

There’s no need to be too restrictive about music and sound effects. After all, my sister and my senior are both big guys in the music department, so it’s definitely not a problem to ask them for a little help.

It is best not to make the level design too complicated. After all, the effect of memory jelly beans is limited, and he noticed half a month ago that the memory strengthened by memory jelly beans is only a short-term memory enhancement. After a long time, it will also be forgotten.

, details will gradually become blurred.

His current level design ability is only level 2, and he expects to design it himself, unless it is simple enough.

Therefore, it is best to rely on memory jelly beans to memorize this part. If it is too complicated, the entire memory strengthening time will be spent on memorizing level details, which is obviously unreasonable.

As for numerical values, he is much more confident now than before. After all, he has upgraded to level 2. The current numerical level of level 4 can still cope with some games that do not require too high numerical values. There is no big problem.

Of course there is more than one action game that meets these requirements in my mind, but after all considerations, "Dead Cells" is the most suitable.

There is no doubt about the success of "Dead Cells". As a pixel-style rougelike independent game, in its previous life, it won the 2018 TGA Best Action Game of the Year award in one fell swoop, overpowering many 3A masterpieces and achieving the true God-killing Certificate.

Tao.【Note 1】【Note 2】

As for the gold content of this award, you only need to know the other four games that were nominated at the same time. They are "Call of Duty 15: Black Ops 4", "Destiny 2: Abandonment", "Far Cry 5" and "Mega Man".

11》.

Being able to stand out among a group of gods, win the first prize, and even be called an independent masterpiece, "Dead Cells" naturally has its own merits.

Refreshing and smooth fighting experience, highly replayable rouge mechanism, rich weapon system, flexible combination of weapon skills, and non-linear clearance process.

It can be said that as a small-scale game made in a desperate situation when the company was about to close down, "Dead Cells" has almost maximized its own advantages.

Gu Feng minimized the document, took out a memory jelly bean and threw it into his mouth.

Although "Dead Cells" is only a small game, even after the 2.7 DLC was released in the previous life, the installation package size did not exceed 1.5g, but the huge game content and details contained in "Dead Cells" are

Extremely terrifying.

Even if you successfully complete the feat of clearing 5 cells, you still can't remember everything.

The memory jelly beans took effect, and he put his knuckles on his eyebrows and closed his eyes to recall.

Because there are only 6 memory jelly beans in total, he must make full use of the time of each one and ensure that all the things recalled by the previous memory jelly bean are recorded or realized before swallowing the next one.

For the first memory jelly bean, he planned to recall the level, that is, the map. Although most of the map scenes in "Dead Cells" are randomly generated, the special mechanisms in each map scene will not change, including monsters.

Type, time-limited door, hidden snow area, etc.

Since the exploration of "Dead Cells" is not linear, except for the Star Observation Laboratory and Observatory in the 2.7 update, each map has at least two exits that can lead to two different maps, and some maps have three.

exit.

The different exits corresponding to each map generally consist of an unconditionally passable entrance and an entrance that requires special conditions to pass. This special condition may be a rune, a key, or a corresponding cell difficulty.

Following the process of clearing the game in the past, he began to concentrate on memorizing the details of each map.

The first map is the prison cell of the imprisoned. The map always contains two power scrolls, and the dropped equipment is level 1. He remembers the probability of a cursed treasure chest very clearly, 1%. When entering for the first time, you can only go to the Avenue of the Guilty, and you can only go to the Avenue of the Guilty.

Kill the undead archer behind the light door in the Avenue of the Sinners to get the vine rune before you can enter the poisonous sewer. Kill the elite monster in the poisonous sewer to get the teleportation rune. The prisoner's cell can go to the abandoned botanical garden through the teleportation rune.

There are three hidden blueprints in this picture. After the third resurrection, you can jump to the left platform, roll into the hidden snow area to get the Swift Bow. On the left platform, climb the wall to the top of the wall, double jump to the right and roll to enter.

In the Hidden Snow area, you can get out of the battle line. The third one is relatively simple. At the entrance of the Guilty Avenue, you can get the sword blueprint by turning over the corpse.

Then came the monsters…

Gu Feng was not impatient. He carefully remembered every detail he recalled and combined these things with his original understanding.

Soon, half an hour passed, and I recalled more things than I expected.

Because of the special mechanism of the game, it can be said that any player who has cleared the five cells will almost feel like going home the moment he steps into the cell. Each map contains something, what monsters are there, and the monster's skill mechanism.

Wait, they probably know better than the designers.

Gu Feng clearly remembers that there is a sentence on the wall of the map in the original game, which translated into Chinese means "Practice as much as you want". This sentence can be said to be a spoof of the designer, but it is indeed the spirit of the game.

, only by experiencing countless deaths and rebirths can one transform into a truly strong person in this game.

Because he hasn't touched this game for at least three months. Although he still remembers many things, it is not so clear. Now, relying on the memory jelly beans, he has once again found the pleasure of killing monsters heartily.

Opening his eyes, he began to write a design document.

Since the mechanics and content of "Dead Cells" are far more complex than those of "Happy Xiaoxiaole", it was impossible for him to just write a simple design book and start working on it directly.

Maps, character attributes, weapons, props, skills, pets, monsters, combat mechanisms, he divided the functions by modules one by one, and then created sub-modules under each functional module, and then determined the needs of each sub-module or

Detailed or simple description.

During this period, Zhang Qiang passed by behind him several times. Regardless of whether he did it intentionally or not, Gu Feng always switched the screen to other interfaces before he passed by.

After all, the other party is from Longteng, and the project he is working on is his direct competitor. In addition, the relationship between the two is not good. Although he does not know whether the other party has any other thoughts, it is not right for him to be more cautious.

bad thing.

In fact, Zhang Qiang did have his own thoughts. When he heard Gu Feng's intensive and crisp typing on the keyboard, he secretly turned his head and took a look. Seeing what document the other party was writing, he wanted to pass by and see what he was doing.

What is it, is it a new feature of Kaixin Xiaole or the next new game to be made.

But what made him extremely unhappy was that this damn guy Gu Feng actually guarded him like a thief. When he stood up, he was still typing, but as soon as he took two steps in his direction, the other party directly alttab everything.

, leaving an empty and tidy desktop for him to enjoy.

What's even more annoying is that when Gu Feng went out for dinner, he wanted to secretly open Gu Feng's computer to find out what was going on. When he saw the system prompting him to enter the power-on password, everyone else was dumbfounded. He was sure that

, Gu Feng never set a password before.

Can people still have some trust between people? He was so angry that his teeth ached.


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