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Chapter 182 Boom fish? No way!

This deduction should be based on the current world, because during the entire process, Gu Feng did not see the impact of cheats on the game.

But even so, "Bubble Hall" still inevitably follows in the footsteps of its previous life.

Judging from the overall trend, although the impact of competing games on "Bubble Hall" was there, it only lowered the peak it could reach. The root cause of the game's ultimate failure was ultimately due to itself.

Therefore, the three reasons for the decline of "Bubble Hall" analyzed by Gu Feng before, and the second point of plagiarism is actually wrong.

Thinking about it, this is indeed the case. The emergence of "QQ Tang" will at most make "Pao Pao Tang" earn less than before. It makes more money and less money. It is obviously unreasonable to blame the game's failure on this.

.

But facts have also proven that the third point of Gu Feng’s analysis is indeed correct. Over time, the gaming experience of novice players has deteriorated, leading to the phenomenon of withdrawals in small areas. Official inaction has caused small areas to suffer.

The snowflakes eventually turned into the ultimate avalanche.

Even if there is no cheating poison in this world, "Bubble Hall" still cannot escape the fate of its previous life, which shows how deadly the hidden dangers buried in the design of the game itself are.

After seeing such an ending, Gu Feng became even more determined to make major changes to the game's matching mechanism.

By the way, doesn't this thing have three submission opportunities? Gu Feng suddenly remembered this and slapped his head, preparing to make major changes to the game's matching mechanism according to his previous ideas.

But he forgot one thing and slapped his head at this time...

"New game resources detected, submitting..."

"Submission successful!"

"The future trend of the game is being generated..."

Listening to the female voice of the system ringing in his head, Gu Feng's heart broke.

grass!

Play with me, is this?

Gu Fengsheng was helpless and watched the exact same trend deduction again. It was like playing a game and accidentally watched it for a second time after watching a plot that could not be skipped. Only those who have truly experienced that fucking feeling

Only people will understand...

After finally watching it for the second time, Gu Feng did not make any move. After waiting cautiously for two minutes, he began to try to modify the game. In the process, he directly held his two hands together to prevent himself from being inexplicable again.

Cheap hands.

According to what he had thought of before while lying on the bed, he first set up the ranking mode. In the ranking mode, the ranks will be issued as rank belts that players can wear. The belt style is used as a distinguishing mark for the major segments, and the number of golden stars on the front of the belt is as

Small segment distinction mark, the entire ranking mode is divided into 7 major segments, each major segment has 5 sub-segments, and the 7 major segment titles range from the lowest level of Bubble Rookie to the highest level of Bubble Superman.

After completing the ranking mode, Gu Feng continued to modify the matching mode. In the original work, in addition to selecting a room to enter, players can also directly click Quick Join to find a room with a location. However, this matching mode is actually quite unfriendly sometimes.

.

For example, players may encounter players they don’t want to play with, but after logging out and joining quickly, they will still enter the same room repeatedly. Another example is that players may be kicked out by the host directly during the process of entering the room. Another example is Gu Feng’s previous

The problem that comes to mind is that both rookies and veterans are in the same lobby, which can easily give rookies a poor gaming experience.

Gu Feng still chose to retain the functions of creating a room and joining a room.

He removed the function of quickly joining a room. In the room, Gu Feng added a new function called "Find Opponent" next to "Start Game".

Click "Start Game" and the player will start a game with these people in the room as before.

When you click "Find Opponents", the system will automatically search for opponents of similar strength to form an eight-player game. If the teams in two rooms collide with each other, the system will automatically change one of the teams to another color to distinguish them.

In this mode, the map selection is based on the probability determined by the number of people in each room, and then based on the probability, the map of the room is randomly determined to play the game.

For example, there are 4 people in room a and they choose the desert, there are 2 people in room b and they choose glacier, there are 1 person in room c and they choose dungeon, there are 1 person in room d and they choose tank camp. Then after entering the game, the map will

There is a half probability of randomly arriving at the desert map selected in room a, a quarter probability of randomly arriving at the glacier map selected by room b, and so on.

Through this matching mechanism, players can match with opponents of similar strength with a high probability, and can also greatly save the time of passively waiting for others in the room. The game experience will inevitably be greatly improved.

In addition, Gu Feng also divided the levels of the hall according to his previous expectations. After consideration, he divided the hall into four levels, namely the beginner level, the intermediate level, the advanced level, and the master level.

The lobby of each level has an entry threshold. As the name implies, as long as one condition meets the entry threshold, the player cannot enter the lobby of that level.

This entry threshold includes several elements.

The first item is naturally the ranking, there is nothing much to say about this.

The second item is level, which is easy to understand. Just like in League of Legends, there are many players who never play ranked games, but have played thousands of matches or Super Smash Bros. Although such players have no ranks, but you really

It is obviously not appropriate to treat him as a rookie, so in order to prevent this part of God of War from fishing in troubled waters, it is very necessary to limit the level.

The third item is the winning rate. The system will count each player's winning rate in the past 50 games. If the winning rate exceeds 70%, it will automatically add one level to the lobby restriction level calculated by the first two items.

For example, a player can enter the mid-level field based on his rank and level, but if his winning rate in the last 50 games in the mid-level field exceeds 70%, then the system will directly determine that his true strength exceeds the current field too much.

Upgrade to business class.

According to this rule, if the winning rate exceeds 80% in the past 40 games, it will be automatically upgraded to two levels; if the winning rate exceeds 90% in the past 30 games, it will automatically be upgraded to three levels.

Of course, this winning rate only counts the winning rate in the "Looking for Opponent" matching mode. Games that directly "start the game" in the room are not included in the statistics. After all, in this case, it is usually a happy game between acquaintances, and some people abuse it.

If you enjoy being tortured, some people will naturally enjoy being tortured. Gu Feng won't interfere much in this kind of thing that you and I are willing to do.

Gu Feng thinks this setting of games and winning rate is quite reasonable. It’s interesting to think that a guy with strong master’s skills comes to the junior field in a small costume to fry fish. He can fry you in 30 games. It’s interesting enough.

Feng was afraid that the fish wouldn't be able to bear it, and if he didn't do it, he would inevitably inadvertently hurt some players who had been having a great time in the last few games or who were extremely lucky.

Fourth,kda.

The kda here is a new battle damage statistical parameter added by Gu Feng. There are two specific statistics.

One is an effective attack. Bubbles and props placed actively by the player directly or indirectly cause another player to be hit by the bubble or killed by a neutral creature. It is considered an effective attack. It is worth noting that even if the player is hit by the bubble,

If the player is saved by his teammates, effective attacks will still be calculated.

To give a few examples, Player A placed a bubble in front of a narrow opening. As a result, a handsome guy happened to pass by on the other side of the narrow opening and placed a bubble to block Player A in the narrow opening. Although Player A saw

The result was that he was hit by his own bubble first, but it was actually related to the gag bubble put down by the handsome boy. In this case, it was considered an effective kill by the handsome boy.

Besides, player b accidentally stepped on a banana peel when passing through a blind spot in the field of vision, and it swished uncontrollably to the side of the map. It happened to be affected by the aftermath of a bubble explosion. Then put down the banana peel and the two bubbles.

Each player will count as a valid attack.

In addition to effective attacks, another item is just the opposite, called the number of hits, which counts the number of times it is hit by bubbles or killed by neutral creatures.

The calculation formula of kda is the total number of effective attacks in a certain number of games divided by the total number of hits. It is still the same. If it exceeds a certain value within 30 games, it will be upgraded to 3 levels. If it exceeds a certain value within 40 games, it will be upgraded to 2 levels. If it exceeds a certain value within 50 games, it will be upgraded to 2 levels. If it exceeds a certain value within 50 games, it will be upgraded to 2 levels.

It's worth a certain amount, upgrade it by 1 level.

Under the limitations of winning rate and KDA, if a veteran wants to go to a low-level game to fry fish, he has only two options, either to fry for a certain number of games and then go back to where he belongs, or to deliberately let go and get involved.

Gu Feng doesn't care about the situation of deliberately letting water to serve food. If you like to pretend to be a novice, just pretend, and we will cooperate and treat you as a novice. If you want to serve food but also fry fish, you must perfectly control the winning rate and

KDA does not exceed the standard, how can it be so simple?

After getting everything done, Gu Feng carefully confirmed that there were no problems and chose to submit again.


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