Clivia found a nearby location and turned on the phone directly.
A single set of computer equipment costs 15,000 yuan, and the configuration is very good.
It started up quickly, and Gu Feng turned on Bluetooth to transfer the game.
The installation was completed quickly. Clivia looked at the game icon. This was a man with red hair and blue clothes. He stood with his back facing away. He seemed to be looking at a building in the distance that looked like a lighthouse and a castle. There was something like an energy ball condensed on his left hand.
The right hand holds a sword with one hand.
The whole icon feels pretty good.
Look at the name again.
dead cells.
Clivia was a little confused. Just looking at the icon, her first reaction was that it was a Western warrior-themed game. After all, swords and magic, plus the protagonist and castle dressed as warriors, the combination of these elements is truly a classic.
However, the name of the game made her a little confused, and she had no idea that there was any connection between cells and warriors.
If you can't figure it out, don't think about it and just jump into the game.
First, the same screen as the icon appears, and then a healthy game advice. This screen stays slightly longer than the previous screen. [Note 1]
Clivia has never seen this thing before playing games. It is a bit novel. After taking a quick look, there is a copyright number and other information in small print at the bottom.
"It's impressive." She muttered.
Gu Feng smiled and said nothing. Of course, the game management system in this world is not as mature as in the previous life. For example, the eight sentences of healthy game advice were available in any game that was opened in the previous life. Anyone who plays games is familiar with them, but there are not many of them.
Just take a closer look.
Previously, Kaixin Xiaole did not add this feature because it considered that the process of entering the game was too slow and it would be easy to discourage some players due to the slow start of the game.
This kind of thing sounds outrageous, but it is real. In every game, there are actually some players who are in an ambiguous state of sometimes wanting to quit but sometimes not. For such players, every detail in the game makes them feel uncomfortable.
, may directly become the trigger for game deletion.
Take himself as an example. In his previous life, he played a game called "Unbelievable Maze". As far as he is concerned, although this game is a bit boring in the later stages, it is still quite interesting in the early stage.
But I can’t help but the game’s login loading is very poor. Not only does it take a long time to load, but it also has a high probability of crashing. You can easily switch out of the game to reply to a message or answer a phone call, and then you have to reload and log in again when you return to the game.
In the end, he endured playing the game for a week, but was persuaded to quit by the disgusting loading speed and crashing phenomenon.
When Happy Xiaoxiaole was first launched, casual puzzle games were recognized as niche games. Players had extremely low tolerance for such games, and they would delete them if they didn't like them if they didn't like them.
So taking this into consideration, he didn't do this for Happy Xiaoxiaole, and the Gaming Committee didn't ask for it anyway.
But now that Xiaoxiaole has become a thing, he will make it up in the next version.
This thing may seem dispensable, but it is actually quite important for game developers.
Half of the reasons for the emergence of this thing in the past life are actually quite helpless. Games have always been regarded as spiritual opium. Many parents are unable to discipline themselves and always like to blame games for many of their children's problems. Because of these cases of suing game companies
Too many to count.
Such measures as healthy game announcements, age-appropriate age reminders, anti-addiction and even later time limits for underage games, these measures seem to protect and warn young people, but in fact they also protect game developers in reverse. [Note 2]
After entering the main interface of the game, there are only three options.
Play, options, exit game.
Gu Feng directly integrated the content of the three DLCs of Bad Seed, Deadly Fall and Queen and the Sea with the main storyline, so there is no "additional content" option on the main interface.
As an internet-addicted girl, Clivia can easily understand at a glance that the options must be some game-related settings, such as volume, buttons, and graphics.
Just click "Play".
The next level menu has four options.
New games, custom modes, daily challenges, archives.
At this time, only the normal mode is on, and the other three option buttons are gray, obviously temporarily unavailable.
There is no option, just click "New Game".
Entering the game screen, they saw a blue sticky substance falling from a pipe mouth, and then quickly squirming to the side of the unknown object.
Then, the unknown object struggled to stand up, and she saw that it was a person, and the blue goo turned into his head.
The cutscene ends here, it's very short and doesn't drag at all.
Clivia saw the jump button prompt and knew that this was the novice tutorial at the beginning of the game.
She did as she was told, jumped directly onto the platform on the right, then continued to follow the button prompts to use her main weapon to smash the wooden door with a knife, and then double-jumped to a higher platform.
Get close to the female NPC in front and force the conversation to enter.
npc: Are you the guy running around without a head?
Clivia didn't know whether this was a plot or Gu Feng's bad taste, but she always felt that this guy deserved a beating for what he said.
npc: Why don't you speak?
npc:...Oh, I forgot you can't speak.
npc:Are you going out again?
npc: Since you insist on doing this, I wish you good luck and hope I won't see you again in a minute.
The content of the dialogue here is not that important, and the content in different versions of the previous life is also different. After all, the selling point of this game is not the plot, so Gu Feng also let himself go like the original game.
The only difference is that the original work was very restrained at the beginning, and the dialogue information was relatively normal, while Gu Feng showed his cards right from the beginning, and he was not a human being.
Clivia laughed, convinced that this was Gu Feng's bad taste and had nothing to do with the plot.
After ending her lengthy conversation with the NPC, she continued walking forward.
There was a bow and a shield on the ground, and the system reminded her to choose one of them as a secondary weapon.
As an old action game player, Clivia made a choice after some consideration and directly picked up the bow.
The reason is simple:
First, the word "bow" is red, and the word "shield" is green. As we all know, the quality of green in the game is generally synonymous with hot chicken, and it is basically only slightly better than the whiteboard.
Secondly, she is not a newbie. A shield? Exuse me? What is the use of this thing? Blocking just drops less blood. Who is a real master with a shield?
With the secondary weapon in hand, she tried it out and raised her hand to shoot the wooden door in front of her with an arrow.
The green-skinned monster walking back and forth behind the door suddenly turned around.
It's time to test your power. Clivia thought of it and fired arrows continuously, shooting the green monster with three arrows.
At the same time as the explosion, a blue ball and some gold coins fell out, all of which were automatically picked up and floated into her body.
When she saw the "0" next to the blue ball icon in the lower left corner changed to "1", she realized that these things must be cells. It turned out that the character in the game icon was not holding an elemental ball in his left hand.
Climb up to the upper platform along the iron rope on the right, slash the green-skinned monster on the left with three swords, jump over and smash a gold mine to get some gold coins, jump back and knock down the red-skinned monster and the green-skinned monster on the right with a few more arrows
Strange.
"This is too simple." Clivia was slightly disappointed because she had great expectations for this game because of Gu Feng's words.
As a result, once I started playing, the painting style was pretty good. Although it was a pixel style, the graphics were quite exquisite. The fighting was just fine, the movements were smooth and silky, and the impact felt good. The monsters were smashed into pieces and scattered all over the floor.
The settings of cells and gold coins are also very refreshing.
But the disadvantage is that the difficulty is too low. This mob looks dull and can be killed by controlling the character in just two clicks. There is no difficulty at all, which makes her feel a bit bored.
Gu Feng didn't know what she was thinking, and watched silently behind her, smiling without saying a word.
Clivia quickly became familiar with the operation and got used to the buttons in a few clicks. She continued to move forward, climbed the iron rope, and when the archer raised his hand to set up his bow, he rolled over and cut it off with a knife, and then took it away with two knives.
Gu Lan and Lu Yu didn't quite understand. They just thought that Clivia looked very powerful. The character's movements were smooth and silky, and she killed so many monsters without being touched.
Finally, Clivia encountered the first shield soldier. Without saying a word, she rolled close to him and slashed twice.
Then she widened her eyes and saw the shield soldier quickly raised his shield to block the first knife. Then he swung his shield and knocked her back. Then when she was dizzy, he rolled close to her and took out a long sword.
The sword simply struck three times in a row.
Seeing that her blood volume suddenly dropped by more than half, she was shocked. As soon as the dizziness ended, she immediately rolled back to distance herself.
"You are a player, right? You are more proficient in using Triple Cut than me." Clivia couldn't help but complain after being tricked by this unattractive guy.
It seems that this monster is specially designed to resist melee combat, so let me take two headshot arrows.
She raised her hand and shot an arrow.
The shield soldier waved his shield again, a blue barrier-like arc of light appeared, and the word "parry" appeared on the shield soldier's head.
Then Clivia saw the arrow coming back!
Coming.
Already...
She didn't expect it to happen like this. When she saw the arrow rebound, she didn't react at all to dodge, and she died.